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@cqnature
Created August 18, 2018 17:36
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不能刷新的日志
08-19 01:28:44.199 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 16 lines
08-19 01:29:43.909 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 34 lines
08-19 01:30:07.488 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 15 lines
08-19 01:31:24.624 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 56 lines
08-19 01:31:36.728 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 10 lines
08-19 01:32:01.318 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 38 lines
08-19 01:32:12.262 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 23 lines
08-19 01:32:18.057 21113-21139/? I/chatty: uid=10675(com.PeakX.dueltesting) UnityMain expire 1 line
08-19 01:32:18.236 21113-21320/? E/CrashReport: # CRASH TYPE: Unity
08-19 01:32:18.237 21113-21320/? E/CrashReport: UnityLogError
WebRefreshTradeHandler CANNOT_REFRESH
UnityEngine.Application.CallLogCallback(String, String, LogType, Boolean)
UnityEngine.DebugLogHandler.Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler.LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger.Log(LogType, Object)
UnityEngine.Debug.LogError(Object)
OrderSectionDataHandler.WebRefreshTradeHandler(HTTPRequest, HTTPMessage)
GameHTTP.HTTPRequest.HandleResponse(HTTPMessage)
GameHTTP.WebSocketRequest.HandleResponse(HTTPMessage)
GameHTTP.HTTPRequest.HandleError(HTTPMessage)
GameHTTP.HTTPRequest.RequestError(HTTPMessage)
GameHTTP.WebSocketManager.ReceiveSocketMessage(Dictionary`2)
GameHTTP.WebSocketManager.OnWebSocketMessage(WebSocket, String)
BestHTTP.WebSocket.WebSocket.<OnInternalRequestUpgraded>m__0(WebSocketResponse, String)
BestHTTP.WebSocket.WebSocketResponse.BestHTTP.IProtocol.HandleEvents()
BestHTTP.HTTPManager.OnUpdate()
BestHTTP.HTTPUpdateDelegator.Update()
08-19 01:32:18.289 21113-21319/? D/CrashReport: UnityLogError rid:726e1968-2bb7-4832-8290-3fa1cc190d5f sess:b1372e98-f0f6-4ae4-836b-bc54efd59d61 ls:1526s isR:false isF:true isM:false isN:false mc:0 ,null ,isUp:false ,vm:32
08-19 01:32:18.304 21113-21320/? D/CrashReport: UnityLogError rid:ea3ae7a0-326d-46f3-8ed4-0a82b1cc69ee sess:b1372e98-f0f6-4ae4-836b-bc54efd59d61 ls:1526s isR:false isF:true isM:false isN:false mc:0 ,null ,isUp:false ,vm:32
08-19 01:32:31.930 21113-21139/? I/Unity: CacheSpawnPool UIPackage (UIPackageCache): CULLING waiting for despawn. Checking again in 30sec
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:32:55.487 21113-21139/? I/Unity: Send NTPTime: 1534613573 WebSocket Send: {"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613575.487}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:32:55.488 21113-21139/? I/Unity: Send Message:{"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613575.487} Md5:bfbffd6bc51a7a73ca4af74d3666e1fc
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:32:55.488 21113-21139/? I/Unity: *************** game log WebSocket HeartBeat!
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:32:55.731 21113-21139/? I/Unity: Text received from server:{"time":1534613573.890037,"requestDataMd5":"bfbffd6bc51a7a73ca4af74d3666e1fc","answer":"c8e1dd32fea10da9050a3418ac489e19","message":"{\"data\":\"Connection success!\",\"ret\":0}"}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:32:55.732 21113-21139/? I/Unity: Websocket response received from server:module:HeartBeat, action:access, message:"Connection success!"
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:01.984 21113-21139/? I/Unity: CacheSpawnPool UIPackage (UIPackageCache): CULLING waiting for despawn. Checking again in 30sec
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:31.996 21113-21139/? I/Unity: CacheSpawnPool UIPackage (UIPackageCache): CULLING waiting for despawn. Checking again in 30sec
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:45.545 21113-21139/? I/Unity: Send NTPTime: 1534613623 WebSocket Send: {"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613625.545}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:45.547 21113-21139/? I/Unity: Send Message:{"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613625.545} Md5:f5f943c9a528dbd57470cccdaf12e6dc
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:45.547 21113-21139/? I/Unity: *************** game log WebSocket HeartBeat!
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:45.928 21113-21139/? I/Unity: Text received from server:{"time":1534613624.085531,"requestDataMd5":"f5f943c9a528dbd57470cccdaf12e6dc","answer":"0ad269c66bf7b98b1ea45259f141571b","message":"{\"data\":\"Connection success!\",\"ret\":0}"}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:33:45.928 21113-21139/? I/Unity: Websocket response received from server:module:HeartBeat, action:access, message:"Connection success!"
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:00.304 21113-21139/? I/Unity: ScheduleEmailReward
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:00.335 21113-21139/? I/Unity: *************** game log 游戏暂停
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.128 21113-21139/? I/Unity: ScheduleEmailReward
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.173 21113-21139/? I/Unity: *************** game log 游戏回复
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.175 21113-21139/? I/Unity: Send NTPTime: 1534613642 WebSocket Send: {"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613644.175}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.175 21113-21139/? I/Unity: Send Message:{"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613644.175} Md5:58620e8cb7f26b5ed460d9c1944a7e52
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.175 21113-21139/? I/Unity: *************** game log WebSocket HeartBeat!
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.402 21113-21139/? I/Unity: Text received from server:{"time":1534613642.574702,"requestDataMd5":"58620e8cb7f26b5ed460d9c1944a7e52","answer":"c3be6f927cdb4e1f371c2d5e8cdee393","message":"{\"data\":\"Connection success!\",\"ret\":0}"}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:04.404 21113-21139/? I/Unity: Websocket response received from server:module:HeartBeat, action:access, message:"Connection success!"
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.201 21113-21139/? I/Unity: Send NTPTime: 1534613643 WebSocket Send: {"appVer":"0.17.0","system":"ANDROID","mod":"OrderSection","act":"refreshTrade","userId":73610,"requestTime":1534613645.201}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.203 21113-21139/? I/Unity: Send Message:{"appVer":"0.17.0","system":"ANDROID","mod":"OrderSection","act":"refreshTrade","userId":73610,"requestTime":1534613645.201} Md5:88e2aaed06b07171e7210bb1c32eeda5
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.489 21113-21139/? I/Unity: Text received from server:{"time":1534613643.661711,"requestDataMd5":"88e2aaed06b07171e7210bb1c32eeda5","answer":"f5c147fecede720748c5271145835fc7","message":"{\"ret\":-1902,\"orderSetCanNotRefresh\":true,\"debugBackTrace\":[{\"line\":12,\"function\":\"refreshTrade\",\"class\":\"OrderSectionLogic\",\"type\":\"->\",\"object\":{}},{\"line\":45,\"function\":\"OrderSection_refreshTrade\",\"class\":\"OrderSectionController\",\"type\":\"->\",\"object\":{\"requestArray\":{\"system\":\"ANDROID\",\"appVer\":\"0.17.0\",\"requestTime\":\"1534613645.201\",\"mod\":\"OrderSection\",\"act\":\"refreshTrade\",\"userId\":\"73610\"},\"module\":\"OrderSection\",\"action\":\"refreshTrade\"}},{\"line\":68,\"function\":\"index\",\"class\":\"MainController\",\"type\":\"->\",\"object\":{\"requestData\":{\"system\":\"ANDROID\",\"appVer\":\"0.17.0\",\"requestTime\":\"1534613645.201\",\"mod\":\"OrderSection\",\"act\":\"refreshTrade\",\"userId\":\"73610\"},\"responseData\":null,\"controller\":\"OrderSection\",\"action\":\"refreshTrade\"
08-19 01:34:05.490 21113-21139/? I/Unity: Websocket response received from server:module:OrderSection, action:refreshTrade, message:null
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.490 21113-21139/? W/Unity: ret:CANNOT_REFRESH, Error:
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.494 21113-21113/? E/CrashReport-GameAgent: <LogError> - ReportException: UnityLogError WebRefreshTradeHandler CANNOT_REFRESH
*********
UnityEngine.Application.CallLogCallback(String, String, LogType, Boolean)
UnityEngine.DebugLogHandler.Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler.LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger.Log(LogType, Object)
UnityEngine.Debug.LogError(Object)
OrderSectionDataHandler.WebRefreshTradeHandler(HTTPRequest, HTTPMessage)
GameHTTP.HTTPRequest.HandleResponse(HTTPMessage)
GameHTTP.WebSocketRequest.HandleResponse(HTTPMessage)
GameHTTP.HTTPRequest.HandleError(HTTPMessage)
GameHTTP.HTTPRequest.RequestError(HTTPMessage)
GameHTTP.WebSocketManager.ReceiveSocketMessage(Dictionary`2)
GameHTTP.WebSocketManager.OnWebSocketMessage(WebSocket, String)
BestHTTP.WebSocket.WebSocket.<OnInternalRequestUpgraded>m__0(WebSocketResponse, String)
BestHTTP.WebSocket.WebSocketResponse.BestHTTP.IProtocol.HandleEvents()
BestHTTP.HTTPManager.OnUpdate()
BestHTTP.HTTPUpdateDelegator.Update()
*********
08-19 01:34:05.494 21113-21139/? E/Unity: WebRefreshTradeHandler CANNOT_REFRESH
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.495 21113-21113/? I/CrashReport: post u3d crash UnityLogError WebRefreshTradeHandler CANNOT_REFRESH
08-19 01:34:05.495 21113-21321/? E/CrashReport: [ExtraCrashManager] Unity Crash Happen
08-19 01:34:05.497 21113-21139/? E/Unity: ReloadGroupRefreshTimer _currentRefreshRequestCount > OrderSectionRefreshRequestCount
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:05.497 21113-21113/? E/CrashReport-GameAgent: <LogError> - ReportException: UnityLogError ReloadGroupRefreshTimer _currentRefreshRequestCount > OrderSectionRefreshRequestCount
*********
UnityEngine.Application.CallLogCallback(String, String, LogType, Boolean)
UnityEngine.DebugLogHandler.Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler.LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger.Log(LogType, Object)
UnityEngine.Debug.LogError(Object)
OrderSectionDataHandler.ReloadGroupRefreshTimer()
OrderSectionDataHandler.WebRefreshTradeHandler(HTTPRequest, HTTPMessage)
GameHTTP.HTTPRequest.HandleResponse(HTTPMessage)
GameHTTP.WebSocketRequest.HandleResponse(HTTPMessage)
GameHTTP.HTTPRequest.HandleError(HTTPMessage)
GameHTTP.HTTPRequest.RequestError(HTTPMessage)
GameHTTP.WebSocketManager.ReceiveSocketMessage(Dictionary`2)
GameHTTP.WebSocketManager.OnWebSocketMessage(WebSocket, String)
BestHTTP.WebSocket.WebSocket.<OnInternalRequestUpgraded>m__0(WebSocketResponse, String)
BestHTTP.WebSocket.WebSocketResponse.BestHTTP.IProtocol.HandleEvents()
BestHTTP.HTTPManager.OnUpdate()
BestHTTP.HTTPUpdateDelegator.Update()
*********
08-19 01:34:05.497 21113-21113/? I/CrashReport: post u3d crash UnityLogError ReloadGroupRefreshTimer _currentRefreshRequestCount > OrderSectionRefreshRequestCount
08-19 01:34:05.499 21113-21319/? E/CrashReport: [ExtraCrashManager] Unity Crash Happen
08-19 01:34:05.705 21113-21319/? E/CrashReport: # CRASH TYPE: Unity
08-19 01:34:05.706 21113-21319/? E/CrashReport: UnityLogError
ReloadGroupRefreshTimer _currentRefreshRequestCount > OrderSectionRefreshRequestCount
UnityEngine.Application.CallLogCallback(String, String, LogType, Boolean)
UnityEngine.DebugLogHandler.Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler.LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger.Log(LogType, Object)
UnityEngine.Debug.LogError(Object)
OrderSectionDataHandler.ReloadGroupRefreshTimer()
OrderSectionDataHandler.WebRefreshTradeHandler(HTTPRequest, HTTPMessage)
GameHTTP.HTTPRequest.HandleResponse(HTTPMessage)
GameHTTP.WebSocketRequest.HandleResponse(HTTPMessage)
GameHTTP.HTTPRequest.HandleError(HTTPMessage)
GameHTTP.HTTPRequest.RequestError(HTTPMessage)
GameHTTP.WebSocketManager.ReceiveSocketMessage(Dictionary`2)
GameHTTP.WebSocketManager.OnWebSocketMessage(WebSocket, String)
BestHTTP.WebSocket.WebSocket.<OnInternalRequestUpgraded>m__0(WebSocketResponse, String)
BestHTTP.WebSocket.WebSocketResponse.BestHTTP.IProtocol.HandleEvents()
BestHTTP.HTTPManager.OnUpdate()
BestHTTP.HTTPUpdateDelegator.Update()
08-19 01:34:05.707 21113-21321/? E/CrashReport: # CRASH TYPE: Unity
08-19 01:34:05.708 21113-21321/? E/CrashReport: UnityLogError
WebRefreshTradeHandler CANNOT_REFRESH
UnityEngine.Application.CallLogCallback(String, String, LogType, Boolean)
UnityEngine.DebugLogHandler.Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler.LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger.Log(LogType, Object)
UnityEngine.Debug.LogError(Object)
OrderSectionDataHandler.WebRefreshTradeHandler(HTTPRequest, HTTPMessage)
GameHTTP.HTTPRequest.HandleResponse(HTTPMessage)
GameHTTP.WebSocketRequest.HandleResponse(HTTPMessage)
GameHTTP.HTTPRequest.HandleError(HTTPMessage)
GameHTTP.HTTPRequest.RequestError(HTTPMessage)
GameHTTP.WebSocketManager.ReceiveSocketMessage(Dictionary`2)
GameHTTP.WebSocketManager.OnWebSocketMessage(WebSocket, String)
BestHTTP.WebSocket.WebSocket.<OnInternalRequestUpgraded>m__0(WebSocketResponse, String)
BestHTTP.WebSocket.WebSocketResponse.BestHTTP.IProtocol.HandleEvents()
BestHTTP.HTTPManager.OnUpdate()
BestHTTP.HTTPUpdateDelegator.Update()
08-19 01:34:05.749 21113-21319/? D/CrashReport: UnityLogError rid:dffd8aee-ad66-43a5-808f-8166bb325e98 sess:b1372e98-f0f6-4ae4-836b-bc54efd59d61 ls:1633s isR:false isF:true isM:false isN:false mc:0 ,null ,isUp:false ,vm:32
08-19 01:34:05.764 21113-21321/? D/CrashReport: UnityLogError rid:3b305f43-88c6-4b63-927b-9df95fb60d16 sess:b1372e98-f0f6-4ae4-836b-bc54efd59d61 ls:1633s isR:false isF:true isM:false isN:false mc:0 ,null ,isUp:false ,vm:32
08-19 01:34:05.888 21113-21139/? I/Unity: CacheSpawnPool UIPackage (UIPackageCache): CULLING waiting for despawn. Checking again in 30sec
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:35.905 21113-21139/? I/Unity: CacheSpawnPool UIPackage (UIPackageCache): CULLING waiting for despawn. Checking again in 30sec
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:39.427 21113-21139/? I/Unity: Send NTPTime: 1534613677 WebSocket Send: {"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613679.427}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:39.427 21113-21139/? I/Unity: Send Message:{"appVer":"0.17.0","system":"ANDROID","mod":"HeartBeat","act":"access","userId":73610,"requestTime":1534613679.427} Md5:8fdc0d3b06499db18b150254e5a0ed5d
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:39.427 21113-21139/? I/Unity: *************** game log WebSocket HeartBeat!
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:39.648 21113-21139/? I/Unity: Text received from server:{"time":1534613677.817018,"requestDataMd5":"8fdc0d3b06499db18b150254e5a0ed5d","answer":"2cafc6fe4f9a414f8ef0b73f50e2f5d4","message":"{\"data\":\"Connection success!\",\"ret\":0}"}
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:34:39.648 21113-21139/? I/Unity: Websocket response received from server:module:HeartBeat, action:access, message:"Connection success!"
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:35:05.909 21113-21139/? I/Unity: CacheSpawnPool UIPackage (UIPackageCache): CULLING waiting for despawn. Checking again in 30sec
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
08-19 01:35:23.761 21113-21356/? I/UnityIAP: Querying owned items, item type: inapp
08-19 01:35:23.761 21113-21356/? I/UnityIAP: Package name: com.PeakX.dueltesting
08-19 01:35:23.761 21113-21356/? I/UnityIAP: Calling getPurchases with continuation token: null
08-19 01:35:23.890 21113-21356/? I/UnityIAP: Owned items response: 0
08-19 01:35:23.890 21113-21356/? I/UnityIAP: Continuation token: null
08-19 01:35:23.890 21113-21356/? I/UnityIAP: Querying SKU details.
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