From Memory:
- Set project external settings to include meta files (hidden)
- Set project to save scenes and project files as text (not binary)
Use .gitignore
included
# .gitignore File | |
/[Ll]ibrary/ | |
/[Tt]emp/ | |
/[Oo]bj/ | |
/[Bb]uild/ | |
/[Bb]uilds/ | |
/Assets/AssetStoreTools* | |
# Set your output directory to ignore | |
/[Oo]utput/ | |
# Autogenerated VS/MD solution and project files | |
ExportedObj/ | |
*.csproj | |
*.unityproj | |
*.sln | |
*.suo | |
*.tmp | |
*.user | |
*.userprefs | |
*.pidb | |
*.booproj | |
*.svd | |
# Unity3D generated meta files | |
*.pidb.meta | |
# Unity3D Generated File On Crash Reports | |
sysinfo.txt | |
# Builds | |
*.apk | |
*.unitypackage |