Created
March 20, 2012 23:14
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Settle Objects
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Board = { | |
'hexes': [ {object Hex}, {object Hex}, ... ], | |
'intersections': [ {object Intersection}, {object Intersections}, ... ], | |
'edges': [ {object Intersection}, {object Intersection}, ... ], | |
'grid' [ | |
[ index_of_hex, index_of_hex, ... ], // Maybe after board creation it would be good to get rid of this? | |
[ index_of_hex, index_of_hex, ... ], | |
[ index_of_hex, index_of_hex, ... ], | |
], | |
'gridWidth': 5, | |
'gridHeight': 5, | |
} |
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Edge = { | |
'index': 1, | |
'intersections': [3, 5] | |
'hexes': [7, 11, 13] | |
'token': {object Token} | |
} |
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Hex = { | |
'index': 5, | |
'grid': {'x': 2, 'y': 4} | |
'type': 'Wheat', | |
'number': 9, | |
'intersections': [3, 7, 11, 13, 17, 19] | |
'edges': [2, 4, 6, 7, 8, 9] | |
} | |
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Intersection = { | |
'index': 2, | |
'edges': [2, 4, 6] | |
'hexes': [3, 5, 7] | |
'token': {object Token} | |
} |
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Token = { | |
player: ('WHITE'|'GREEN'|'RED'|'BLUE'|'N/A'), | |
token: ('ROAD'|'SETTLEMENT'|'CITY'|'ROBBER'), | |
} |
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