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List of MessiahScript sub-routines provided by the engine.
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CheckForPickup | |
CheckAttached | |
CheckForPossesion | |
CheckBulletCollision | |
CheckBoneCollision | |
CheckActorCollision | |
CheckForGrab | |
AttachLockedActor | |
AttachToActor | |
CheckForVisual | |
WallBulb | |
DrawLaserBeam | |
CDPlay | |
CDStop | |
CDPause | |
CDResume | |
BonePointTrack | |
KeyObjTrigger | |
KeyObjActiveSegment | |
KeySpeed | |
EXPSet1 | |
EXPSet2 | |
LightBulb | |
ChangeAlpha | |
ReDrawActor | |
CheckConnections | |
CameraFollow | |
AICon | |
SubtractHealth | |
IsPickupClose | |
ModelAmbient | |
ChangeInventory | |
ForceRunning | |
SetParticleSetID | |
ThrowCharacter | |
CheckTriggers | |
ActivateButton | |
ExecuteActivateCode | |
pScale | |
pFlicControl | |
pColor | |
pAngle | |
pRotate | |
pTrans | |
pFader | |
pWeight | |
pScalar | |
AttachToColObjHeader | |
ToggleKey | |
pSinusx | |
pSinusy | |
CheckForDynamicCollision | |
PickNewNode | |
wCheckViewCollision | |
ClrPath | |
wCheckWeaponTarget | |
pLifeSpan | |
pCollision | |
pRebound | |
pColDeath | |
pRotateWithDir | |
pTridi | |
pKillWithActor | |
pSpawnFromStart | |
pFunc | |
MatrixCallback | |
pFlipUV | |
CheckForJumpPossesion | |
CheckFootCollision | |
pSinusz | |
PlaySequence | |
ChangeSniperMode | |
ActivateButtonSample | |
ToggleListenerSource | |
PlayerInput | |
LockCamera | |
GodModeStatus | |
EXPGet | |
PlaneTriggerQuadrant | |
SetKeyObjFrame | |
CheckTriggerObjFlag | |
MoveBackgroundObject | |
ChangeFog | |
DeadClassRank | |
ChangeTrigger | |
wUpdateBulletDamage | |
RandomizeAimMatrix | |
SaveAimMatrix | |
RestoreAimMatrix | |
FreeLook | |
DisplayObjectives | |
ClrAnalogValues | |
BlastObjCollisionCheck | |
GetNumbActorsInCurrentSet | |
ChangeCutScene | |
TransferPlayerToAttachActor | |
XRayModeController | |
SetBlendingMode | |
ClearBlendingModeChanges | |
SetSlowFastMotion | |
ClrSlowFastMotion | |
CalcTransMat | |
SearchForCloseActor | |
SetLockedOnActorToParent | |
ClrParentPtr | |
CopyParentFlags | |
DontBlowBattery | |
CDVol | |
WAVEVol | |
PauseToggle | |
KeyObjControl | |
ScreenShake | |
ScreenShakeStop | |
SniperKFObj | |
SetTriggerObjFlag | |
SetFlagsOnActiveActors | |
ClrFlagsOnActiveActors | |
RestoreOldHealth | |
PickupActor | |
GlobalAmbient | |
CDFade | |
ExplodeObject | |
ClrAllCollisionBuffers | |
ChangeRelativeSpeed | |
FadeToBlack | |
AutoTesselation | |
CheckColSphereOffset | |
FaceTriggerDirection | |
ActivateTrigger | |
ForceGlobalRealloc | |
CutSceneEnd | |
DetachReattachToPath | |
KillHarpoonHandler | |
TriggerBox | |
HUDTimerSet | |
RunScriptCode | |
ScriptCodeInitiated | |
LoadLevel | |
NoZoomExit | |
DeleteEntitiesAndActorsInSet | |
CDSwap | |
CDPlaySegment | |
CDForcePlay | |
DisplayHUD | |
DisplaySatanHUDToggle | |
MouseLookToggle | |
SetActorToPrevPos | |
RoomForDeposses | |
CleanUpWeapons | |
InterMessage | |
SetCamBulb | |
ForceLoadSet | |
DisplayFXPagesToggle | |
ClearDB | |
LoadPreloadDB | |
SavePreloadDB | |
RestoreLastHealth | |
AIVisionStatus | |
ClrAFlagAttached | |
ProcessScrollUV | |
ProcessKeyFrames | |
AIasktojoin | |
AIcheckfortarget | |
AIorder | |
AIreleasegroup | |
AIbreakfromgroup | |
AIjoinnewgroup | |
AIselecttarget | |
AIclrtarget | |
AIupdateAIvars | |
AIgrouppickdest | |
AIpickdest | |
AIcorrectforobstacles | |
AIcheckforonpath | |
AIcheckactorstates | |
AIcheckactorstatesneg | |
AIchecklogtrajectory | |
AIpicknewhidenode | |
AIclrhidenode | |
AIupdatetargetpos | |
AIcheckactordirections | |
AIcheckactoractions | |
AIchangefriendtoenemy | |
AIchangeenemytofriend | |
AIchangeplayertoenemy | |
AIcheckbulletorigin | |
AIcheckattachactionorigin | |
AIreinstateactoraiclass | |
AIlockedtoactorflag | |
AIalert | |
AIcheckforplayerone | |
AIfindpathwithspecificstate | |
AIfindpathwithspecificid | |
AIcalcdroidposition | |
AIupdatemovementvariables | |
AIchangemetoenemy | |
AIchangerank | |
AIexecutecodewithinradius | |
AIsetlockedonactortotarget | |
AIchangetargettoenemy | |
AIchangeclass | |
AIcheckvisionbuffer | |
AIclrpathid | |
AIremovetargetfromvisionbuffer | |
AItransfertargetfromfriend | |
AIQrunningagainstwall | |
AIsetnumberframesagainstwall | |
AIclrlockedactorenemyflag | |
AInrfriendsinset | |
AIsafetyradius |
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