Varrik is a ranger of Deliverance, a forest region to the east. The wildlands are home to primeval magic obelisks, which the ranger guards against human and goblin interlopers.
I will defend the sanctity of the natural and spirit world at any cost.
Background
: White Hunter
Ideal
: Instinct. I act based on what my gut says is the correct course of action.
Flaw
: My nature can seem savage to the civilized world.
Trait
: I maintain a spiritual connection to nature.
Roles
: Striker | Scout
Level
: 2
XP
: 368xp
Proficiency
: +2
Race
: Wood Elf
Alignment
: True Neutral
Languages
: Common, Elvish, Goblin
Class
: Ranger
Archetype
: -
Feats
: -
Traits
: Darkvision, Keen Senses, Fey Ancestry, Trance, Mask of the Wild
Features
: Wanderer (pg.136), Favored Enemy (Humans, Goblins), Natural Explorer (Forest), Archery
Size
: Medium
Age
: 150
Height
: 6'0"
Weight
: 170lbs
Build
: Wiry
Skin
: Light bronze
Hair
: Wild, long, shock white
Gold
: 10gp, 26sp
STR
: 10 (+0)
CON
: 14 (+2)
DEX
: 16 (+3)
INT
: 10 (+0)
WIS
: 16 (+3)
CHA
: 8 (-1)
Acrobatics
: +5*
Animal Handling
: +5*
Arcana
: +0
Athletics
: +0
Deception
: -1
History
: +0
Insight
: +5*
Intimidation
: -1
Investigation
: +0
Medicine
: +3
Nature
: +0
Perception
: +5*
Performance
: -1
Persuasion
: -1
Religion
: +0
Sleight of Hand
: +3
Stealth
: +5*
Survival
: +5*
Hitpoints
: 20/20
Hit Dice
: 2d10
AC
: 15
Speed
: 35 ft.
Saving Throws
: Strength, Dexterity
Spellcasting
: 13
Spell slots
: 2/2
- Hunter's Mark
- Cure Wounds
- ...
- Longbow
- Scimitar (x2)
- Studded leather
- Arrows x60
- Satchel
- Rations (x10)
- Water skin
- Hempen rope (50ft)
- Healer's Kit