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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Net; | |
using System.Windows; | |
using System.Windows.Controls; | |
using System.Windows.Navigation; | |
using Microsoft.Phone.Controls; | |
using Microsoft.Phone.Shell; | |
using TextTutorial.Resources; |
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local shareButton -- will define later | |
local function showShare() | |
local popupName = "activity" | |
local isAvailable = native.canShowPopup( popupName ) | |
local isSimulator = "simulator" == system.getInfo( "environment" ) | |
-- If it is possible to show the popup | |
if isAvailable then | |
local listener = {} |
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local items = | |
{ | |
{ type = "image", value = { filename = "Icon.png", baseDir = system.ResourceDirectory, } }, | |
{ type = "string", value = "Hello, World" }, | |
{ type = "url", value = "http://www.coronalabs.com" }, | |
} |
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settings = | |
{ | |
plugins = | |
{ | |
["CoronaProvider.native.popup.activity"] = | |
{ | |
publisherId = "com.coronalabs", | |
supportedPlatforms = { iphone=true, ["iphone-sim"]=true }, | |
}, | |
}, |
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/// <summary>Called by Lua when it is requesting a login popup to be shown.</summary> | |
/// <param name="sender">The CoronaRuntimeEnvironment that dispatched this event.</param> | |
/// <param name="e">Provides the Lua vent table's fields/properties.</param> | |
/// <returns>Returns a boxed object to Lua.</returns> | |
private CoronaLabs.Corona.WinRT.ICoronaBoxedData rateApp( | |
CoronaLabs.Corona.WinRT.CoronaRuntimeEnvironment sender, | |
CoronaLabs.Corona.WinRT.CoronaLuaEventArgs e) | |
{ | |
MarketplaceReviewTask marketplaceReviewTask = new MarketplaceReviewTask(); | |
marketplaceReviewTask.Show(); |
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private void OnCoronaRuntimeLoaded( | |
object sender, CoronaLabs.Corona.WinRT.CoronaRuntimeEventArgs e) | |
{ | |
// Keep a reference to the Corona runtime environment. | |
// It's needed so that your login window's results can be dispatched to Corona. | |
fCoronaRuntimeEnvironment = e.CoronaRuntimeEnvironment; | |
fCoronaRuntimeEnvironment.AddEventListener("rateApp", rateApp); | |
} |
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local requestRateApp = | |
{ | |
name = "rateApp", | |
} | |
Runtime:dispatchEvent(requestRateApp) |
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local GRID_WIDTH = 8 | |
local GRID_HEIGHT = 8 | |
local CELL_WIDTH = 40 | |
local CELL_HEIGHT = 40 | |
-- | |
-- Create a 2D array to hold our objects. | |
local grid = {} | |
for i = 1, GRID_HEIGHT do | |
grid[i] = {} | |
end |
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if "simulator" == system.getInfo( "environment" ) then | |
native.showAlert( "Build for device", "This plugin is not supported on the Corona Simulator, please build for an iOS device or Xcode simulator", { "OK" } ) | |
end | |
-- Require the widget library | |
local widget = require( "widget" ) | |
-- Use the iOS 7 theme for this sample | |
widget.setTheme( "widget_theme_android_holo_dark" ) |