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Created October 4, 2021 20:41
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RPG Scenery install log using Crossover Office 20.0.1 and a Win7 64 bit bottle under SUSE Linux Enterprise Desktop
Installing: Unlisted application
Bottle: RPG_Scenery
From file: /home/james/Downloads/RPG Content/RPGSceneryLauncher_win/RPGSceneryLauncher Setup.exe
CrossOver Linux 20.0.2
Install location: /opt/cxoffice
64-bit OS
Desktop session: default
Window manager: GNOME Shell
Locale: en_US.utf8
Contents of /etc/os-release:
NAME="SLED"
VERSION="15-SP1"
VERSION_ID="15.1"
PRETTY_NAME="SUSE Linux Enterprise Desktop 15 SP1"
ID="sled"
ID_LIKE="suse"
ANSI_COLOR="0;32"
CPE_NAME="cpe:/o:suse:sled:15:sp1"
cxdiag output:
[MissingLibCapi20]
"Title"="Missing 32-bit libcapi20.so.3 library"
[MissingLibNcurses]
"Title"="Missing 32-bit libncurses.so.5 library"
[MissingLibOdbc]
"Title"="Missing 32-bit libodbc.so.2 library"
[MissingLibPcap]
"Title"="Missing 32-bit libpcap.so.0.8 library"
[Properties]
"vulkan.present"="yes"
[BrokenLDT16]
"Title"="Cannot create 16-bit LDT segments"
[MissingGStreamer1Bad2]
"Title"="The gst-plugins-bad 32-bit GStreamer plugins appear to be missing h264parse"
[MissingGStreamer1Ugly]
"Title"="The gst-plugins-ugly 32-bit GStreamer plugins appear to be missing asfdemux"
[MissingGStreamer1Libav]
"Title"="The gst-libav 32-bit GStreamer plugins appear to be missing avdec_eac3"
[Properties]
"display.depth"="24"
[Properties]
"display.dpi"="96.0"
[Properties]
"opengl.vendor"="NVIDIA Corporation"
[Properties]
"opengl.version"="4.6.0 NVIDIA 390.143"
[Properties]
"opengl.renderer"="Quadro 1000M/PCIe/SSE2"
[Properties]
"opengl.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.extensions"="GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum "
[Properties]
"opengl.core.vendor"="NVIDIA Corporation"
[Properties]
"opengl.core.version"="4.6.0 NVIDIA 390.143"
[Properties]
"opengl.core.renderer"="Quadro 1000M/PCIe/SSE2"
[Properties]
"opengl.core.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.core.extensions"="GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum"
cxdiag64 output:
[MissingLibCapi20.amd64]
"Title"="Missing 64-bit libcapi20.so.3 library"
[MissingLibNcurses.amd64]
"Title"="Missing 64-bit libncurses.so.5 library"
[MissingLibOdbc.amd64]
"Title"="Missing 64-bit libodbc.so.2 library"
[MissingLibPcap.amd64]
"Title"="Missing 64-bit libpcap.so.0.8 library"
[Properties]
"vulkan.present.amd64"="yes"
[Properties]
"display.depth"="24"
[Properties]
"display.dpi"="96.0"
[Properties]
"opengl.vendor"="NVIDIA Corporation"
[Properties]
"opengl.version"="4.6.0 NVIDIA 390.143"
[Properties]
"opengl.renderer"="Quadro 1000M/PCIe/SSE2"
[Properties]
"opengl.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.extensions"="GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum "
[Properties]
"opengl.core.vendor"="NVIDIA Corporation"
[Properties]
"opengl.core.version"="4.6.0 NVIDIA 390.143"
[Properties]
"opengl.core.renderer"="Quadro 1000M/PCIe/SSE2"
[Properties]
"opengl.core.glsl_version"="4.60 NVIDIA"
[Properties]
"opengl.core.extensions"="GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum"
***** Mon Oct 4 14:28:02 2021
Starting: '/opt/cxoffice/bin/cxbottle' '--bottle' 'RPG_Scenery' '--create' '--template' 'win7_64' '--install' '--param' 'EnvironmentVariables:CX_BOTTLE_CREATOR_APPID=com.codeweavers.unknown'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
18401: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18401: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
Running '/opt/cxoffice/share/crossover/bottle_templates/win7_64/setup' '--create'
***** Mon Oct 4 14:28:02 2021
Starting: '/opt/cxoffice/share/crossover/bottle_templates/win7_64/setup' '--create'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXRWConfig->new(/opt/cxoffice/share/crossover/bottle_data/cxbottle.conf)
system encoding='UTF-8'
CXRWConfig->write(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Running '/opt/cxoffice/bin/wine' '--wl-app' 'rundll32.exe' '--no-quotes' '--scope' 'private' '--winver' 'win7' '--desktop' 'root' '--dll' 'advpack=b;atl=b;oleaut32=b;rpcrt4=b;shdocvw=b;*iexplore.exe=b' 'setupapi.dll,InstallHinfSection' 'win7Install' '128' '/opt/cxoffice/share/crossover/bottle_data/crossover.inf'
***** Mon Oct 4 14:28:02 2021
Starting: '/opt/cxoffice/bin/wine' '--wl-app' 'rundll32.exe' '--no-quotes' '--scope' 'private' '--winver' 'win7' '--desktop' 'root' '--dll' 'advpack=b;atl=b;oleaut32=b;rpcrt4=b;shdocvw=b;*iexplore.exe=b' 'setupapi.dll,InstallHinfSection' 'win7Install' '128' '/opt/cxoffice/share/crossover/bottle_data/crossover.inf'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = "win7"
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = "advpack=b;atl=b;oleaut32=b;rpcrt4=b;shdocvw=b;*iexplore.exe=b"
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --no-quotes --desktop root --run -- /opt/cxoffice/lib64/wine/rundll32.exe setupapi.dll,InstallHinfSection win7Install 128 /opt/cxoffice/share/crossover/bottle_data/crossover.inf
** Mon Oct 4 14:28:02 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--no-quotes' '--desktop' 'root' '--run' '--'
'/opt/cxoffice/lib64/wine/rundll32.exe' 'setupapi.dll,InstallHinfSection' 'win7Install' '128' '/opt/cxoffice/share/crossover/bottle_data/crossover.inf'
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0012:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0012:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046}
0012:err:ole:marshal_object couldn't get IPSFactory buffer for interface {6d5140c1-7436-11ce-8034-00aa006009fa}
0012:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80004002
0012:err:ole:CoMarshalInterface Failed to marshal the interface {6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0012:err:ole:get_local_server_stream Failed: 80004002
0010:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
0010:fixme:dwmapi:DwmIsCompositionEnabled 0000000005000434
0015:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0xf3306d, context 0x4e2710, init_notify 0, handle 0x5dffa00): stub
0010:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0028:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
002d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0033:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
0033:fixme:dwmapi:DwmIsCompositionEnabled 045FDD14
0035:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0xd7f537, context 0x2a2190, init_notify 0, handle 0x53dfce8): stub
0033:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0048:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
004c:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
wine: configuration in L"/home/james/.cxoffice/RPG_Scenery" has been updated.
0053:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0055:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0055:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
0053:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
-> rc=0 (took 10.2867870330811 seconds)
Running '/opt/cxoffice/bin/wine' '--wl32-app' 'rundll32.exe' '--no-quotes' '--scope' 'private' '--winver' 'win7' '--desktop' 'root' '--dll' 'advpack=b;atl=b;oleaut32=b;rpcrt4=b;shdocvw=b;*iexplore.exe=b' 'setupapi.dll,InstallHinfSection' 'win7Install' '128' '/opt/cxoffice/share/crossover/bottle_data/crossover.inf'
***** Mon Oct 4 14:28:13 2021
Starting: '/opt/cxoffice/bin/wine' '--wl32-app' 'rundll32.exe' '--no-quotes' '--scope' 'private' '--winver' 'win7' '--desktop' 'root' '--dll' 'advpack=b;atl=b;oleaut32=b;rpcrt4=b;shdocvw=b;*iexplore.exe=b' 'setupapi.dll,InstallHinfSection' 'win7Install' '128' '/opt/cxoffice/share/crossover/bottle_data/crossover.inf'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = "win7"
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = "advpack=b;atl=b;oleaut32=b;rpcrt4=b;shdocvw=b;*iexplore.exe=b"
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --no-quotes --desktop root --run -- /opt/cxoffice/lib/wine/rundll32.exe setupapi.dll,InstallHinfSection win7Install 128 /opt/cxoffice/share/crossover/bottle_data/crossover.inf
** Mon Oct 4 14:28:13 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--no-quotes' '--desktop' 'root' '--run' '--'
'/opt/cxoffice/lib/wine/rundll32.exe' 'setupapi.dll,InstallHinfSection' 'win7Install' '128' '/opt/cxoffice/share/crossover/bottle_data/crossover.inf'
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
005c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
-> rc=0 (took 0.329054832458496 seconds)
Piping into "/opt/cxoffice/bin/wine" --scope private --wl-app regedit.exe -
***** Mon Oct 4 14:28:13 2021
Starting: '/opt/cxoffice/bin/wine' '--scope' 'private' '--wl-app' 'regedit.exe' '-'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = <undefined>
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --run -- /opt/cxoffice/lib64/wine/regedit.exe -
** Mon Oct 4 14:28:13 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--run' '--'
'/opt/cxoffice/lib64/wine/regedit.exe' '-'
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
0061:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
-> rc=0 (took 0.265743017196655 seconds)
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
-> rc=0 (took 10.924919128418 seconds)
CXRWConfig->new(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
CXRWConfig->write(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
18401: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18401: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18401: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
18401: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
Running '/opt/cxoffice/bin/cxmenu' '--install' '--scope' 'private'
***** Mon Oct 4 14:28:13 2021
Starting: '/opt/cxoffice/bin/cxmenu' '--install' '--scope' 'private'
-> rc=0 (took 0.0387239456176758 seconds)
Running '/opt/cxoffice/bin/cxassoc' '--install' '--scope' 'private'
***** Mon Oct 4 14:28:13 2021
Starting: '/opt/cxoffice/bin/cxassoc' '--install' '--scope' 'private'
-> rc=0 (took 0.0393970012664795 seconds)
***** Mon Oct 4 14:28:13 2021
Starting: '/opt/cxoffice/bin/cxassoc' '--bottle' 'RPG_Scenery' '--sync'
***** Mon Oct 4 14:28:13 2021
Starting: '/opt/cxoffice/bin/wine' '--scope' 'private' '--no-convert' '--wl-app' 'assocscan.exe' '--scan' '--icon-dir' '/home/james/.cxoffice/RPG_Scenery/windata/Associations'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
18536: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18536: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = <undefined>
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
18536: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --no-convert --run -- /opt/cxoffice/lib64/wine/assocscan.exe.so --scan --icon-dir /home/james/.cxoffice/RPG_Scenery/windata/Associations
** Mon Oct 4 14:28:13 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--no-convert' '--run' '--'
'/opt/cxoffice/lib64/wine/assocscan.exe.so' '--scan' '--icon-dir' '/home/james/.cxoffice/RPG_Scenery/windata/Associations'
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
0069:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
***** Mon Oct 4 14:28:14 2021
Starting: '/opt/cxoffice/bin/wine' '--bottle' 'RPG_Scenery' '--wait-children' '--no-convert' '--new-console' '--' 'Y:\Downloads\RPG Content\RPGSceneryLauncher_win\RPGSceneryLauncher Setup.exe'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
18552: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18552: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Exec-ing '/opt/cxoffice/bin/cxrating' '--bottle' 'RPG_Scenery' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = <undefined>
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
18552: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --new-console --wait-children --no-convert --run -- Y:\Downloads\RPG Content\RPGSceneryLauncher_win\RPGSceneryLauncher Setup.exe
** Mon Oct 4 14:28:14 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--new-console' '--wait-children' '--no-convert' '--run' '--'
'Y:\Downloads\RPG Content\RPGSceneryLauncher_win\RPGSceneryLauncher Setup.exe'
cxrating:warning: could not open log output file: [Errno 29] Illegal seek
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
006d:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
006e:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0070:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 021FFF14
007d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
006e:fixme:shell:propertystore_SetValue (0x7e8220)->(0xb71028 0xa1fc18): stub
006e:fixme:shell:propertystore_Commit (0x7e8220): stub
007f:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
006e:fixme:shell:propertystore_SetValue (0x7e74e8)->(0xb71028 0xa1fc18): stub
006e:fixme:shell:propertystore_Commit (0x7e74e8): stub
0081:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0055:fixme:explorer:webbrowser_QueryInterface (000000000041F260)->({00000003-0000-0000-c000-000000000046} 000000000032DBF8) interface not supported
0055:fixme:explorer:webbrowser_QueryInterface (000000000041F260)->({00000003-0000-0000-c000-000000000046} 000000000032DAF8) interface not supported
0055:fixme:explorer:webbrowser_QueryInterface (000000000041F260)->({00000019-0000-0000-c000-000000000046} 0000000000616680) interface not supported
007d:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
007f:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
007d:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 6
007d:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0081:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
***** Mon Oct 4 14:28:17 2021
Starting: '/opt/cxoffice/bin/wineshelllink' '--utf8' '--root' 'C:\users\crossover\Start Menu' '--link' 'C:\users\crossover\Start Menu\Programs\RPGSceneryLauncher.lnk' '--path' 'C:\users\crossover\Local Settings\Application Data\Programs\RPGSceneryLauncher\RPGSceneryLauncher.exe' '--menu' '--icon' 'A6E1_RPGSceneryLauncher.0' '--descr' 'RPGScenery Launcher' '--arch' 'x86_64'
Exec-ing '/opt/cxoffice/bin/cxmenu' '--utf8' '--create' 'StartMenu.C^3A_users_crossover_Start+Menu/Programs/RPGSceneryLauncher.lnk' '--type' 'windows' '--install' '--description' 'RPGScenery Launcher' '--icon' 'A6E1_RPGSceneryLauncher.0' '--shortcut' 'rpgscenerylauncher' '--arch' 'x86_64'
***** Mon Oct 4 14:28:17 2021
Starting: '/opt/cxoffice/bin/cxmenu' '--utf8' '--create' 'StartMenu.C^3A_users_crossover_Start+Menu/Programs/RPGSceneryLauncher.lnk' '--type' 'windows' '--install' '--description' 'RPGScenery Launcher' '--icon' 'A6E1_RPGSceneryLauncher.0' '--shortcut' 'rpgscenerylauncher' '--arch' 'x86_64'
007f:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 6
007f:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0055:fixme:exec:SHELL_execute flags ignored: 0x00004000
0090:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0090:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
0090:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
0091:fixme:process:NtQueryInformationProcess (0xffffffffffffffff,info_class=49,0x146fb08,0x00000008,(nil)) Unknown information class
0090:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0090:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x142e994a0, 0xb46620, 0xb46638) stub.
0090:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0xb46650, 16) stub
0090:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x92f334, (nil) 0x92f330
0090:fixme:nls:get_dummy_preferred_ui_language (0x38 0x92f334 (nil) 0x92f330) returning a dummy value (current locale)
0090:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x92f334, 0x92f310 0x92f330
0090:fixme:nls:get_dummy_preferred_ui_language (0x38 0x92f334 0x92f310 0x92f330) returning a dummy value (current locale)
0090:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
0090:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0090:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0090:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0090:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
0099:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 00000000065AFDA0
0090:fixme:ntdll:NtQueryVolumeInformationFile 0x1b0: volume info not supported
0090:fixme:winsock:WSALookupServiceBeginW (0x92ef70 0x00000ff0 0x92efe8) Stub!
0090:fixme:iphlpapi:NotifyAddrChange (Handle 0x92f128, overlapped 0x3374630): stub
0090:fixme:win:GetPointerDevices (0x92ea84 (nil)): partial stub
0090:fixme:win:GetDisplayConfigBufferSizes (0x2 0x92ea84 0x92ea80): stub
009d:fixme:wtsapi:WTSRegisterSessionNotification Stub 00000000000100B4 0x00000001
0090:fixme:win:RegisterDeviceNotificationW (hwnd=0x100bc, filter=0x92ee48,flags=0x00000000) returns a fake device notification handle!
***** Mon Oct 4 14:28:18 2021
Starting: '/opt/cxoffice/bin/wineshelllink' '--utf8' '--root' 'C:\users\crossover\Desktop' '--link' 'C:\users\crossover\Desktop\RPGSceneryLauncher.lnk' '--path' 'C:\users\crossover\Local Settings\Application Data\Programs\RPGSceneryLauncher\RPGSceneryLauncher.exe' '--desktop' '--icon' 'A6E1_RPGSceneryLauncher.0' '--descr' 'RPGScenery Launcher' '--arch' 'x86_64'
Exec-ing '/opt/cxoffice/bin/cxmenu' '--utf8' '--create' 'Desktop.C^3A_users_crossover_Desktop/RPGSceneryLauncher.lnk' '--type' 'windows' '--install' '--description' 'RPGScenery Launcher' '--icon' 'A6E1_RPGSceneryLauncher.0' '--shortcut' 'rpgscenerylauncher' '--arch' 'x86_64'
***** Mon Oct 4 14:28:18 2021
Starting: '/opt/cxoffice/bin/cxmenu' '--utf8' '--create' 'Desktop.C^3A_users_crossover_Desktop/RPGSceneryLauncher.lnk' '--type' 'windows' '--install' '--description' 'RPGScenery Launcher' '--icon' 'A6E1_RPGSceneryLauncher.0' '--shortcut' 'rpgscenerylauncher' '--arch' 'x86_64'
0090:fixme:dwmapi:DwmIsCompositionEnabled 000000000092D13C
00a6:fixme:security:CreateRestrictedToken (00000000000002B4, 0x0, 4, 00000000033CC2B0, 19, 00000000033CC790, 5, 00000000033CC300, 000000000D2AEC20): stub
00a6:fixme:advapi:SetEntriesInAclW unhandled access mode 4
00a6:fixme:ntdll:NtSetInformationToken TokenIntegrityLevel stub!
00a6:fixme:security:CreateRestrictedToken (00000000000002B4, 0x0, 0, 0000000000000000, 0, 0000000000000000, 9, 00000000033CB640, 000000000D2AEB90): stub
00a6:fixme:advapi:SetEntriesInAclW unhandled access mode 4
00a6:fixme:ntdll:NtSetInformationToken TokenIntegrityLevel stub!
00a6:fixme:sync:NtSetInformationJobObject stub: 0x2b4 4 0xd2aeec8 4
00a6:fixme:process:CreateProcessInternalW Creating a process with a token is not yet implemented
0090:fixme:win:RegisterTouchWindow (0x2009a 00000002): stub
009d:fixme:wtsapi:WTSRegisterSessionNotification Stub 00000000000100B6 0x00000000
00a6:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
00a4:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
00a4:fixme:file:ReplaceFileW Ignoring flags 2
0090:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x92c7f0): stub!
0090:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x92cba4, (nil) 0x92cba0
0090:fixme:nls:get_dummy_preferred_ui_language (0x38 0x92cba4 (nil) 0x92cba0) returning a dummy value (current locale)
0090:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x92cba4, 0x92cb80 0x92cba0
0090:fixme:nls:get_dummy_preferred_ui_language (0x38 0x92cba4 0x92cb80 0x92cba0) returning a dummy value (current locale)
0090:fixme:win:GetPointerDevices (0x92c6b4 (nil)): partial stub
0090:fixme:win:GetDisplayConfigBufferSizes (0x2 0x92c6b4 0x92c6b0): stub
0090:fixme:shcore:GetCurrentProcessExplicitAppUserModelID 000000000092CD80: stub
0090:fixme:win:RegisterTouchWindow (0x100c4 00000002): stub
00a4:fixme:file:ReplaceFileW Ignoring flags 2
00b0:fixme:file:ReplaceFileW Ignoring flags 2
0090:fixme:win:GetPointerDevices (0x92e4e4 (nil)): partial stub
0090:fixme:win:GetDisplayConfigBufferSizes (0x2 0x92e4e4 0x92e4e0): stub
00a6:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenAppContainerSid, ...) semi-stub
00a6:fixme:sync:NtSetInformationJobObject stub: 0x2d0 4 0xd2af158 4
00ab:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00a6:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
***** Mon Oct 4 14:28:18 2021
Starting: '/opt/cxoffice/bin/wine' '--bottle' 'RPG_Scenery' '--wait-children' '--wl-app' 'reboot.exe'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
18819: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18819: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = <undefined>
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
18819: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --wait-children --run -- /opt/cxoffice/lib64/wine/reboot.exe
** Mon Oct 4 14:28:18 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--wait-children' '--run' '--'
'/opt/cxoffice/lib64/wine/reboot.exe'
00c5:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00a6:fixme:process:CreateProcessInternalW Unsupported attribute 0x20002.
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
00c8:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00cc:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00ab:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
00ab:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
00cd:fixme:process:NtQueryInformationProcess (0xffffffffffffffff,info_class=49,0x159fb08,0x00000008,(nil)) Unknown information class
00ab:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00ab:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x142e994a0, 0xc77940, 0xc77958) stub.
00ab:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0xc77970, 16) stub
00ab:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation, ...) semi-stub
00ab:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
00cc:trace:cxreboot:Process_WininitIni Processing Wininit.ini file
00cc:trace:cxreboot:Process_WininitIni renaming wininit.ini file
00cc:trace:cxreboot:Process_PendingFileRenameOperations Entered
00cc:trace:cxreboot:Process_PendingFileRenameOperations processing next command
00cc:trace:cxreboot:Process_PendingFileRenameOperations processing next command
00cc:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
00c5:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
00c5:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
00cf:fixme:process:NtQueryInformationProcess (0xffffffffffffffff,info_class=49,0x146fb08,0x00000008,(nil)) Unknown information class
00c5:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00c5:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x142e994a0, 0xb472b0, 0xb472c8) stub.
00c5:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0xb472e0, 16) stub
00c5:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation, ...) semi-stub
00cc:trace:cxreboot:Process_RegHacks Deleting MDM keys
00cc:trace:cxreboot:Build_CommandList Building list from FFFFFFFF80000002
00cc:trace:cxreboot:Build_CommandList Building list from FFFFFFFF80000001
00cc:trace:cxreboot:Process_RunOnce No commands. Done
00d5:fixme:winsock:WSALookupServiceBeginW (0x583e110 0x00000ff0 0x583e188) Stub!
00d5:fixme:iphlpapi:NotifyAddrChange (Handle 0x583e2c8, overlapped 0x4c211f0): stub
00d5:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000583D570) semi-stub
00d5:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000583D570) semi-stub
00d5:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000583D570) semi-stub
***** Mon Oct 4 14:28:19 2021
Starting: '/opt/cxoffice/bin/cxmenu' '--bottle' 'RPG_Scenery' '--sync' '--mode' 'install'
***** Mon Oct 4 14:28:19 2021
Starting: '/opt/cxoffice/bin/cxassoc' '--bottle' 'RPG_Scenery' '--sync' '--sync-mode' '--mode' 'mime'
00c8:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
00c8:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
00df:fixme:process:NtQueryInformationProcess (0xffffffffffffffff,info_class=49,0x146fb08,0x00000008,(nil)) Unknown information class
00c8:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00c8:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0x142e994a0, 0xb49ca0, 0xb49cb8) stub.
00c8:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0xb49cd0, 16) stub
00c8:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation, ...) semi-stub
00c8:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00c8:fixme:time:QueryThreadCycleTime (0xfffffffffffffffe,0x92ed30): stub!
***** Mon Oct 4 14:28:19 2021
Starting: '/opt/cxoffice/bin/wine' '--scope' 'private' '--no-convert' '--wl-app' 'assocscan.exe' '--scan' '--icon-dir' '/home/james/.cxoffice/RPG_Scenery/windata/Associations'
***** Mon Oct 4 14:28:19 2021
Starting: '/opt/cxoffice/bin/wine' '--scope' 'private' '--no-convert' '--wl-app' 'winemenubuilder.exe' '--cx-dump-menus' '--cx-all-menus'
00ee:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000000A0DFDA0
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
18869: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18869: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = <undefined>
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
18869: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --no-convert --run -- /opt/cxoffice/lib64/wine/assocscan.exe.so --scan --icon-dir /home/james/.cxoffice/RPG_Scenery/windata/Associations
** Mon Oct 4 14:28:19 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--no-convert' '--run' '--'
'/opt/cxoffice/lib64/wine/assocscan.exe.so' '--scan' '--icon-dir' '/home/james/.cxoffice/RPG_Scenery/windata/Associations'
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
Product version=20.0.2.33166
18877: Grabbing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
18877: Got the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Mode = 'private'
Bottle environment variables:
CX_BOTTLE_CREATOR_APPID -> com.codeweavers.unknown
Exec-ing '/opt/cxoffice/bin/cxupdatecheck' '--reminder'
Environment:
CX_ROOT = "/opt/cxoffice"
CX_BOTTLE = "RPG_Scenery"
WINEPREFIX = "/home/james/.cxoffice/RPG_Scenery"
CX_WINDOWS_VERSION = <undefined>
PATH = "/opt/cxoffice/bin:/home/james/bin:/usr/local/bin:/usr/bin:/bin"
LD_LIBRARY_PATH = "/opt/cxoffice/lib64:/opt/cxoffice/lib"
WINEDLLPATH = "/opt/cxoffice/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = <undefined>
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/opt/cxoffice/bin/wineloader"
WINESERVER = "/opt/cxoffice/bin/wineserver"
WINEDEBUG = "+cxreboot,-cxassoc,-cxmenu"
CX_LOG = "/home/james/.cxoffice/logs/install_RPG_Scenery.cxlog.fifo"
CX_DEBUGMSG = "+cxreboot,-cxassoc,-cxmenu"
DISPLAY = ":1"
18877: Releasing the '/tmp/.wine-1000/bottle-803-1809e5e4.lock' lock
CXConfig->read(/opt/cxoffice/etc/cxoffice.conf)
00ab:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
CXConfig->read(/home/james/.cxoffice/cxoffice.conf)
CXConfig->read(/home/james/.cxoffice/RPG_Scenery/cxbottle.conf)
Command:
/opt/cxoffice/bin/wineloader winewrapper.exe --no-convert --run -- /opt/cxoffice/lib64/wine/winemenubuilder.exe.so --cx-dump-menus --cx-all-menus
** Mon Oct 4 14:28:19 2021
Starting '/opt/cxoffice/bin/wineloader' 'winewrapper.exe' '--no-convert' '--run' '--'
'/opt/cxoffice/lib64/wine/winemenubuilder.exe.so' '--cx-dump-menus' '--cx-all-menus'
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
cxupdatecheck:warning: could not open log output file: [Errno 29] Illegal seek
00f3:fixme:time:QueryThreadCycleTime (0xf4,0x329fbe0): stub!
00f5:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00f7:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
00f7:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
00f7:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 6
00f7:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
00f7:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 6
00f7:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
00ab:fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support data.
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 85, format_support 00000000028770CC partial-stub!
00ab:fixme:d3d:wined3d_check_device_multisample_type multisample_type 32 not handled yet.
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 115, format_support 00000000028770D4 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 86, format_support 00000000028770DC partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 88, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 88, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 87, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 87, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 87, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 87, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 91, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 91, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 65, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 11, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 24, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 11, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 55, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 45, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 45, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 61, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 56, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 49, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 35, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 54, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 41, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 34, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 16, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 64, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 62, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 59, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 57, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 43, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 42, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 52, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 50, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 38, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 36, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 18, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 17, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 2, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 2, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 2, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 2, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 2, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 10, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 10, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 10, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 10, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 10, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 45, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 26, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 29, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 29, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 40, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 20, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 45, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 3, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 3, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 12, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 12, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 30, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 30, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 4, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 4, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 14, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 14, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 32, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 32, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 25, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 56, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 35, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 29, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 29, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 28, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 29, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 87, format_support 000000000092E3D0 partial-stub!
00ab:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000002880E70, format 87, format_support 000000000092E3D0 partial-stub!
00ab:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
00ab:fixme:dxgi:wined3d_swapchain_desc_from_dxgi Ignoring alpha mode 0.
00ab:fixme:dxgi:wined3d_bind_flags_from_dxgi_usage Unhandled DXGI usage 0x40.
0103:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 000000000BD7FDA0
0105:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0106:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0105:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0106:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0105:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0105:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0106:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0105:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0105:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0106:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0106:fixme:msvcrt:__stdio_common_vsprintf options 3d not handled
0106:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
0106:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
00f8:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
00f8:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2.
00f8:fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543.
00f8:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
00f8:fixme:d3d_shader:print_glsl_info_log Vertex info
00f8:fixme:d3d_shader:print_glsl_info_log -----------
00f8:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.yzw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].zw" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[12]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[13]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[14]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[15]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[16]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[17]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[18]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[19]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[20]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[21]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[22]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[23]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[24]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[25]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[26]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[27]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[28]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[29]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[30]" might be used before being initialized
00f8:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[31]" might be used before being initialized
00ab:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0x92e150.
00ab:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 000000000092E960)
00c8:fixme:ntdll:NtQueryVolumeInformationFile 0x260: volume info not supported
00c8:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0109:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
010d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
:cxlogfilter:exit
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