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@culinko
Created January 5, 2016 17:37
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Foe Reaper + Imp Gang Boss
D 18:24:33.2681251 GameState.DebugPrintPower() - ACTION_START Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] BlockType=ATTACK Index=-1 Target=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1]
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=Fisker tag=NUM_FRIENDLY_MINIONS_THAT_ATTACKED_THIS_TURN value=1
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=35
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=29
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=ATTACKING value=1
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=NEXT_STEP value=MAIN_ACTION
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=STEP value=MAIN_COMBAT
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=Fisker tag=NUM_OPTIONS_PLAYED_THIS_TURN value=1
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] tag=DEFENDING value=1
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] tag=PREDAMAGE value=6
D 18:24:33.2681251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] tag=PREDAMAGE value=0
D 18:24:33.2691251 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=6 Info=1
D 18:24:33.2691251 GameState.DebugPrintPower() - Info[0] = [name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1]
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] tag=LAST_AFFECTED_BY value=35
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] tag=DAMAGE value=6
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=PREDAMAGE value=2
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=PREDAMAGE value=0
D 18:24:33.2691251 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=2 Info=1
D 18:24:33.2691251 GameState.DebugPrintPower() - Info[0] = [name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2]
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=LAST_AFFECTED_BY value=29
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=DAMAGE value=2
D 18:24:33.2691251 GameState.DebugPrintPower() - ACTION_START Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] BlockType=TRIGGER Index=0 Target=0
D 18:24:33.2691251 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Arcane Golem id=23 zone=PLAY zonePos=6 cardId=EX1_089 player=1] tag=ZONE_POSITION value=7
D 18:24:33.2691251 GameState.DebugPrintPower() - FULL_ENTITY - Creating ID=74 CardID=BRM_006t
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=EXHAUSTED value=1
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=HEALTH value=1
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=ATK value=1
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=COST value=1
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=ZONE value=PLAY
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=CONTROLLER value=1
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=ENTITY_ID value=74
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=CARDTYPE value=MINION
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=ZONE_POSITION value=6
D 18:24:33.2691251 GameState.DebugPrintPower() - tag=CREATOR value=29
D 18:24:33.2691251 GameState.DebugPrintPower() - ACTION_END
D 18:24:33.2691251 GameState.DebugPrintPower() - ACTION_START Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] BlockType=TRIGGER Index=0 Target=0
D 18:24:33.2691251 GameState.DebugPrintPower() - META_DATA - Meta=TARGET Data=0 Info=2
D 18:24:33.2691251 GameState.DebugPrintPower() - Info[0] = [name=Brann Bronzebeard id=11 zone=PLAY zonePos=4 cardId=LOE_077 player=1]
D 18:24:33.2701252 GameState.DebugPrintPower() - Info[1] = 74
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brann Bronzebeard id=11 zone=PLAY zonePos=4 cardId=LOE_077 player=1] tag=PREDAMAGE value=6
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brann Bronzebeard id=11 zone=PLAY zonePos=4 cardId=LOE_077 player=1] tag=PREDAMAGE value=0
D 18:24:33.2701252 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=6 Info=1
D 18:24:33.2701252 GameState.DebugPrintPower() - Info[0] = [name=Brann Bronzebeard id=11 zone=PLAY zonePos=4 cardId=LOE_077 player=1]
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brann Bronzebeard id=11 zone=PLAY zonePos=4 cardId=LOE_077 player=1] tag=LAST_AFFECTED_BY value=35
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Brann Bronzebeard id=11 zone=PLAY zonePos=4 cardId=LOE_077 player=1] tag=DAMAGE value=6
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=74 tag=PREDAMAGE value=6
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=74 tag=PREDAMAGE value=0
D 18:24:33.2701252 GameState.DebugPrintPower() - META_DATA - Meta=DAMAGE Data=6 Info=1
D 18:24:33.2701252 GameState.DebugPrintPower() - Info[0] = 74
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=74 tag=LAST_AFFECTED_BY value=35
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=74 tag=DAMAGE value=6
D 18:24:33.2701252 GameState.DebugPrintPower() - ACTION_END
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=NUM_ATTACKS_THIS_TURN value=1
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=EXHAUSTED value=1
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_ATTACKER value=0
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=PROPOSED_DEFENDER value=0
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Foe Reaper 4000 id=35 zone=PLAY zonePos=6 cardId=GVG_113 player=2] tag=ATTACKING value=0
D 18:24:33.2701252 GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Imp Gang Boss id=29 zone=PLAY zonePos=5 cardId=BRM_006 player=1] tag=DEFENDING value=0
D 18:24:33.2701252 GameState.DebugPrintPower() - ACTION_END
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