Created
February 15, 2023 20:00
Make sheathe weapon cvar description match settings menu name
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diff --git game/gamesys/SysCvar.cpp game/gamesys/SysCvar.cpp | |
index 7250eb4..3e0d253 100644 | |
--- game/gamesys/SysCvar.cpp | |
+++ game/gamesys/SysCvar.cpp | |
@@ -271,7 +271,7 @@ idCVar cv_tdm_toggle_creep( "tdm_toggle_creep", "0", CVAR_GAME | CVAR_ | |
// #6232: Player choice of sheathe key behavior | |
idCVar cv_tdm_toggle_sheathe( | |
"tdm_toggle_sheathe", "0", CVAR_GAME | CVAR_BOOL | CVAR_ARCHIVE, | |
- "Which 'put away weapons' behavior?\n" | |
+ "Which 'sheathe weapon' behavior?\n" | |
" 0 --- only sheathe weapon (TDM original)\n" | |
" 1 --- toggle between sheathing and equipping weapon (TDM 2.03-2.10)" | |
); |
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