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cquest revised this gist
Dec 26, 2016 . 1 changed file with 29 additions and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -4,7 +4,7 @@ - some computer ## compute grayscale hillshade using gdaldem gdaldem hillshade -compute_edges your_dem_file hillshade.tif ## color-ramp to compute transparency (alpha channel) In another bowl, prepare the following shade.ramp file: @@ -40,3 +40,31 @@ and third one if you want only shades ## stir together using gdaldem color-relief gdaldem color-relief hillshade.tif -alpha shade.ramp hillshade-overlay.tif # DEM smooth/blur using .vrt Here is a .vrt example applying a gaussian blur on the source (srtm.vrt) The resulting .vrt can be use to compute the hillshade instead of the original DEM file. It is also possible to smooth/blur the hillshade output instead of the DEM. ```` <VRTDataset rasterXSize="10801" rasterYSize="10801"> <SRS>GEOGCS["WGS 84",DATUM["WGS_1984",SPHEROID["WGS 84",6378137,298.257223563,AUTHORITY["EPSG","7030"]],AUTHORITY["EPSG","6326"]],PRIMEM["Greenwich",0],UNIT["degree",0.0174532925199433],AUTHORITY["EPSG","4326"]]</SRS> <GeoTransform> 9.9986111111111109e-01, 2.7777777777777778e-04, 0.0000000000000000e+00, 5.0000138888888891e+01, 0.0000000000000000e+00, -2.7777777777777778e-04</GeoTransform> <VRTRasterBand dataType="Int16" band="1"> <NoDataValue>-32768</NoDataValue> <ColorInterp>Gray</ColorInterp> <KernelFilteredSource> <SourceFilename relativeToVRT="1">srtm.vrt</SourceFilename> <SourceBand>1</SourceBand> <SourceProperties RasterXSize="10801" RasterYSize="10801" DataType="Int16" BlockXSize="128" BlockYSize="128" /> <SrcRect xOff="0" yOff="0" xSize="10801" ySize="10801" /> <DstRect xOff="0" yOff="0" xSize="10801" ySize="10801" /> <NODATA>-32768</NODATA> <Kernel normalized="1"> <Size>9</Size> <Coefs>0 0.000001 0.000014 0.000055 0.000088 0.000055 0.000014 0.000001 0 0.000001 0.000036 0.000362 0.001445 0.002289 0.001445 0.000362 0.000036 0.000001 0.000014 0.000362 0.003672 0.014648 0.023205 0.014648 0.003672 0.000362 0.000014 0.000055 0.001445 0.014648 0.058434 0.092566 0.058434 0.014648 0.001445 0.000055 0.000088 0.002289 0.023205 0.092566 0.146634 0.092566 0.023205 0.002289 0.000088 0.000055 0.001445 0.014648 0.058434 0.092566 0.058434 0.014648 0.001445 0.000055 0.000014 0.000362 0.003672 0.014648 0.023205 0.014648 0.003672 0.000362 0.000014 0.000001 0.000036 0.000362 0.001445 0.002289 0.001445 0.000362 0.000036 0.000001 0 0.000001 0.000014 0.000055 0.000088 0.000055 0.000014 0.000001 0</Coefs> </Kernel> </KernelFilteredSource> </VRTRasterBand> </VRTDataset> ```` -
cquest revised this gist
Dec 26, 2016 . 1 changed file with 8 additions and 4 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -6,6 +6,7 @@ ## compute grayscale hillshade using gdaldem gdaldem hillshade -compute_edges you_dem_file hillshade.tif ## color-ramp to compute transparency (alpha channel) In another bowl, prepare the following shade.ramp file: - first value is the hillshade grey level, 220 is the value for flat areas - 2nd, 3rd, 4th value are the output RGB components (0 0 0 = black) @@ -21,18 +22,21 @@ In another bowl, prepare the following shade.ramp file: 255 255 255 255 192 ```` other option (smoother shades) ```` 0 0 0 0 255 220 0 0 0 0 221 255 255 255 0 255 255 255 255 192 ```` and third one if you want only shades ```` 0 0 0 0 255 220 0 0 0 0 255 0 0 0 0 ```` ## stir together using gdaldem color-relief gdaldem color-relief hillshade.tif -alpha shade.ramp hillshade-overlay.tif -
cquest renamed this gist
Dec 26, 2016 . 1 changed file with 9 additions and 3 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -1,19 +1,25 @@ # Ingredients - a decent DEM - gdal - some computer ## compute grayscale hillshade using gdaldem gdaldem hillshade -compute_edges you_dem_file hillshade.tif In another bowl, prepare the following shade.ramp file: - first value is the hillshade grey level, 220 is the value for flat areas - 2nd, 3rd, 4th value are the output RGB components (0 0 0 = black) - last value is the alpha channel: 255 = opaque, 0 = transparent ```` 0 0 0 0 255 32 0 0 0 240 64 0 0 0 180 96 0 0 0 120 220 0 0 0 0 221 255 255 255 0 255 255 255 255 192 ```` #other option (smoother shades) 0 0 0 0 255 -
cquest revised this gist
Dec 25, 2016 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -23,7 +23,7 @@ gdaldem hillshade -compute_edges you_dem_file hillshade.tif #and third one if you want only shades 0 0 0 0 255 220 0 0 0 0 255 0 0 0 0 -
cquest revised this gist
Dec 25, 2016 . 1 changed file with 4 additions and 6 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -11,16 +11,14 @@ gdaldem hillshade -compute_edges you_dem_file hillshade.tif 32 0 0 0 240 64 0 0 0 180 96 0 0 0 120 220 0 0 0 0 221 255 255 255 0 255 255 255 255 192 #other option (smoother shades) 0 0 0 0 255 220 0 0 0 0 221 255 255 255 0 255 255 255 255 192 #and third one if you want only shades -
cquest revised this gist
Jan 12, 2014 . 1 changed file with 12 additions and 0 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -17,6 +17,18 @@ gdaldem hillshade -compute_edges you_dem_file hillshade.tif 224 255 255 255 128 255 255 255 255 192 #other option (smoother shades) 0 0 0 0 255 128 0 0 0 0 129 255 255 255 0 255 255 255 255 192 #and third one if you want only shades 0 0 0 0 255 128 0 0 0 0 255 0 0 0 0 # stir together using gdaldem color-relief gdaldem color-relief hillshade.tif -alpha shade.ramp hillshade-overlay.tif -
cquest revised this gist
Dec 31, 2013 . 1 changed file with 1 addition and 1 deletion.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -18,5 +18,5 @@ gdaldem hillshade -compute_edges you_dem_file hillshade.tif 255 255 255 255 192 # stir together using gdaldem color-relief gdaldem color-relief hillshade.tif -alpha shade.ramp hillshade-overlay.tif -
cquest revised this gist
Dec 31, 2013 . 1 changed file with 7 additions and 8 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -8,15 +8,14 @@ gdaldem hillshade -compute_edges you_dem_file hillshade.tif # in another bowl, prepare the following shade.ramp file 0 0 0 0 255 32 0 0 0 240 64 0 0 0 180 96 0 0 0 120 128 0 0 0 0 129 255 255 255 0 160 255 255 255 32 224 255 255 255 128 255 255 255 255 192 # stir together using gdaldem color-relief gdaldem color-relief - hillshade.tif -alpha shade.ramp hillshade-overlay.tif -
cquest renamed this gist
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cquest created this gist
Dec 30, 2013 .There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,23 @@ Ingredients: - a decent DEM - gdal - some computer # compute grayscale hillshade using gdaldem gdaldem hillshade -compute_edges you_dem_file hillshade.tif # in another bowl, prepare the following shade.ramp file 0 0 0 0 255 32 0 0 0 250 64 0 0 0 210 96 0 0 0 128 128 0 0 0 0 160 255 255 255 0 192 255 255 255 0 224 255 255 255 96 255 255 255 255 128 nv 0 0 0 0 # stir together using gdaldem color-relief gdaldem color-relief - hillshade.tif -alpha shade.ramp hillshade-overlay.tif