Skip to content

Instantly share code, notes, and snippets.

@coldtobi
Created March 10, 2019 18:57
Show Gist options
  • Save coldtobi/d10e33d8f8a09543f8c399fa0d9d6a2d to your computer and use it in GitHub Desktop.
Save coldtobi/d10e33d8f8a09543f8c399fa0d9d6a2d to your computer and use it in GitHub Desktop.
/**
* Marlin 3D Printer Firmware
* Copyright (C) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../inc/MarlinConfig.h"
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
#define HAS_ENCODER_ACTION (HAS_LCD_MENU || ENABLED(ULTIPANEL_FEEDMULTIPLY))
#if HAS_SPI_LCD
#include "../Marlin.h"
#if ENABLED(ADVANCED_PAUSE_FEATURE)
#include "../feature/pause.h"
#include "../module/motion.h" // for active_extruder
#endif
enum LCDViewAction : uint8_t {
LCDVIEW_NONE,
LCDVIEW_REDRAW_NOW,
LCDVIEW_CALL_REDRAW_NEXT,
LCDVIEW_CLEAR_CALL_REDRAW,
LCDVIEW_CALL_NO_REDRAW
};
#if HAS_ADC_BUTTONS
uint8_t get_ADC_keyValue();
#endif
#if HAS_GRAPHICAL_LCD
#define SETCURSOR(col, row) lcd_moveto(col * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_PIXEL_WIDTH - len * (MENU_FONT_WIDTH), (row + 1) * (MENU_FONT_HEIGHT))
#define LCDPRINT(p) u8g.print(p)
#define LCDWRITE(c) u8g.print(c)
#else
#define SETCURSOR(col, row) lcd_moveto(col, row)
#define SETCURSOR_RJ(len, row) lcd_moveto(LCD_WIDTH - len, row)
#define LCDPRINT(p) lcd_put_u8str(p)
#define LCDWRITE(c) lcd_put_wchar(c)
#endif
#define LCD_UPDATE_INTERVAL 100
#if HAS_LCD_MENU
#if ENABLED(SDSUPPORT)
#include "../sd/cardreader.h"
#endif
typedef void (*screenFunc_t)();
typedef void (*menuAction_t)();
// Manual Movement
constexpr float manual_feedrate_mm_m[XYZE] = MANUAL_FEEDRATE;
extern float move_menu_scale;
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void lcd_advanced_pause_show_message(const AdvancedPauseMessage message,
const AdvancedPauseMode mode=ADVANCED_PAUSE_MODE_SAME,
const uint8_t extruder=active_extruder);
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
void lcd_mesh_edit_setup(const float &initial);
float lcd_mesh_edit();
#endif
#endif // HAS_LCD_MENU
#endif
// REPRAPWORLD_KEYPAD (and ADC_KEYPAD)
#if ENABLED(REPRAPWORLD_KEYPAD)
#define BTN_OFFSET 0 // Bit offset into buttons for shift register values
#define BLEN_KEYPAD_F3 0
#define BLEN_KEYPAD_F2 1
#define BLEN_KEYPAD_F1 2
#define BLEN_KEYPAD_DOWN 3
#define BLEN_KEYPAD_RIGHT 4
#define BLEN_KEYPAD_MIDDLE 5
#define BLEN_KEYPAD_UP 6
#define BLEN_KEYPAD_LEFT 7
#define EN_KEYPAD_F1 _BV(BTN_OFFSET + BLEN_KEYPAD_F1)
#define EN_KEYPAD_F2 _BV(BTN_OFFSET + BLEN_KEYPAD_F2)
#define EN_KEYPAD_F3 _BV(BTN_OFFSET + BLEN_KEYPAD_F3)
#define EN_KEYPAD_DOWN _BV(BTN_OFFSET + BLEN_KEYPAD_DOWN)
#define EN_KEYPAD_RIGHT _BV(BTN_OFFSET + BLEN_KEYPAD_RIGHT)
#define EN_KEYPAD_MIDDLE _BV(BTN_OFFSET + BLEN_KEYPAD_MIDDLE)
#define EN_KEYPAD_UP _BV(BTN_OFFSET + BLEN_KEYPAD_UP)
#define EN_KEYPAD_LEFT _BV(BTN_OFFSET + BLEN_KEYPAD_LEFT)
#define RRK(B) (keypad_buttons & (B))
#ifdef EN_C
#define BUTTON_CLICK() ((buttons & EN_C) || RRK(EN_KEYPAD_MIDDLE))
#else
#define BUTTON_CLICK() RRK(EN_KEYPAD_MIDDLE)
#endif
#endif
#if HAS_DIGITAL_BUTTONS
// Wheel spin pins where BA is 00, 10, 11, 01 (1 bit always changes)
#define BLEN_A 0
#define BLEN_B 1
#define EN_A _BV(BLEN_A)
#define EN_B _BV(BLEN_B)
#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
#if BUTTON_EXISTS(ENC)
#define BLEN_C 2
#define EN_C _BV(BLEN_C)
#endif
#if ENABLED(LCD_I2C_VIKI)
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
// button and encoder bit positions within 'buttons'
#define B_LE (BUTTON_LEFT << B_I2C_BTN_OFFSET) // The remaining normalized buttons are all read via I2C
#define B_UP (BUTTON_UP << B_I2C_BTN_OFFSET)
#define B_MI (BUTTON_SELECT << B_I2C_BTN_OFFSET)
#define B_DW (BUTTON_DOWN << B_I2C_BTN_OFFSET)
#define B_RI (BUTTON_RIGHT << B_I2C_BTN_OFFSET)
#if BUTTON_EXISTS(ENC) // The pause/stop/restart button is connected to BTN_ENC when used
#define B_ST (EN_C) // Map the pause/stop/resume button into its normalized functional name
#define BUTTON_CLICK() (buttons & (B_MI|B_RI|B_ST)) // Pause/stop also acts as click until a proper pause/stop is implemented.
#else
#define BUTTON_CLICK() (buttons & (B_MI|B_RI))
#endif
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
#elif ENABLED(LCD_I2C_PANELOLU2)
#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
#define B_MI (PANELOLU2_ENCODER_C << B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
#define BUTTON_CLICK() (buttons & B_MI)
#endif
#endif
#else
#define BUTTON_EXISTS(BN) false
// Shift register bits correspond to buttons:
#define BL_LE 7 // Left
#define BL_UP 6 // Up
#define BL_MI 5 // Middle
#define BL_DW 4 // Down
#define BL_RI 3 // Right
#define BL_ST 2 // Red Button
#define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP))
#define B_MI (_BV(BL_MI))
#define B_DW (_BV(BL_DW))
#define B_RI (_BV(BL_RI))
#define B_ST (_BV(BL_ST))
#ifndef BUTTON_CLICK
#define BUTTON_CLICK() (buttons & (B_MI|B_ST))
#endif
#endif
#if BUTTON_EXISTS(BACK)
#define BLEN_D 3
#define EN_D _BV(BLEN_D)
#define LCD_BACK_CLICKED() (buttons & EN_D)
#else
#define LCD_BACK_CLICKED() false
#endif
#ifndef BUTTON_CLICK
#ifdef EN_C
#define BUTTON_CLICK() (buttons & EN_C)
#else
#define BUTTON_CLICK() false
#endif
#endif
#if HAS_GRAPHICAL_LCD
enum MarlinFont : uint8_t {
FONT_STATUSMENU = 1,
FONT_EDIT,
FONT_MENU
};
#else
enum HD44780CharSet : uint8_t {
CHARSET_MENU,
CHARSET_INFO,
CHARSET_BOOT
};
#endif
////////////////////////////////////////////
//////////// MarlinUI Singleton ////////////
////////////////////////////////////////////
// Using Curiously recurring template pattern to avoid virtual functions.
class MarlinUIBase {
public:
MarlinUIBase() = default;
MarlinUIBase(const MarlinUIBase &) = delete;
MarlinUIBase(MarlinUIBase &&) = delete;
MarlinUIBase& operator =(const MarlinUIBase &) = delete;
MarlinUIBase& operator=(MarlinUIBase&&) = default;
~MarlinUIBase() = default;
static inline void buzz(const long duration, const uint16_t freq) { };
static inline void clear_lcd() {};
static inline void init_lcd() {};
static void init() {};
static inline void update() {};
static inline void set_alert_status_P(PGM_P message) {};
static inline bool has_status() {return false;};
static inline void reset_alert_level() {} ;
static inline void set_progress(const uint8_t progress) {};
static inline uint8_t get_progress() {return 0;};
static inline void refresh() {};
static inline bool get_blink() {return false;};
static inline void kill_screen(PGM_P const lcd_msg) {};
static inline void draw_kill_screen() {};
static inline void set_status(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
static inline void set_status_P(PGM_P const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
static inline void status_printf_P(const uint8_t level, PGM_P const fmt, ...) { UNUSED(level); UNUSED(fmt); }
static inline void reset_status() {};
static inline void update_buttons() {};
};
// Class for no UI. Uses the base without overloads.
#if !(HAS_SPI_LCD || ENABLED(MALYAN_LCD) || ENABLED(EXTENSIBLE_UI))
class MarlinUI_NOUI : public MarlinUIBase {};
using MarlinUI = MarlinUI_NOUI;
#elif DISABLED(EXTENSIBLE_UI)
class MarlinUI_HAS_GUI : public MarlinUIBase {
public:
MarlinUI_HAS_GUI() {
#if HAS_LCD_MENU
currentScreen = status_screen;
#endif
}
static inline void buzz(const long duration, const uint16_t freq) {
#if ENABLED(LCD_USE_I2C_BUZZER)
lcd.buzz(duration, freq);
#elif PIN_EXISTS(BEEPER)
buzzer.tone(duration, freq);
#else
UNUSED(duration); UNUSED(freq);
#endif
}
// LCD implementations
static void clear_lcd();
static void init_lcd();
#if HAS_SPI_LCD || ENABLED(MALYAN_LCD) || ENABLED(EXTENSIBLE_UI)
static void init();
static void update();
static void set_alert_status_P(PGM_P message);
#endif
#if HAS_SPI_LCD || ENABLED(EXTENSIBLE_UI)
static char status_message[];
static bool has_status();
static uint8_t status_message_level; // Higher levels block lower levels
static inline void reset_alert_level() { status_message_level = 0; }
#if HAS_PRINT_PROGRESS
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
static uint8_t progress_bar_percent;
static void set_progress(const uint8_t progress) { progress_bar_percent = MIN(progress, 100); }
#endif
static uint8_t get_progress();
#else
static constexpr uint8_t get_progress() { return 0; }
#endif
#if HAS_SPI_LCD
static bool detected();
static LCDViewAction lcdDrawUpdate;
static inline bool should_draw() { return bool(lcdDrawUpdate); }
static inline void refresh(const LCDViewAction type) { lcdDrawUpdate = type; }
static inline void refresh() { refresh(LCDVIEW_CLEAR_CALL_REDRAW); }
#if ENABLED(SHOW_BOOTSCREEN)
static void show_bootscreen();
#endif
#if HAS_GRAPHICAL_LCD
static bool drawing_screen, first_page;
static void set_font(const MarlinFont font_nr);
#else
static constexpr bool drawing_screen = false, first_page = true;
static void set_custom_characters(const HD44780CharSet screen_charset=CHARSET_INFO);
#if ENABLED(LCD_PROGRESS_BAR)
static millis_t progress_bar_ms; // Start time for the current progress bar cycle
static void draw_progress_bar(const uint8_t percent);
#if PROGRESS_MSG_EXPIRE > 0
static millis_t MarlinUI::expire_status_ms; // = 0
static inline void reset_progress_bar_timeout() { expire_status_ms = 0; }
#endif
#endif
#endif
#if ENABLED(STATUS_MESSAGE_SCROLLING)
static uint8_t status_scroll_offset;
#endif
static uint8_t lcd_status_update_delay;
#if HAS_LCD_CONTRAST
static int16_t contrast;
static void set_contrast(const int16_t value);
static inline void refresh_contrast() { set_contrast(contrast); }
#endif
#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
static millis_t next_filament_display;
#endif
static void quick_feedback(const bool clear_buttons=true);
static void completion_feedback(const bool good=true);
#if DISABLED(LIGHTWEIGHT_UI)
static void draw_status_message(const bool blink);
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE)
static void draw_hotend_status(const uint8_t row, const uint8_t extruder);
#endif
static void status_screen();
#else
static void refresh() {}
#endif
static bool get_blink();
static void kill_screen(PGM_P const lcd_msg);
static void draw_kill_screen();
static void set_status(const char* const message, const bool persist=false);
static void set_status_P(PGM_P const message, const int8_t level=0);
static void status_printf_P(const uint8_t level, PGM_P const fmt, ...);
static void reset_status();
#endif
#if HAS_LCD_MENU
#if ENABLED(ENCODER_RATE_MULTIPLIER)
static bool encoderRateMultiplierEnabled;
static millis_t lastEncoderMovementMillis;
static void enable_encoder_multiplier(const bool onoff);
#endif
#if ENABLED(SDSUPPORT)
#if ENABLED(SCROLL_LONG_FILENAMES)
static uint8_t filename_scroll_pos, filename_scroll_max;
#endif
static const char * scrolled_filename(CardReader &theCard, const uint8_t maxlen, uint8_t hash, const bool doScroll);
#endif
#if IS_KINEMATIC
static bool processing_manual_move;
#else
static constexpr bool processing_manual_move = false;
#endif
#if E_MANUAL > 1
static int8_t manual_move_e_index;
#else
static constexpr int8_t manual_move_e_index = 0;
#endif
static int16_t preheat_hotend_temp[2], preheat_bed_temp[2];
static uint8_t preheat_fan_speed[2];
static void manage_manual_move();
static bool lcd_clicked;
static bool use_click();
static void synchronize(PGM_P const msg=NULL);
static screenFunc_t currentScreen;
static void goto_screen(const screenFunc_t screen, const uint32_t encoder=0);
static void save_previous_screen();
static void goto_previous_screen();
static void return_to_status();
static inline bool on_status_screen() { return currentScreen == status_screen; }
static inline void run_current_screen() { (*currentScreen)(); }
#if ENABLED(LIGHTWEIGHT_UI)
static void lcd_in_status(const bool inStatus);
#endif
static inline void defer_status_screen(const bool defer) {
#if LCD_TIMEOUT_TO_STATUS
defer_return_to_status = defer;
#else
UNUSED(defer);
#endif
}
static inline void goto_previous_screen_no_defer() {
defer_status_screen(false);
goto_previous_screen();
}
#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
static void reselect_last_file();
#endif
#if ENABLED(G26_MESH_VALIDATION)
static inline void chirp() { buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); }
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void ubl_plot(const uint8_t x, const uint8_t inverted_y);
#endif
#elif HAS_SPI_LCD
static constexpr bool lcd_clicked = false;
static constexpr bool on_status_screen() { return true; }
static inline void run_current_screen() { status_screen(); }
#endif
#if ENABLED(LCD_BED_LEVELING) && (ENABLED(PROBE_MANUALLY) || ENABLED(MESH_BED_LEVELING))
static bool wait_for_bl_move;
#else
static constexpr bool wait_for_bl_move = false;
#endif
#if HAS_LCD_MENU && (ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION))
static bool external_control;
FORCE_INLINE static void capture() { external_control = true; }
FORCE_INLINE static void release() { external_control = false; }
#else
static constexpr bool external_control = false;
#endif
#if HAS_ENCODER_ACTION
static volatile uint8_t buttons;
#if ENABLED(REPRAPWORLD_KEYPAD)
static volatile uint8_t keypad_buttons;
static bool handle_keypad();
#endif
#if HAS_SLOW_BUTTONS
static volatile uint8_t slow_buttons;
static uint8_t read_slow_buttons();
#endif
static void update_buttons();
static inline bool button_pressed() { return BUTTON_CLICK(); }
#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
static void wait_for_release();
#endif
static uint32_t encoderPosition;
#if ENABLED(REVERSE_ENCODER_DIRECTION)
#define ENCODERBASE -1
#else
#define ENCODERBASE +1
#endif
#if ENABLED(REVERSE_MENU_DIRECTION)
static int8_t encoderDirection;
static inline void encoder_direction_normal() { encoderDirection = +(ENCODERBASE); }
static inline void encoder_direction_menus() { encoderDirection = -(ENCODERBASE); }
#else
static constexpr int8_t encoderDirection = ENCODERBASE;
static inline void encoder_direction_normal() {}
static inline void encoder_direction_menus() {}
#endif
#else
static inline void update_buttons() {}
#endif
private:
static void _synchronize();
#if HAS_SPI_LCD || ENABLED(EXTENSIBLE_UI)
static void finishstatus(const bool persist);
#endif
#if HAS_SPI_LCD
#if HAS_LCD_MENU
#if LCD_TIMEOUT_TO_STATUS
static bool defer_return_to_status;
#else
static constexpr bool defer_return_to_status = false;
#endif
#endif
static void draw_status_screen();
#endif
};
using MarlinUI = MarlinUI_HAS_GUI;
#elif ENABLED(EXTENSIBLE_UI)
#endif
extern MarlinUI ui;
#define LCD_MESSAGEPGM(x) ui.set_status_P(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) ui.set_alert_status_P(PSTR(x))
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment