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C/C++ Plan

Learning C

Topic: Introduction to C Programming

Book: "C Programming Absolute Beginner's Guide (3rd Edition)" by Greg Perry and Dean Miller Objectives: Learn about the basics of C programming, including syntax, data types, and control flow. Practice writing simple C programs to understand the fundamental concepts.

Topic: C Programming Basics

Book: "C Programming Language" by Brian W. Kernighan and Dennis M. Ritchie Objectives: Deepen your understanding of C programming by learning about arrays, functions, and pointers. Practice coding exercises to strengthen your skills in using these concepts. Gain knowledge of standard C library functions and how to use them in your programs.

Topic: Pointers and Memory Management in C

Book: "Understanding and Using C Pointers" by Richard Reese Objectives: Focus on pointers, one of the most critical and powerful features of C. Learn about memory management in C, including dynamic memory allocation and deallocation. Practice using pointers and memory management techniques in practical examples and projects.

Topic: C File I/O and Strings

Book: "C Programming Absolute Beginner's Guide (3rd Edition)" by Greg Perry and Dean Miller Objectives: Understand file input/output (I/O) operations in C, including reading from and writing to files. Learn how to manipulate strings in C, including string handling functions. Practice working with files and strings in real-world scenarios, such as reading and writing data to files, processing text files, and string manipulation.

Topic: Advanced C Concepts

Book: "C Programming: A Modern Approach, Second Edition" by K.N. King Objectives: Dive into more advanced concepts in C, such as structs, unions, and bitwise operations. Learn about advanced topics like pointers to functions, function pointers, and recursion. Practice applying advanced C concepts in practical projects to solidify your understanding.

Topic: Debugging and Error Handling in C

Book: "Debugging C: Troubleshooting for Programmers" by Robert Ward Objectives: Learn effective debugging techniques in C, including using debuggers, error handling, and troubleshooting strategies. Understand common debugging challenges and how to overcome them. Practice debugging C programs, identifying and fixing common bugs, and improving code quality.

Final Project -Project Title: Library Management System

Objective:

Develop a library management system using C programming language that allows users to manage books, borrowers, and transactions in a library. Project Description:

Implement a menu-driven user interface that allows users to interact with the library system through options such as adding, modifying, and deleting books, borrowers, and transactions. Implement data structures and algorithms to efficiently store and manage information about books, borrowers, and transactions, such as arrays, linked lists, and hash tables. Implement file I/O operations to read and write data to and from external files, such as book and borrower information. Implement basic library management functionalities, such as book checkout, book return, borrower registration, and borrower information retrieval. Implement additional advanced features, such as book search, borrower history, overdue book notification, and transaction log. Implement error handling and input validation to ensure the correctness and reliability of the library management system. Test the library management system with various scenarios and validate its functionality, usability, and performance. Learning Objectives:

Apply C programming concepts, such as data types, arrays, pointers, functions, and file I/O, in a real-world application. Gain hands-on experience with implementing a complete software system from scratch, including user interface, data storage, and application logic. Understand the importance of data structures and algorithms in managing large-scale information in a real-world application. Develop skills in error handling, input validation, and debugging to ensure the reliability and correctness of a software system. Enhance problem-solving, critical thinking, and software development skills through a practical and comprehensive project.

Learning C++

Topic: Introduction to C++ Programming

Book: "C++ Primer (5th Edition)" by Stanley B. Lippman, Josée Lajoie, and Barbara E. Moo Objectives: Learn about the basics of C++ programming, including syntax, data types, and control flow. Practice writing simple C++ programs to understand the fundamental concepts.

Topic: C++ Programming Basics

Book: "C++ Primer (5th Edition)" by Stanley B. Lippman, Josée Lajoie, and Barbara E. Moo Objectives: Deepen your understanding of C++ programming by learning about classes, objects, and inheritance. Practice coding exercises to strengthen your skills in using these concepts. Gain knowledge of standard C++ library functions and how to use them in your programs.

Topic: C++ Standard Library and STL

Book: "The C++ Standard Library: A Tutorial and Reference" by Nicolai M. Josuttis Objectives: Learn about the C++ Standard Library, including containers, algorithms, and iterators. Gain proficiency in using the Standard Template Library (STL) for common programming tasks. Practice implementing data structures and algorithms using the C++ Standard Library.

Topic: C++ Object-Oriented Programming

Book: "Effective C++: 55 Specific Ways to Improve Your Programs and Designs" by Scott Meyers Objectives: Dive into more advanced object-oriented programming (OOP) concepts in C++, including polymorphism, encapsulation, and abstraction. Learn about best practices for writing efficient and effective C++ code. Practice applying advanced OOP concepts in practical projects to solidify your understanding.

Topic: C++ Memory Management and Smart Pointers

Book: "Modern C++ Design: Generic Programming and Design Patterns Applied" by Andrei Alexandrescu Objectives: Understand memory management in C++, including stack vs heap, memory allocation, and deallocation. Learn about smart pointers and their role in modern C++ memory management. Practice using smart pointers and memory management techniques in practical examples and projects.

Topic: C++ Templates and Advanced Features

Book: "C++ Templates: The Complete Guide" by David Vandevoorde and Nicolai M. Josuttis Objectives: Explore advanced C++ features such as templates, metaprogramming, and template metaprogramming. Learn how to write generic code and implement generic algorithms using C++ templates. Practice writing template-based code and implementing advanced C++ features in practical projects.

Topic: Final Project Project Title: "Library Management System in C++"

Project Description: In this project, you will design and develop a simple library management system using C++ to manage books, users, and borrowing/returning of books in a library.

You will start by designing the data model for the library system, including defining classes for books, users, and transactions. You will also design the user interface for interacting with the library system, such as menu-driven options for adding books, adding users, borrowing books, returning books, and viewing the status of books and users.

Next, you will implement the library system using C++ and OOP principles, including creating classes for books, users, and transactions, implementing functions for adding books, adding users, borrowing books, returning books, and updating the status of books and users.

You will also apply best practices for software development, such as error handling, input validation, and code organization. Additionally, you can enhance the system by incorporating features like data persistence (e.g., file I/O), user authentication, and search functionality.

Finally, you will test and debug the library system to ensure its functionality and usability, and create a working demonstration of the system to showcase your skills and achievements.

Project Objectives:

Design and implement a library management system using C++ and OOP concepts. Implement functions for adding books, adding users, borrowing books, returning books, and updating the status of books and users. Apply best practices for software development, such as error handling, input validation, and code organization. Enhance the system with additional features like data persistence, user authentication, and search functionality. Test and debug the library system to ensure its functionality and usability.

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