Skip to content

Instantly share code, notes, and snippets.

@curious-username
Created December 26, 2021 03:48
Show Gist options
  • Save curious-username/276b706dd9ddd15b8e689b8f1870fec3 to your computer and use it in GitHub Desktop.
Save curious-username/276b706dd9ddd15b8e689b8f1870fec3 to your computer and use it in GitHub Desktop.
dodge enemy variables
private float _speed = 4.0f;
private bool _isPlayerLaserSpawned = false;
private bool _fireLaser = true;
private Laser _playerLaser;
[SerializeField]
private GameObject _enemyLaser, _explosionObject;
private float _speedMultiplyer = 1.0f;
private Vector3 _direction = Vector3.down;
private Player _player;
private GameObject _explosionAudioObject;
private AudioSource _explosionSound;
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment