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@companje
Created January 23, 2018 22:46
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map() function for GLSL known from Processing & openFrameworks
float map(float value, float min1, float max1, float min2, float max2) {
return min2 + (value - min1) * (max2 - min2) / (max1 - min1);
}
@rinzexe
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rinzexe commented Apr 17, 2024

goat

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