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Created October 9, 2018 11:37
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changing mac input source (language)
#import <Foundation/Foundation.h>
#import <Carbon/Carbon.h>
/*###############################################################################
# #
# changeInput #
# #
# author: Stefan Klieme (based on an idea by Craig Williams) #
# created: 2009-11-05 #
# Changes input language #
# Usage: changeInput prints current input language #
# changeInput name changes input language to name #
# changeInput toggle name1 name2 toggles input language between #
# name1 and name2 #
# #
#################################################################################
# #
# This program is free software: you can redistribute it and/or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program. If not, see <http://www.gnu.org/licenses/>. #
# #
################################################################################*/
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSArray *args = [[NSProcessInfo processInfo] arguments];
TISInputSourceRef current = TISCopyCurrentKeyboardLayoutInputSource();
NSString *currentName = (NSString *)TISGetInputSourceProperty(current, kTISPropertyLocalizedName);
if (argc == 1) {
printf("%s\n", [currentName UTF8String]);
}
else {
NSString *chosenInput, *language1, *language2;
NSArray *inputArray = (NSArray *)TISCreateInputSourceList ( NULL, false);
NSMutableDictionary *availableLanguages = [NSMutableDictionary dictionaryWithCapacity:[inputArray count]];
NSUInteger i;
TISInputSourceRef chosen, languageRef1, languageRef2;
for (i = 0; i < [inputArray count]; ++i) {
[availableLanguages setObject:[inputArray objectAtIndex:i] forKey:TISGetInputSourceProperty((TISInputSourceRef)[inputArray objectAtIndex:i], kTISPropertyLocalizedName)];
}
[inputArray release];
if (argc == 4 && [[args objectAtIndex:1] isEqualTo:@"toggle"]) {
language1 = [args objectAtIndex:2];
language2 = [args objectAtIndex:3];
languageRef1 = (TISInputSourceRef)[availableLanguages objectForKey:language1];
languageRef2 = (TISInputSourceRef)[availableLanguages objectForKey:language2];
if (languageRef1 != nil && languageRef2 != nil) {
chosenInput = ([language1 isEqualTo:currentName]) ? language2 : language1;
chosen = (TISInputSourceRef)[availableLanguages objectForKey:chosenInput];
}
else {
chosenInput = (languageRef1 == nil) ? language1 : language2;
chosen = nil;
}
}
else {
chosenInput = [args objectAtIndex:1];
chosen = (TISInputSourceRef)[availableLanguages objectForKey:chosenInput];
}
if (chosen) {
OSStatus err = TISSelectInputSource (chosen);
if (err)
printf("Could not change input language (error %i)\n", (int)err);
else
printf("Changed input language to %s\n", [chosenInput UTF8String]);
}
else {
printf("%s not available\n", [chosenInput UTF8String]);
}
}
CFRelease(current);
[pool release];
return 0;
}
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