Created
January 31, 2020 09:04
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hilbert animation
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using Luxor, Colors | |
function hilbert(pointslist::Array{Point, 1}, | |
start::Point, unitx::Point, unity::Point, depth) | |
if depth <= 0 | |
push!( | |
pointslist, | |
Point(start.x + (unitx.x + unity.x)/2, start.y + (unitx.y + unity.y)/2)) | |
else | |
hilbert(pointslist, start, | |
Point(unity.x/2, unity.y/2), | |
Point(unitx.x/2, unitx.y/2), | |
depth-1) | |
hilbert(pointslist, Point(start.x + unitx.x/2, start.y + unitx.y/2), | |
Point(unitx.x/2, unitx.y/2), | |
Point(unity.x/2, unity.y/2), | |
depth-1) | |
hilbert(pointslist, Point(start.x + unitx.x/2 + unity.x/2, start.y + unitx.y/2 + unity.y/2), | |
Point(unitx.x/2, unitx.y/2), | |
Point(unity.x/2, unity.y/2), | |
depth-1) | |
hilbert(pointslist, Point(start.x + unitx.x/2 + unity.x, start.y + unitx.y/2 + unity.y), | |
Point(-unity.x/2, -unity.y/2), | |
Point(-unitx.x/2, -unitx.y/2), | |
depth-1) | |
end | |
return pointslist | |
end | |
function frame(scene, framenumber) | |
background("black") | |
hilbertcurve, mesh1 = scene.opts | |
setmesh(mesh1) | |
setline(3) | |
eased_n = scene.easingfunction(framenumber, 0, 1, scene.framerange.stop) | |
hilbertpath = polyportion(hilbertcurve, eased_n, closed=false) | |
poly(hilbertpath, :stroke) | |
circle(hilbertpath[end], 8, :fill) | |
end | |
function main() | |
hilbertcurve = hilbert(Point[], O - (128, 128), Point(256, 0), Point(0, 256), 5) | |
hilbertmovie = Movie(400, 400, "hilbertmovie") | |
backdrop(scene, framenumber) = background("black") | |
mesh1 = mesh(ngon(O, 256, 4, π/4, vertices=true), [ | |
RGB(Luxor.julia_red...), RGB(Luxor.julia_green...), RGB(Luxor.julia_purple...), RGB(Luxor.julia_blue...)]) | |
animate(hilbertmovie, [ | |
Scene(hilbertmovie, backdrop, 0:400), | |
Scene(hilbertmovie, frame, 0:400, optarg = (hilbert=hilbertcurve, mesh=mesh1), | |
easingfunction=easeinoutsine)], | |
creategif=true, | |
pathname="/tmp/hilbertanimation.gif") | |
end | |
main() |
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