Python League
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from itertools import combinations | |
from random import choice | |
players = ['Cristina', 'Rodrigo', 'Moises', 'Wagner', 'Arthur'] | |
league = list(combinations(players, 2)) | |
print(league) | |
def victory_host(ranking, host, away): | |
ranking[host] = ranking.get(host, 0) + 3 | |
ranking[away] = ranking.get(away, 0) - 3 | |
def victory_away(ranking, host, away): | |
ranking[host] = ranking.get(host, 0) - 3 | |
ranking[away] = ranking.get(away, 0) + 3 | |
def draw(ranking, host, away): | |
ranking[host] = ranking.get(host, 0) + 1 | |
ranking[away] = ranking.get(away, 0) + 1 | |
handlers = { 'host.win': victory_host, 'away.win': victory_away, 'draw': draw } | |
ranking = {} | |
for game in league: | |
result = choice(list(handlers.keys())) | |
handler = handlers.get(result) | |
handler(ranking, game[0], game[1]) | |
print(f'[{result.upper()}]\t{game[0]} x {game[1]}') | |
print(ranking) |
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