This is a SCRIPT-8 cassette.
This is a SCRIPT-8 cassette.
https://github.com/feathersjs/feathers/blob/master/package.json
I find the version update scripts to be cool
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https://docs.docker.com/engine/installation/windows/ | |
Some notes here could also apply to Mac since Mac has to do a similar thing as far as I am aware. | |
#CREATE | |
docker-machine create -d virtualbox --virtualbox-disk-size "40000" dev | |
#MAKE ACTIVE | |
eval $("C:\Program Files\Docker Toolbox\docker-machine.exe" env dev) |
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/* | |
Pascal's Triangle | |
usage: | |
triangle(<number of levels to display>) | |
returns: | |
one string for each level of pyramid followed by a newline | |
*/ |
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#define GL_MODE #define WIN_HEIGHT 600 #define WIN_WIDTH 600 /* * @(#) vermiculate.c * @(#) Copyright (C) 2001 Tyler Pierce (tyler@alumni.brown.edu) * The full program, with documentation, is available at: * http://freshmeat.net/projects/fdm * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ #include #include #include #include #include #include #include #define VERMICULATE_STANDALONE yes //#include "yarandom.h" #ifdef VERMICULATE_STANDALONE //#include "yarandom.h" //#include "usleep.h" #include "gl_x11.h" //#include //#include //#include //#include #else #include "screenhack.h" #include "config.h" #endif /* |