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Created May 5, 2024 05:27
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Ratchet - Damion Person (LL:0)
{"id":"8edbc9f1-9355-4d53-a880-a8e5fa1ba477","group":"","sort_index":0,"isLocal":true,"cloudID":"8edbc9f1-9355-4d53-a880-a8e5fa1ba477","cloudOwnerID":"us-east-1:88c19765-1c53-c9e0-d823-1f37b21165f1","gistCode":"","gistOwner":"85e4352b-a788-4f4e-84ae-b314f52713b0","lastSync":"2024-05-05T02:55:32.712Z","level":0,"callsign":"Ratchet","name":"Damion Person ","player_name":"","status":"Active","dead":false,"text_appearance":"","notes":"","history":"<p></p>","portrait":"","cloud_portrait":"https://i.imgur.com/4DGq0qv.jpeg","quirks":[],"current_hp":9,"reserves":[],"orgs":[],"background":"Mechanic","mechSkills":[0,0,0,2],"licenses":[],"skills":[{"id":"sk_blow_something_up","rank":1},{"id":"sk_get_somewhere_quickly","rank":1},{"id":"sk_lead_or_inspire","rank":1},{"id":"sk_patch","rank":1}],"talents":[{"id":"t_spotter","rank":1},{"id":"t_technophile","rank":1},{"id":"t_grease_monkey","rank":1}],"core_bonuses":[],"loadout":{"id":"91974de3-6de2-4fa5-a947-03f115a25396","name":"Primary","armor":[{"id":"pg_heavy_hardsuit","destroyed":false,"uses":0,"cascading":false,"flavorName":"","flavorDescription":"The heaviest hardsuits. They are always powered and up-armored with thick, composite armor. Heavy hardsuits often feature integrated weapons, powerful mobility suites, and – by augmenting their user’s strength – allow their user to field much heavier weapons than normal infantry can typically carry. Heavy hardsuits are in decline now that half-size chassis are popular, but they are still common among private militaries and middle-tier Diasporan armed forces.","customDamageType":null}],"weapons":[{"id":"pg_heavy_signature","destroyed":false,"uses":0,"cascading":false,"flavorName":"","flavorDescription":"Heavy signature weapons are missile tubes, heavy lasers, light machine gun, or exotic rifles.","customDamageType":null},{"id":"pg_medium_signature","destroyed":false,"uses":0,"cascading":false,"flavorName":"","flavorDescription":"Medium signature weapons are assault rifles, shotguns, pack-fed lasers, or disruption guns.","customDamageType":null}],"gear":[{"id":"pg_handheld_printer","destroyed":false,"uses":0,"cascading":false,"flavorName":"","flavorDescription":"A miniaturized version of Union’s full-scale printers, handheld printers can be used to make simple objects out of flexible and durable plastic – as long as you have the right pattern chip.","customDamageType":null},{"id":"pg_tertiary_arm","destroyed":false,"uses":0,"cascading":false,"flavorName":"","flavorDescription":"A powered third arm mounted on a bracket on the hardsuit. Tertiary arms are powered and controlled using the same neural bridge processes that allow hardsuits to respond to user input. They can be equipped with manipulators to allow for fine motor control, weapons to enhance combat efficacy, or specialty tools.","customDamageType":null},{"id":"pg_personal_drone","destroyed":false,"uses":0,"cascading":false,"flavorName":"","flavorDescription":"Small, non-combat drones are a common sight in the field. They’re fairly noisy but can fly about half a mile with good maneuverability before losing signal, relaying audio and visual information as they go.","customDamageType":null}],"extendedWeapons":[null],"extendedGear":[null,null]},"mechs":[{"id":"ef3c3576-0b1c-4af3-afd9-62c03a9af6b2","name":"Practical Considerations Aside","notes":"","gm_note":"","portrait":"","cloud_portrait":"https://d2c79xe1p61csc.cloudfront.net/frames/pre_support_pixel.png","frame":"mf_standard_pattern_i_everest","active":false,"current_structure":4,"current_move":4,"current_hp":10,"overshield":0,"current_stress":4,"current_heat":0,"current_repairs":5,"current_overcharge":0,"current_core_energy":1,"loadouts":[{"id":"60639fd1-ae5b-401d-8f4b-d6423349cb00","name":"Primary","systems":[{"id":"ms_pattern_a_jericho_deployable_cover","uses":0,"destroyed":false,"cascading":false,"flavorName":"","flavorDescription":""},{"id":"ms_turret_drones","uses":3,"destroyed":false,"cascading":false,"flavorName":"","flavorDescription":"The use of turret drones is a rather traditional form of force multiplication – one that has remained the backbone of defense in many theaters."},{"id":"ms_type_3_projected_shield","uses":0,"destroyed":false,"cascading":false}],"integratedSystems":[],"mounts":[{"mount_type":"Main","lock":false,"slots":[{"size":"Main","weapon":{"id":"mw_mortar","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"flavorName":"","flavorDescription":"Much like GMS mechs, GMS weapons are reliable galactic standards, made using interchangeable parts and built to withstand almost any conditions. There are three lines currently in production.<br>The Type-III (T-3) line is made up of heavy weapons, ordnance, and other exotic, specialized, or massive weapons. A broad classification, the T-3 range includes conventional-kinetic anti-materiel rifles, super-rapid cycling pulse rifles, missile racks, cannons, and drone nexuses – “hive”style launchers that serve as miniature factory, hangar, and deployment systems for portable drones. The classification also includes the fearsome “segment knife”, a system that uses flash-printing to produce disposable edged weapons in a vicinity around the user.","customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[],"bonus_effects":[]},{"mount_type":"Flex","lock":false,"slots":[{"size":"Flex","weapon":{"id":"mw_missile_rack","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[{"size":"Auxiliary","weapon":{"id":"mw_missile_rack","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"bonus_effects":[]},{"mount_type":"Heavy","lock":false,"slots":[{"size":"Heavy","weapon":{"id":"mw_assault_rifle","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[],"bonus_effects":[]}],"integratedMounts":[],"improved_armament":{"mount_type":"Flex","lock":false,"slots":[{"size":"Flex","weapon":null}],"extra":[{"size":"Auxiliary","weapon":null}],"bonus_effects":[]},"integratedWeapon":{"mount_type":"Aux","lock":false,"slots":[{"size":"Auxiliary","weapon":null}],"extra":[],"bonus_effects":[]}},{"id":"b1199f93-6c7f-49bc-acb9-8d93ba6dcc63","name":"Secondary","systems":[{"id":"ms_technophile_1","uses":0,"destroyed":false,"cascading":false},{"id":"ms_turret_drones","uses":3,"destroyed":false,"cascading":false},{"id":"ms_pattern_a_jericho_deployable_cover","uses":0,"destroyed":false,"cascading":false},{"id":"ms_type_3_projected_shield","uses":0,"destroyed":false,"cascading":false}],"integratedSystems":[],"mounts":[{"mount_type":"Main","lock":false,"slots":[{"size":"Main","weapon":{"id":"mw_assault_rifle","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[],"bonus_effects":[]},{"mount_type":"Flex","lock":false,"slots":[{"size":"Flex","weapon":{"id":"mw_missile_rack","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[{"size":"Auxiliary","weapon":{"id":"mw_missile_rack","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"bonus_effects":[]},{"mount_type":"Heavy","lock":false,"slots":[{"size":"Heavy","weapon":{"id":"mw_mortar","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[],"bonus_effects":[]}],"integratedMounts":[],"improved_armament":{"mount_type":"Flex","lock":false,"slots":[{"size":"Flex","weapon":null}],"extra":[{"size":"Auxiliary","weapon":null}],"bonus_effects":[]},"integratedWeapon":{"mount_type":"Aux","lock":false,"slots":[{"size":"Auxiliary","weapon":null}],"extra":[],"bonus_effects":[]}}],"active_loadout_index":1,"statuses":[],"conditions":[],"resistances":[],"reactions":[],"burn":0,"destroyed":false,"defeat":"","activations":1,"meltdown_imminent":false,"reactor_destroyed":false,"core_active":false,"cc_ver":"ERR"}],"cc_ver":"","counter_data":[{"id":"ctr_leader","name":"Leadership Dice","default_value":0,"min":0,"max":6}],"custom_counters":[],"special_equipment":{"PilotArmor":[],"PilotWeapons":[],"PilotGear":[],"Frames":[],"MechWeapons":[],"WeaponMods":[],"MechSystems":[],"SystemMods":[]},"combat_history":{"moves":0,"kills":0,"damage":0,"hp_damage":0,"structure_damage":0,"overshield":0,"heat_damage":0,"reactor_damage":0,"overcharge_uses":0,"core_uses":0},"state":{"active_mech_id":"ef3c3576-0b1c-4af3-afd9-62c03a9af6b2","stage":"Narrative","turn":1,"mission":0,"actions":2,"braced":false,"overcharged":false,"prepare":false,"bracedCooldown":false,"redundant":false,"stats":{"moves":0,"kills":0,"damage":0,"hp_damage":0,"structure_damage":0,"overshield":0,"heat_damage":0,"reactor_damage":0,"overcharge_uses":0,"core_uses":0},"deployed":[]},"brews":[]}
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