Using voronoi tessellation on random points as a surface for images. From here you could distribute the points in a more meaningfull way e.g. using t-SNE or d3.layout.force()
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January 4, 2016 10:41
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Voronoi Images
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<body> | |
<script src="//d3js.org/d3.v3.min.js" charset="utf-8"></script> | |
<script> | |
var width = 960, | |
height = 500; | |
var vertices = d3.range(100).map(function(d) { | |
return [Math.random() * width, Math.random() * height]; | |
}); | |
var voronoi = d3.geom.voronoi() | |
.clipExtent([[0, 0], [width, height]]); | |
var svg = d3.select("body").append("svg") | |
.attr("width", width) | |
.attr("height", height) | |
var clip = svg.append("g").selectAll("clipPath"); | |
var image = svg.append("g").selectAll("image"); | |
var flickrApi = "https://api.flickr.com/services/rest/?method=flickr.photos.getRecent&api_key=ab8509e656e68cbf711c216c0208cfe4&format=json&nojsoncallback=1"; | |
d3.json(flickrApi, function(data){ | |
console.log("flickrApi", data); | |
var imgs = data.photos.photo.map(function(d){ | |
return "https://farm"+ d.farm +".staticflickr.com/"+ d.server +"/"+ d.id +"_"+ d.secret +"_m.jpg"; | |
}) | |
render(imgs); | |
}) | |
function render(imgs) { | |
voro = voronoi(vertices).map(d3.geom.polygon); | |
clip.data(voro, polygon).enter().append("clipPath") | |
.attr("id", function(d,i){ return "clip"+i; }) | |
.append("path") | |
.attr("d", polygon) | |
image.data(voro, polygon).enter().append("image") | |
.style("opacity",0) | |
.attr("width", 240) | |
.attr("height", 180) | |
.attr("x", function(d){ return d.centroid()[0]-120; }) | |
.attr("y", function(d){ return d.centroid()[1]-90; }) | |
.attr("xlink:href", function(d,i){ return imgs[i] }) | |
.attr("clip-path", function(d,i) { return "url(#clip"+i+")"; }) | |
.on("load", function(d){ | |
d3.select(this).transition().style("opacity",1) | |
}) | |
} | |
function polygon(d) { | |
return "M" + d.join("L") + "Z"; | |
} | |
</script> |
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