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Ark PVP ConsoleVariables.ini

Ark PVP ConsoleVariables.ini

Install

Replace C:\Program Files (x86)\Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file.

[Startup]
FrameRateCap=70
FrameRateMinimum=70
MaxES2PixelShaderAdditiveComplexityCount=45
MaxPixelShaderAdditiveComplexityCount=128
MaxSmoothedFrameRate=70
MinDesiredFrameRate=70
MinSmoothedFrameRate=5
NearClipPlane=12.0
ShowFlag.AmbientOcclusion=0
ShowFlag.AntiAliasing=0
ShowFlag.Atmosphere=0
ShowFlag.AudioRadius=0
ShowFlag.BSP=0
ShowFlag.BSPSplit=0
ShowFlag.BSPTriangles=0
ShowFlag.BillboardSprites=0
ShowFlag.Brushes=0
ShowFlag.BuilderBrush=0
ShowFlag.CameraAspectRatioBars=0
ShowFlag.CameraFrustums=0
ShowFlag.CameraImperfections=0
ShowFlag.CameraInterpolation=0
ShowFlag.CameraSafeFrames=0
ShowFlag.ColorGrading=0
ShowFlag.CompositeEditorPrimitives=0
ShowFlag.Constraints=0
ShowFlag.Cover=0
ShowFlag.Decals=0
ShowFlag.DeferredLighting=0
ShowFlag.DepthOfField=0
ShowFlag.DirectLighting=0
ShowFlag.DirectionalLights=0
ShowFlag.DistanceCulledPrimitives=0
ShowFlag.DistanceFieldAO=0
ShowFlag.DynamicShadows=0
ShowFlag.Editor=0
ShowFlag.EyeAdaptation=0
ShowFlag.LOD=0
ShowFlag.Landscape=0
ShowFlag.LargeVertices=0
ShowFlag.LensFlares=0
ShowFlag.LevelColoration=0
ShowFlag.LightComplexity=0
ShowFlag.LightInfluences=0
ShowFlag.LpvLightingOnly=0
ShowFlag.MeshEdges=0
ShowFlag.MotionBlur=0
ShowFlag.OverrideDiffuseAndSpecular=0
ShowFlag.Paper2DSprites=0
ShowFlag.Pivot=0
ShowFlag.PointLights=0
ShowFlag.PostProcessMaterial=0
ShowFlag.PostProcessing=0
ShowFlag.PrecomputedVisibility=0
ShowFlag.PreviewShadowsIndicator=0
ShowFlag.ShaderComplexity=0
ShowFlag.ShadowFrustums=0
ShowFlag.ShadowsFromEditorHiddenActors=0
ShowFlag.SkeletalMeshes=0
ShowFlag.SkyLighting=0
ShowFlag.Snap=0
ShowFlag.Specular=0
ShowFlag.StationaryLightOverlap=0
ShowFlag.StereoRendering=0
ShowFlag.TemporalAA=0
ShowFlag.TestImage=0
ShowFlag.TextRender=0
ShowFlag.TexturedLightProfiles=0
ShowFlag.Tonemapper=0
ShowFlag.VectorFields=0
ShowFlag.VertexColors=0
ShowFlag.Vignette=0
ShowFlag.VisualizeAdaptiveDOF=0
ShowFlag.VisualizeBuffer=0
ShowFlag.VisualizeDOF=0
ShowFlag.VisualizeDistanceFieldAO=0
ShowFlag.VisualizeHDR=0
ShowFlag.VisualizeLPV=0
ShowFlag.VisualizeLightCulling=0
ShowFlag.VisualizeMotionBlur=0
ShowFlag.VisualizeOutOfBoundsPixels=0
ShowFlag.VisualizeSSR=0
ShowFlag.VisualizeSenses=0
ShowFlag.VolumeLightingSamples=0
ShowFlag.Wireframe=0
bDisablePhysXHardwareSupport=True
bFirstRun=False
bSmoothFrameRate=true
r.AOTrimOldRecordsFraction=0
r.AmbientOcclusionLevels=0
r.Atmosphere=0
r.BloomQuality=0
r.CustomDepth=0
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AntiAliasing=0
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.Bloom=False
r.DefaultFeature.LensFlare=False
r.DefaultFeature.MotionBlur=False
r.DepthOfFieldQuality=0
r.DetailMode=0
r.EarlyZPass=0
r.ExposureOffset=0.3
r.HZBOcclusion=0
r.LensFlareQuality=0
r.LightFunctionQuality=0
r.LightShaftQuality=0
r.LightShafts=0
r.MaxAnisotropy=0
r.MotionBlurQuality=0
r.PostProcessAAQuality=0
r.SSAOSmartBlur=0
r.SSR.Quality=0
r.SSS.SampleSet=0
r.SSS.Scale=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.TrueSkyQuality=0
r.UpsampleQuality=0
r.ViewDistanceScale=0
r.oneframethreadlag=1
t.maxfps=70
; ConsoleVariables.ini
;
; This file allows to set console variables on engine startup (In undefined order).
; Console variables also can be set in engine ini files (e.g. BaseEngine.ini, DefaultEngine.ini) in the [SystemSettings] section.
; This file should be in the source control database (for the comments and to know where to find it)
; but kept empty from variables.
; A developer can change it locally to save time not having to type repetitive
; console variable settings. The variables need to be in the section called [Startup].
; Later on we might have multiple named sections referenced by the section name.
; This would allow platform specific or level specific overrides.
; The name comparison is not case sensitive and if the variable doesn't exists it's silently ignored.
;
; Example file content:
;
; [Startup]
; FogDensity = 0.9
; ImageGrain = 0.5
; FreezeAtPosition = 2819.5520 416.2633 75.1500 65378 -25879 0
[Startup]
; Uncomment to get detailed logs on shader compiles and the opportunity to retry on errors
;r.ShaderDevelopmentMode=1
; Uncomment to dump shaders in the Saved folder
; Warning: leaving this on for a while will fill your hard drive with many small files and folders
;r.DumpShaderDebugInfo=1
; Uncomment to enable parallel rendering at startup
;r.RHICmdBypass=0
; Uncomment to enable nvidia aftermath to help track down GPU/driver crashes
r.GPUCrashDebugging=1
@Madmadz16
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Madmadz16 commented May 31, 2021

what does this ini inclue or not include?

@cornernote
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Author

cornernote commented May 31, 2021

Can see in the dark. Dunno what else, it's been ages.

@lucarogo
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lucarogo commented Dec 27, 2021

el original es el que viene por defecto
?

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