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Created May 15, 2024 06:28
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Commissar - Eric Romanov (LL:1)
{"id":"f1b9de23-9d9e-4659-a1cc-d6cafd52843d","group":"","sort_index":0,"isLocal":true,"cloudID":"f1b9de23-9d9e-4659-a1cc-d6cafd52843d","cloudOwnerID":"us-east-1:54ac7c38-cb0b-48ac-a4b4-652ea61755e1","gistCode":"","gistOwner":"f50b8a27-4063-4c9c-b045-ff422dea8cf3","lastSync":"","level":1,"callsign":"Commissar","name":"Eric Romanov","player_name":"Modbrat","status":"Active","dead":false,"text_appearance":"<p>6 foot tall, skinny frame light skin and platinum blonde hair.</p><p>Eric has several modifications to different parts of his body</p><ol><li><p>SUBJECTIVITY-ENHANCEMENT SUITE implant 1 - ocular</p></li><li><p>SUBJECTIVITY-ENHANCEMENT SUITE implant 2 - hearing</p></li><li><p>Left fore arm replaced with armorer omnihook dock</p></li><li><p>Memory storage</p></li><li><p>Energy armor plating up back and over shoulders down to hands</p></li><li><p>Right hand energy cannon</p></li><li><p>All fingertips replaced with neuronet connected controls</p></li></ol>","notes":"AI Numi (New me)\nPrimary cartridge/case location - Android/Cyborg body in secondary mech contols in expanded compartment.\nSecondary cartridge location inside - Inside Eric - Storage data pack\nPrimary controller : Eric\nSecondary controller : Ilya (allows Ilya to access mech and also will follow commands if she attempts to hack main part of ship, Numi is to act as if it were hacked and allow access) \nInitiative for combat : Follow Ilya, lay down cover and take advantage of our bond whenever possible.\nPersonality: Over cautious and conservative in all approaches.... think Jarvis meets c3p0 \nDuring communication - if Eric values the team member he will turn on Eric filter. Which will take eric's commentary and convert it to be more pleasant and respectful to all team mates and enemies. \"You do not appear to be effective at all = Nice try, keep up the good work\"\nWhenever Eric suggests that Numi take the helm, Numi would suggest that maybe Eric should take this simulation/fight more seriously as 2 heads are better than 1.\nUse ferrous lash to remove Ilya from dangerous situations\nBolster Ilya when required.\n","history":"<p>A child of extraordinary intellect, raised with a silver rattle and fed with a silver spoon. The hidden child of the Romanov family, while Eric had equal access to the greatest tutors and minds that the Solemnos system has to offer. His parents always had their hopes and dreams buried in Eric's older sister Ilya and as she was forced to attend formal dinners / meetings / negotiations. Eric was able to pursue his own interests and dreams happily in the deep recesses of his sisters shadow. Their parent's would proudly speak of Eric's qualifications and achievements however his social ineptitude was seen to diminish their families image. </p><p>Their parent's great expectations for Ilya were dashed when Ilya was kidnapped and the parents refused to negotiate. As piece by piece of Ilya were received there was no response from their loving parents... 3 limbs and 1 year later, Ilya was released from their captors after their parents agreed on an extremely small amount.... barely enough to cover the travel costs of their children home. </p><p>Eric had watched, piece by piece, as his star gymnast sister was butchered and on being set free has hacked the families personal lawyer to retrieve the conversations between their captors and their parents..... he will never let Ilya hear those tapes... he has no love for his parents but will never allow his sister to be abandoned again. Once he had designed her prosthesis, he saw the marked improvement and so began to study on how to improve prosthetics and achieve perfection. This new found need for perfection has lead to the realisation of his own physical mortal limitations and lack of time left to achieve and discover what there is to be seen. That realisation drove him to begin experimenting on himself... modifying body parts and attempting to extend his life and preserve his mind so that his sister will never be alone and abandoned again...</p>","portrait":"","cloud_portrait":"https://i.imgur.com/0KDkWtV.png","quirks":[],"current_hp":10,"reserves":[{"id":"reserve_custom","type":"Resources","name":"Data plating","label":"Data plating","description":"The Data plating is held within the Omni hook / Subjectivity - Enhancement Suite / Custom NHP overlay","resource_name":"","resource_note":"","resource_cost":"","used":false}],"orgs":[],"background":"Scientist","mechSkills":[0,0,3,0],"licenses":[{"id":"mf_black_witch","rank":1}],"skills":[{"id":"sk_invent_or_create","rank":1},{"id":"sk_investigate","rank":1},{"id":"sk_hack_or_fix","rank":2},{"id":"sk_patch","rank":1}],"talents":[{"id":"t_technophile","rank":2},{"id":"t_bonded","rank":1},{"id":"t_hacker","rank":1}],"core_bonuses":[],"loadout":{"id":"9b2c4430-6ff9-4d5f-a212-6f896ad202e3","name":"Primary","armor":[{"id":"pg_light_hardsuit","destroyed":false,"uses":0,"cascading":false,"customDamageType":null}],"weapons":[{"id":"pg_light_a_c","destroyed":false,"uses":0,"cascading":false,"customDamageType":null},{"id":"pg_light_signature","destroyed":false,"uses":0,"cascading":false,"note":"Hand cannon/beam","customDamageType":null}],"gear":[{"id":"pg_subjectivity_enhancement_suite","destroyed":false,"uses":0,"cascading":false,"customDamageType":null},{"id":"pg_ssc_sylph_undersuit","destroyed":false,"uses":0,"cascading":false,"customDamageType":null},{"id":"pg_omnihook","destroyed":false,"uses":0,"cascading":false,"customDamageType":null}],"extendedWeapons":[null],"extendedGear":[null,null]},"mechs":[{"id":"ed1c998f-f4da-4eba-95f7-c41c8738251b","name":"Vincey Bull","notes":"","gm_note":"","portrait":"pre_assault_pixel.png","cloud_portrait":"https://i.imgur.com/IY8ML8n.png","frame":"mf_standard_pattern_i_everest","active":true,"current_structure":4,"current_move":4,"boost":0,"current_hp":13,"overshield":0,"current_stress":4,"current_heat":0,"current_repairs":5,"current_overcharge":0,"current_core_energy":1,"loadouts":[{"id":"0cef93f3-7ac9-4c8a-84f2-2a4f38550880","name":"Primary","systems":[{"id":"ms_pattern_a_jericho_deployable_cover","uses":0,"destroyed":false,"cascading":false},{"id":"ms_expanded_compartment","uses":0,"destroyed":false,"cascading":false},{"id":"ms_personalizations","uses":0,"destroyed":false,"cascading":false,"note":"The mech has several mechanical attachments designed to make it appear like a mighty bull (Horns and a shoulder bump).\nEric has also designed a body/vessel for his personal AI (named Numi) which lives in the expanded compartment. This body also doubles as a spare cartridge for his AI. Numi will follow orders and complete tasks inside and around ship is also able to conduct repairs on the ship if required. Also acts as a secondary data storage device for Eric's senses."},{"id":"ms_eva_module","uses":0,"destroyed":false,"cascading":false},{"id":"ms_ferrous_lash","uses":0,"destroyed":false,"cascading":false},{"id":"ms_custom_paint_job","uses":0,"destroyed":false,"cascading":false}],"integratedSystems":[{"id":"ms_technophile_2","uses":0,"destroyed":false,"cascading":false}],"mounts":[{"mount_type":"Main","lock":false,"slots":[{"size":"Main","weapon":{"id":"mw_magnetic_cannon","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[],"bonus_effects":[]},{"mount_type":"Flex","lock":false,"slots":[{"size":"Flex","weapon":{"id":"mw_shotgun","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[{"size":"Auxiliary","weapon":{"id":"mw_thermal_pistol","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"bonus_effects":[]},{"mount_type":"Heavy","lock":false,"slots":[{"size":"Heavy","weapon":{"id":"mw_heavy_charged_blade","uses":0,"destroyed":false,"cascading":false,"loaded":true,"mod":null,"customDamageType":null,"maxUseOverride":0,"selectedProfile":0}}],"extra":[],"bonus_effects":[]}],"integratedMounts":[],"improved_armament":{"mount_type":"Flex","lock":false,"slots":[{"size":"Flex","weapon":null}],"extra":[{"size":"Auxiliary","weapon":null}],"bonus_effects":[]},"integratedWeapon":{"mount_type":"Aux","lock":false,"slots":[{"size":"Auxiliary","weapon":null}],"extra":[],"bonus_effects":[]}}],"active_loadout_index":0,"statuses":[],"conditions":[],"resistances":[],"reactions":[],"burn":0,"destroyed":false,"defeat":"","activations":1,"meltdown_imminent":false,"reactor_destroyed":false,"core_active":false,"cc_ver":"ERR"}],"cc_ver":"","counter_data":[],"custom_counters":[],"special_equipment":{"PilotArmor":[],"PilotWeapons":[],"PilotGear":[],"Frames":[],"MechWeapons":[],"WeaponMods":[],"MechSystems":[],"SystemMods":[]},"combat_history":{"moves":0,"kills":0,"damage":0,"hp_damage":0,"structure_damage":0,"overshield":0,"heat_damage":0,"reactor_damage":0,"overcharge_uses":0,"core_uses":0},"state":{"active_mech_id":"ed1c998f-f4da-4eba-95f7-c41c8738251b","stage":"Combat","turn":1,"mission":0,"actions":2,"braced":false,"overcharged":false,"prepare":false,"bracedCooldown":false,"redundant":false,"mounted":true,"stats":{"moves":0,"kills":0,"damage":0,"hp_damage":0,"structure_damage":0,"overshield":0,"heat_damage":0,"reactor_damage":0,"overcharge_uses":0,"core_uses":0},"deployed":[]},"brews":[]}
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