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package therealfarfetchd.illuminate.client.render;
import com.mojang.blaze3d.platform.GLX.GL_TEXTURE0;
import com.mojang.blaze3d.platform.GLX.GL_TEXTURE2;
import static com.mojang.blaze3d.platform.GLX.glBindFramebuffer;
import com.mojang.blaze3d.platform.GlStateManager;
import static com.mojang.blaze3d.platform.GlStateManager.activeTexture;
import static com.mojang.blaze3d.platform.GlStateManager.bindTexture;
import static com.mojang.blaze3d.platform.GlStateManager.clear;
import static com.mojang.blaze3d.platform.GlStateManager.colorMask;