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Make sheathe weapon cvar description match settings menu name
diff --git game/gamesys/SysCvar.cpp game/gamesys/SysCvar.cpp
index 7250eb4..3e0d253 100644
--- game/gamesys/SysCvar.cpp
+++ game/gamesys/SysCvar.cpp
@@ -271,7 +271,7 @@ idCVar cv_tdm_toggle_creep( "tdm_toggle_creep", "0", CVAR_GAME | CVAR_
// #6232: Player choice of sheathe key behavior
idCVar cv_tdm_toggle_sheathe(
"tdm_toggle_sheathe", "0", CVAR_GAME | CVAR_BOOL | CVAR_ARCHIVE,
- "Which 'put away weapons' behavior?\n"
+ "Which 'sheathe weapon' behavior?\n"
" 0 --- only sheathe weapon (TDM original)\n"
" 1 --- toggle between sheathing and equipping weapon (TDM 2.03-2.10)"
);
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