Created
December 26, 2021 04:19
-
-
Save curious-username/cf47dd6f3134e8a9b9dc5a7022464030 to your computer and use it in GitHub Desktop.
dodgeenemy method
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
private void DodgeEnemy() | |
{ | |
_dodgeEnemy = GameObject.Find("Dodge_Enemy"); | |
if (_dodgeEnemy != null) | |
{ | |
_dodgeEnemy.GetComponent<DodgeEnemy>().PlayerLaserSpawned(); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment