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Yehaw

cosmo-naut

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Yehaw
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<script>
var array = [];
arrayX = 4;
arrayY = 4;
var rotate = ({oa}) =>
{
var na = [];
for (let i = 0; i < arrayX; i++)
{
na[i] = [];
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Anvil : MonoBehaviour {
public float forceMax; //maximum force applied to the anvil, furthest you can throw
public float forceMin; //absolute minimum force applied
public float movementQueueLength = 10;
public GameManager gameManager;