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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
repeat wait() until LocalPlayer | |
local ScreenGui = Instance.new("ScreenGui") | |
ScreenGui.Name = "DexHub" | |
ScreenGui.ResetOnSpawn = false | |
ScreenGui.Parent = game:GetService("CoreGui") | |
local main = Instance.new("Frame") |
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local Players = game:GetService("Players") | |
local LocalPlayer = Players.LocalPlayer | |
repeat wait() until LocalPlayer | |
local ScreenGui = Instance.new("ScreenGui") | |
ScreenGui.Name = "DexHub" | |
ScreenGui.ResetOnSpawn = false | |
ScreenGui.Parent = game:GetService("CoreGui") | |
local main = Instance.new("Frame") |
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local Players = game:GetService("Players") | |
local player = Players.LocalPlayer | |
local gui = script.Parent | |
local tpButton = gui:WaitForChild("TP_Button") | |
local tp2Button = gui:WaitForChild("TP2_Button") | |
local trasButton = gui:WaitForChild("TRAS_Button") | |
local savedCFrame = nil |