Skip to content

Instantly share code, notes, and snippets.

@con-Fusion
Created January 16, 2018 16:29
Show Gist options
  • Save con-Fusion/2c7306cbc184316e5cff33937fa8f4a0 to your computer and use it in GitHub Desktop.
Save con-Fusion/2c7306cbc184316e5cff33937fa8f4a0 to your computer and use it in GitHub Desktop.
Bubbles
{
Tools = ordered() {
Background1_1 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 256, },
Height = Input { Value = 256, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 2, },
TopLeftGreen = Input { Value = 4, },
TopLeftBlue = Input { Value = 2, },
EffectMask = Input {
SourceOp = "Ellipse1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 220, -313.5 } },
},
Ellipse1 = EllipseMask {
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.46696042982624, 0.679793206425087 }, },
Width = Input { Value = 0.168667672576608, },
Height = Input { Value = 0.168667672576608, },
},
ViewInfo = OperatorInfo { Pos = { 220, -346.5 } },
},
Blur2 = Blur {
Inputs = {
XBlurSize = Input { Value = 35, },
Input = Input {
SourceOp = "Background1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 333.241, -323.328 } },
},
Merge4 = Merge {
Inputs = {
Blend = Input { Value = 0.085, },
Background = Input {
SourceOp = "Background1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Blur2",
Source = "Output",
},
Center = Input { Value = { 0.496575342465754, 0.505613239100718 }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 330, -280.5 } },
},
Ellipse3 = EllipseMask {
Inputs = {
BorderWidth = Input { Value = 0.0137, },
PaintMode = Input { Value = FuID { "Multiply" }, },
Solid = Input { Value = 0, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
EffectMask = Input {
SourceOp = "Ellipse4",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 165, -214.5 } },
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Dent1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 440, -214.5 } },
},
Background1 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 256, },
Height = Input { Value = 256, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
TopLeftGreen = Input { Value = 2, },
TopLeftBlue = Input { Value = 1, },
EffectMask = Input {
SourceOp = "Ellipse3",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 275, -214.5 } },
},
Blur2_1 = Blur {
Inputs = {
XBlurSize = Input { Value = 95.7, },
Input = Input {
SourceOp = "Merge4",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, -318.473 } },
},
Merge5 = Merge {
Inputs = {
Blend = Input { Value = 0.085, },
Background = Input {
SourceOp = "Merge4",
Source = "Output",
},
Foreground = Input {
SourceOp = "Blur2_1",
Source = "Output",
},
Center = Input { Value = { 0.495753715498938, 0.5 }, },
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 440, -280.5 } },
},
Dent1_1 = Dent {
Inputs = {
Center = Input { Value = { 0.534435818133947, 0.412289330096188 }, },
Size = Input { Value = 0.547, },
Strength = Input { Value = 3.59, },
Input = Input {
SourceOp = "Merge5",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 438.939, -238.64 } },
},
Merge7 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background1_2",
Source = "Output",
},
Foreground = Input {
SourceOp = "Merge1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 440, -181.5 } },
},
Background1_2 = Background {
Inputs = {
ApplyMaskInverted = Input { Value = 1, },
GlobalOut = Input { Value = 100, },
Width = Input { Value = 256, },
Height = Input { Value = 256, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
EffectMask = Input {
SourceOp = "Bitmap2",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 275, -181.5 } },
},
Ellipse4 = EllipseMask {
Inputs = {
SoftEdge = Input { Value = 0.0205, },
Invert = Input { Value = 1, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.491507430997877, 0.461783439490446 }, },
Width = Input { Value = 0.555995786648144, },
Height = Input { Value = 0.555995786648144, },
},
ViewInfo = OperatorInfo { Pos = { 55, -181.5 } },
},
Blinn1 = MtlBlinn {
Inputs = {
["Diffuse.Color.Red"] = Input { Value = 0.092, },
["Diffuse.Color.Green"] = Input { Value = 0.2, },
["Diffuse.Color.Blue"] = Input { Value = 0.146459213665504, },
["Diffuse.Color.Material"] = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
["Specular.Nest"] = Input { Value = 1, },
["Specular.Intensity"] = Input { Value = 0, },
["Specular.Exponent"] = Input { Value = 7.5, },
["Bumpmap.Material"] = Input {
SourceOp = "BumpMap1",
Source = "MaterialOutput",
},
MaterialID = Input { Value = 4, },
},
ViewInfo = OperatorInfo { Pos = { 605, -247.5 } },
},
BumpMap1 = BumpMap {
Inputs = {
Input = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
HeightScale = Input { Value = 50, },
MaterialID = Input { Value = 5, },
},
ViewInfo = OperatorInfo { Pos = { 605, -280.5 } },
},
ImagePlane3D1 = ImagePlane3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.243254471503919, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.0373391073317699, },
["Transform3DOp.Translate.Z"] = Input { Value = -0.940450474264639, },
["Transform3DOp.Rotate.X"] = Input { Value = -22.5, },
["Transform3DOp.Rotate.Y"] = Input { Value = -34.8793176277541, },
["Transform3DOp.Scale.X"] = Input { Value = 3.038, },
["SurfacePlaneInputs.SubdivisionWidth"] = Input { Value = 40, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
MaterialInput = Input {
SourceOp = "Blinn1",
Source = "MaterialOutput",
},
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 660, -181.5 } },
},
Transform1 = Transform {
Inputs = {
Center = Input { Value = { 0.496483545647558, 0.508514685067233 }, },
UseSizeAndAspect = Input { Value = 0, },
Size = Input { Value = 0.847133757961783, },
XSize = Input { Value = 0.858811040339704, },
YSize = Input {
SourceOp = "Perturb1",
Source = "Value",
},
Input = Input {
SourceOp = "Merge7",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, -115.5 } },
},
Perturb1 = PerturbNumber {
CtrlWZoom = false,
Inputs = {
Value = Input { Value = 0.462, },
Strength = Input { Value = 0.262, },
Wobble = Input { Value = 2.65, },
Speed = Input { Value = 2.76, },
},
},
Ellipse6 = EllipseMask {
Inputs = {
SoftEdge = Input { Value = 0.0974, },
OutputSize = Input { Value = FuID { "Custom" }, },
MaskWidth = Input { Value = 256, },
MaskHeight = Input { Value = 256, },
PixelAspect = Input { Value = { 1, 1 }, },
Depth = Input { Value = 3, },
ClippingMode = Input { Value = FuID { "None" }, },
},
ViewInfo = OperatorInfo { Pos = { 110, -115.5 } },
},
Bitmap2 = BitmapMask {
Inputs = {
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
Image = Input {
SourceOp = "Ellipse4",
Source = "Mask",
},
EffectMask = Input {
SourceOp = "Ellipse6",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 220, -115.5 } },
},
FastNoise1 = FastNoise {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 5.21, },
XScale = Input { Value = 7.44, },
Color1Alpha = Input { Value = 1, },
},
ViewInfo = OperatorInfo { Pos = { 715, -346.5 } },
},
Displace3D1 = Displace3D {
Inputs = {
SceneInput = Input {
SourceOp = "ImagePlane3D1",
Source = "Output",
},
Scale = Input { Value = 0.889, },
Input = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, -247.5 } },
},
Bender3D1 = Bender3D {
Inputs = {
SceneInput = Input {
SourceOp = "Displace3D1",
Source = "Output",
},
Amount = Input { Value = 0.291, },
Axis = Input { Value = 2, },
Angle = Input { Value = -69.5, },
},
ViewInfo = OperatorInfo { Pos = { 770, -181.5 } },
},
pEmitter1 = pEmitter {
ID = 1,
Inputs = {
["SphereRgn.Translate.Y"] = Input { Value = -0.0312884777662379, },
["SphereRgn.Size"] = Input { Value = 1, },
Number = Input { Value = 100, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.079, },
VelocityVariance = Input { Value = 0.271, },
Angle = Input { Value = 90, },
AngleVariance = Input { Value = 60.6, },
RotationControls = Input { Value = 1, },
RotationMode = Input { Value = 1, },
AlwaysFaceCamera = Input { Value = 0, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
Region = Input { Value = FuID { "CubeRgn" }, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.0164, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.0981, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.FadeControls"] = Input { Value = 1, },
["ParticleStyle.FadeOut"] = Input { Value = 0.695, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["ParticleStyleBitmap.Animate"] = Input { Value = 1, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Transform1",
Source = "Output",
},
["CubeRgn.Width"] = Input { Value = 2, },
["CubeRgn.Height"] = Input { Value = 0.991, },
["CubeRgn.Depth"] = Input { Value = 0.987, }
},
ViewInfo = OperatorInfo { Pos = { 440, -49.5 } },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.0161290322580643, RH = { 0.32979976442874, 0.274193548387097 }, Flags = { Linear = true } },
[0.989399293286219] = { 0.790322580645161, LH = { 0.659599528857479, 0.532258064516129 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pTurbulence1 = pTurbulence {
ID = 5,
Inputs = {
XStrength = Input { Value = 0.556, },
YStrength = Input { Value = 0.325, },
ZStrength = Input { Value = 0.529, },
StrengthOverLifeLUT = Input {
SourceOp = "pTurbulence1StrengthoverLifeLUT",
Source = "Value",
},
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, -16.5 } },
},
pTurbulence1StrengthoverLifeLUT = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
NameSet = true,
},
pAvoid1 = pAvoid {
ID = 150,
Inputs = {
Input = Input {
SourceOp = "pTurbulence1",
Source = "Output",
},
Strength = Input { Value = 0.345, },
Region = Input { Value = FuID { "SphereRgn" }, },
["SphereRgn.Translate.X"] = Input { Value = 0.281440824480314, },
["SphereRgn.Translate.Y"] = Input { Value = 0.357239689966374, },
["SphereRgn.Size"] = Input { Value = 0.577, }
},
ViewInfo = OperatorInfo { Pos = { 440, 16.5 } },
},
World = Shape3D {
NameSet = true,
Inputs = {
["SurfacePlaneInputs.Width"] = Input { Value = 10, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["Transform3DOp.Scale.X"] = Input { Value = 5, },
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 6, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 5, }
},
ViewInfo = OperatorInfo { Pos = { 660, 16.5 } },
},
Shape3D1 = Shape3D {
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = -0.049, },
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.033, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.033, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.033, },
["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
["MtlStdInputs.Specular.Intensity"] = Input { Value = 0.026, },
["MtlStdInputs.Specular.Exponent"] = Input { Value = 17.82, },
["MtlStdInputs.MaterialID"] = Input { Value = 9, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
["SurfaceSphereInputs.Radius"] = Input { Value = 0.34, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 6, }
},
ViewInfo = OperatorInfo { Pos = { 660, 49.5 } },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
SceneInput3 = Input {
SourceOp = "PointLight1",
Source = "Output",
},
SceneInput5 = Input {
SourceOp = "World",
Source = "Output",
},
SceneInput4 = Input {
SourceOp = "Bender3D1",
Source = "Output",
},
SceneInput6 = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 770, 49.5 } },
},
PointLight1 = LightPoint {
CtrlWZoom = false,
Inputs = {
["Transform3DOp.Translate.Y"] = Input { Value = 0.960778408707301, },
["Transform3DOp.Translate.Z"] = Input { Value = -0.287888972443534, },
Red = Input { Value = 0.331, },
Green = Input { Value = 0.575, },
Intensity = Input { Value = 0.346, },
DecayType = Input { Value = 2, },
DecayRate = Input { Value = 0.4365, },
},
ViewInfo = OperatorInfo { Pos = { 275, 82.5 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4" }, },
SubFrameCalculationAccuracy = Input { Value = 2, },
PreGenerateFrames = Input { Value = 50, },
KillParticlesThatLeaveTheView = Input { Value = 1, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pAvoid1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
},
Background2 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
Depth = Input { Value = 3, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.00468, },
TopLeftGreen = Input { Value = 0.013, },
TopLeftBlue = Input { Value = 0.013, },
},
ViewInfo = OperatorInfo { Pos = { 1431.26, 117.108 } },
},
Ellipse2 = EllipseMask {
Inputs = {
SoftEdge = Input { Value = 0.2, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.5, 1.257445779586 }, },
Width = Input { Value = 1.68495677568559, },
Height = Input { Value = 1.00200259600461, },
},
ViewInfo = OperatorInfo { Pos = { 1340.3, 142.521 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.222595937608, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.382264560559744, },
["Transform3DOp.Translate.Z"] = Input { Value = 1.68578073059783, },
["Transform3DOp.Rotate.X"] = Input { Value = 5.19999980926514, },
["Transform3DOp.Rotate.Y"] = Input { Value = -6, },
FLength = Input { Value = 18.2123442718302, },
PlaneOfFocus = Input { Value = 1.556, },
["Stereo.Mode"] = Input { Value = FuID { "Mono" }, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, },
},
ViewInfo = OperatorInfo { Pos = { 440, 148.5 } },
},
ColorCorrector1 = ColorCorrector {
Inputs = {
MasterRGBGain = Input { Value = 2.06, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "Background2",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Ellipse2",
Source = "Mask",
},
},
ViewInfo = OperatorInfo { Pos = { 1430, 181.5 } },
},
Merge3D1_1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "PointLight1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 433, 192.771 } },
},
ReplaceMaterial3D1 = ReplaceMaterial3D {
Inputs = {
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
["ReplaceMode.Nest"] = Input { Value = 1, },
["ReplaceMode.AlphaMode"] = Input { Value = 0, },
MaterialInput = Input {
SourceOp = "ChannelBoolean1",
Source = "MaterialOutput",
},
["MtlStdInputs.MaterialID"] = Input { Value = 7, },
},
ViewInfo = OperatorInfo { Pos = { 770, 214.5 } },
},
ChannelBoolean1 = MtlChanBool {
Inputs = {
OperandAR = Input { Value = 19, },
OperandAG = Input { Value = 20, },
OperandAB = Input { Value = 21, },
MaterialID = Input { Value = 8, },
},
ViewInfo = OperatorInfo { Pos = { 660, 214.5 } },
},
Blur1 = Blur {
Inputs = {
Filter = Input { Value = FuID { "Box" }, },
XBlurSize = Input { Value = 100, },
Input = Input {
SourceOp = "ColorCorrector1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1430, 214.5 } },
},
Ellipse5 = EllipseMask {
Inputs = {
SoftEdge = Input { Value = 0.0752, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.517412935323383, 1.06512141280353 }, },
Height = Input { Value = 0.450787080223881, },
},
ViewInfo = OperatorInfo { Pos = { 1210, 247.5 } },
},
Renderer3D1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
Depth = Input { Value = 3, },
["Gamut.ColorSpace"] = Input { Value = FuID { "sRGB" }, },
["Gamut.GammaSpace"] = Input { Value = FuID { "sRGB" }, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
["RendererOpenGL.EnableAccumEffects"] = Input { Value = 1, },
["RendererOpenGL.AccumQuality"] = Input { Value = 256, },
["RendererOpenGL.DoFBlur"] = Input { Value = 0.065, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.Texturing"] = Input { Value = 1, },
["RendererOpenGL.TextureDepth"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 935, 280.5 } },
Colors = { TileColor = { R = 1, G = 0.666666666666667, B = 0 }, }
},
Renderer3D1_1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1280, },
Height = Input { Value = 720, },
Depth = Input { Value = 3, },
["Gamut.GammaSpace"] = Input { Value = FuID { "sRGB" }, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "ReplaceMaterial3D1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
["RendererOpenGL.EnableAccumEffects"] = Input { Value = 1, },
["RendererOpenGL.AccumQuality"] = Input { Value = 64, },
["RendererOpenGL.DoFBlur"] = Input { Value = 0.065, },
["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
["RendererOpenGL.Texturing"] = Input { Value = 1, },
["RendererOpenGL.TextureDepth"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 770, 280.5 } },
Colors = { TileColor = { R = 1, G = 0.666666666666667, B = 0 }, }
},
BrightnessContrast1 = BrightnessContrast {
Inputs = {
Gain = Input { Value = 5, },
Input = Input {
SourceOp = "VariBlur1",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Ellipse5",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 1210, 313.5 } },
},
VariBlur1 = VariBlur {
Inputs = {
Method = Input { Value = 2, },
Input = Input {
SourceOp = "Renderer3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 935, 313.5 } },
},
Ellipse2_1 = EllipseMask {
Inputs = {
SoftEdge = Input { Value = 0.1778, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.511152416356877, 0.995331242141066 }, },
Width = Input { Value = 0.462205700123916, },
Height = Input { Value = 0.234985585458597, },
},
ViewInfo = OperatorInfo { Pos = { 1540, 313.5 } },
},
Rectangle1 = RectangleMask {
Inputs = {
Invert = Input { Value = 1, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input { Value = 0.678438128050531, },
Height = Input { Value = 0.450323073349265, },
},
ViewInfo = OperatorInfo { Pos = { 3135, 280.5 } },
},
ChannelBooleans1 = ChannelBoolean {
Inputs = {
EnableExtraChannels = Input { Value = 1, },
ToXPosition = Input { Value = 0, },
ToYPosition = Input { Value = 1, },
ToZPosition = Input { Value = 2, },
Background = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 770, 313.5 } },
},
Background3 = Background {
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 3135, 346.5 } },
},
Merge6 = Merge {
Inputs = {
Background = Input {
SourceOp = "ColorCorrector5",
Source = "Output",
},
Foreground = Input {
SourceOp = "Background3",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 3135, 379.5 } },
},
ChangeDepth1 = ChangeDepth {
Inputs = {
Depth = Input { Value = 1, },
Dither = Input { Value = 1, },
Input = Input {
SourceOp = "Merge6",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 3245, 379.5 } },
},
ColorCorrector5 = ColorCorrector {
Inputs = {
WheelTintAngle2 = Input { Value = -0.465931184089188, },
WheelTintLength2 = Input { Value = 0.394, },
WheelTintAngle3 = Input { Value = -0.503385764542031, },
WheelTintLength3 = Input { Value = 0.3929, },
WheelTintAngle4 = Input { Value = 0.466975949889922, },
WheelTintLength4 = Input { Value = 0.2681, },
MasterRGBContrast = Input { Value = 1.239, },
MasterRGBGain = Input { Value = 1.308, },
MasterRGBGamma = Input { Value = 0.863, },
ShadowsRGBLift = Input { Value = -0.171, },
ShadowsRGBGamma = Input { Value = 0.889, },
MidTonesRGBContrast = Input { Value = 1.034, },
MidTonesGreenContrast = Input { Value = 1.154, },
HighlightsGreenGain = Input { Value = 1.513, },
HighlightsBlueContrast = Input { Value = 2.265, },
HighlightsBlueGain = Input { Value = 1.137, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "ColorCorrector4",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2915, 379.5 } },
},
ColorCorrector4 = ColorCorrector {
CurrentSettings = 2,
CustomData = {
Settings = {
[1] = {
Tools = ordered() {
ColorCorrector4 = ColorCorrector {
Inputs = {
MasterRGBGamma = Input { Value = 0.829 },
MasterRGBContrast = Input { Value = 1.701 },
WheelTintAngle1 = Input { Value = 0.368372377693364 },
Input = Input {
SourceOp = "Gamut1",
Source = "Output"
},
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
}
},
HistogramIgnoreTransparent = Input { Value = 1 },
WheelTintLength1 = Input { Value = 0.2052 }
},
CtrlWZoom = false,
ViewInfo = OperatorInfo { Pos = { 2555.17, 110.826 } },
CustomData = {
}
}
}
},
}
},
Inputs = {
WheelSaturation1 = Input { Value = 0.325, },
WheelTintAngle1 = Input { Value = 0.429996878762569, },
WheelTintLength1 = Input { Value = 0.5648, },
MasterRGBContrast = Input { Value = 0.803, },
MasterRGBGamma = Input { Value = 1.154, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "Gamut1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2750, 379.5 } },
},
Gamut1 = GamutConvert {
Inputs = {
OutputSpace = Input { Value = FuID { "sRGB" }, },
Input = Input {
SourceOp = "DirectionalBlur1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2585, 379.5 } },
},
ColorCurves1 = ColorCurves {
PickColor = true,
Inputs = {
EditAlpha = Input { Value = 0, },
Red = Input {
SourceOp = "ColorCurves1Red",
Source = "Value",
},
Green = Input {
SourceOp = "ColorCurves1Green",
Source = "Value",
},
Blue = Input {
SourceOp = "ColorCurves1Blue",
Source = "Value",
},
Alpha = Input {
SourceOp = "ColorCurves1Alpha",
Source = "Value",
},
NumberOfSamplesOnMatchCurve = Input { Value = 64, },
IgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "ColorCorrector3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2200, 379.5 } },
Tools = {
ColorCurves1Red = LUTBezier {
KeyColorSplines = {
[0] = {
[-0.144] = { 0, RH = { -0.096, 0 }, Flags = { Linear = true } },
[0] = { 0, LH = { -0.048, 0 }, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, RH = { 1.06333333333333, 1 }, Flags = { Linear = true } },
[1.19] = { 1, LH = { 1.12666666666667, 1 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 255, Green = 52, Blue = 52 },
CtrlWShown = false,
NameSet = true,
},
ColorCurves1Green = LUTBezier {
KeyColorSplines = {
[0] = {
[-0.144] = { 0, RH = { -0.096, 0 }, Flags = { Linear = true } },
[0] = { 0, LH = { -0.048, 0 }, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, RH = { 1.06333333333333, 1 }, Flags = { Linear = true } },
[1.19] = { 1, LH = { 1.12666666666667, 1 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 0, Green = 255, Blue = 0 },
CtrlWShown = false,
NameSet = true,
},
ColorCurves1Alpha = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 204, Green = 204, Blue = 204 },
CtrlWShown = false,
NameSet = true,
},
ColorCurves1Blue = LUTBezier {
KeyColorSplines = {
[0] = {
[-0.144] = { 0, RH = { -0.096, 0 }, Flags = { Linear = true } },
[0] = { 0, LH = { -0.048, 0 }, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
[1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, RH = { 1.06333333333333, 1 }, Flags = { Linear = true } },
[1.19] = { 1, LH = { 1.12666666666667, 1 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 68, Green = 68, Blue = 255 },
CtrlWShown = false,
NameSet = true,
}
},
},
ColorCorrector3 = ColorCorrector {
Inputs = {
CorrectionRange = Input { Value = 2, },
WheelRangeDummy1 = Input { Value = 2, },
WheelTintAngle2 = Input { Value = -0.436802843492257, },
WheelTintLength2 = Input { Value = 0.8036, },
WheelTintAngle3 = Input { Value = 0.389811552449054, },
WheelTintLength3 = Input { Value = 0.5044, },
MasterRGBGamma = Input { Value = 0.709, },
SuppressionRangeDummy = Input { Value = 2, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "ColorCorrector6",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1760, 379.5 } },
},
DirectionalBlur1 = DirectionalBlur {
Inputs = {
ProcessGreen = Input { Value = 0, },
Type = Input { Value = 3, },
Length = Input { Value = 0.0188, },
Input = Input {
SourceOp = "ColorCurves1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 2420, 379.5 } },
},
Merge2 = Merge {
Inputs = {
Blend = Input { Value = 0.56, },
Background = Input {
SourceOp = "Merge3",
Source = "Output",
},
Foreground = Input {
SourceOp = "Blur1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1430, 379.5 } },
},
ColorCorrector6 = ColorCorrector {
Inputs = {
MasterRGBGain = Input { Value = 4.077, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "Merge2",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Ellipse2_1",
Source = "Mask",
},
},
ViewInfo = OperatorInfo { Pos = { 1540, 379.5 } },
},
Merge3 = Merge {
Inputs = {
Background = Input {
SourceOp = "BrightnessContrast1",
Source = "Output",
},
Foreground = Input {
SourceOp = "ColorCorrector2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, },
},
ViewInfo = OperatorInfo { Pos = { 1210, 379.5 } },
},
ColorCorrector2 = ColorCorrector {
Inputs = {
MasterRGBGain = Input { Value = 0.274, },
MasterRGBGamma = Input { Value = 0.915, },
ColorRanges = Input {
Value = ColorCurves {
Curves = {
{
Points = {
{ 0, 1 },
{ 0.4, 0.2 },
{ 0.6, 0 },
{ 1, 0 }
}
},
{
Points = {
{ 0, 0 },
{ 0.4, 0 },
{ 0.6, 0.2 },
{ 1, 1 }
}
}
}
},
},
HistogramIgnoreTransparent = Input { Value = 1, },
Input = Input {
SourceOp = "Filter2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1100, 379.5 } },
},
Blur3 = Blur {
Inputs = {
XBlurSize = Input { Value = 0.5, },
Input = Input {
SourceOp = "VolumeFog1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 880, 379.5 } },
},
Filter2 = Filter {
Inputs = {
Blend = Input { Value = 0.462, },
FilterType = Input { Value = 5, },
Input = Input {
SourceOp = "Blur3",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 990, 379.5 } },
},
VolumeFog1 = VolumeFog {
Inputs = {
Shape = Input { Value = FuID { "Sphere" }, },
["Translate.X"] = Input { Value = 0.359130859375, },
["Translate.Y"] = Input { Value = -0.03790283203125, },
["Translate.Z"] = Input { Value = -3.87890625, },
["Rotate.RotOrder"] = Input { Value = FuID { "XYZ" }, },
ScaleLock = Input { Value = 1, },
Size = Input { Value = 4.27, },
SoftEdge = Input { Value = 0.855, },
Samples = Input { Value = 16, },
["Color.Red"] = Input { Value = 0.313, },
["Color.Green"] = Input { Value = 0.631, },
FogOnly = Input { Value = 1, },
["Noise.Rotate.RotOrder"] = Input { Value = FuID { "XYZ" }, },
["Noise.Scale.Nest"] = Input { Value = 1, },
["Noise.Scale.Lock"] = Input { Value = 1, },
["Noise.Scale.X"] = Input { Value = 0.308, },
DoLighting = Input { Value = 1, },
Density = Input { Value = 2.077, },
Asymmetry = Input { Value = -0.0256, },
Transmission = Input { Value = 1.495, },
Emission = Input { Value = 0.159, },
EmissionRed = Input { Value = 0.571, },
EmissionBlue = Input { Value = 0.457, },
Image = Input {
SourceOp = "ChannelBooleans1",
Source = "Output",
},
SceneInput = Input {
SourceOp = "Merge3D1_1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 770, 379.5 } },
}
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment