Skip to content

Instantly share code, notes, and snippets.

@cwervo
Created June 27, 2018 14:46
Show Gist options
  • Save cwervo/28c71a801b26a170da0e64dfd8afe6a5 to your computer and use it in GitHub Desktop.
Save cwervo/28c71a801b26a170da0e64dfd8afe6a5 to your computer and use it in GitHub Desktop.
A small three.js template to inject Emscripten into
let scene,
camera,
renderer,
cube;
function init () {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const geometry = new THREE.BoxGeometry( 1, 1, 1 );
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
cube = new THREE.Mesh( geometry, material );
scene.add( cube );
camera.position.z = 5;
animate();
}
function animate() {
requestAnimationFrame( animate );
cube.rotation.x += 0.1;
cube.rotation.y += 0.1;
renderer.render( scene, camera );
};
init();
<html>
<head>
<title>My first three.js app</title>
<style>
body { margin: 0; }
canvas { width: 100%; height: 100% }
</style>
</head>
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/93/three.min.js"></script>
<script src="fungi.js"></script>
</body>
</html>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment