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  | twitter.com##div[aria-label^="Timeline: Trending now"] | |
| twitter.com##div[data-testid^="DMDrawer"] | 
  
    
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  | { | |
| "createdBy": "Redirector v3.5.3", | |
| "createdAt": "2022-03-18T16:24:16.405Z", | |
| "redirects": [ | |
| { | |
| "description": "Youtube Shorts", | |
| "exampleUrl": "https://www.youtube.com/shorts/TwFTdDTkmK8", | |
| "exampleResult": "https://www.youtube.com/watch?v=TwFTdDTkmK8", | |
| "error": null, | |
| "includePattern": "https://www.youtube.com/shorts/*", | 
  
    
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  | map $http_upgrade $connection_upgrade { | |
| default upgrade; | |
| '' close; | |
| } | |
| server { | |
| server_name my.website.here; | |
| # point to Lightspeed-react instance | |
| location / { | 
  
    
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  | 24 40 03 00 0F 00 40 01 01 00 01 42 42 43 43 C4 | |
| 44 05 C4 04 C4 0F C4 02 0A 03 C3 01 0E 0C 08 0D | |
| 07 09 06 0B AA AB 48 75 EB B8 9C AA 0F FD 85 FA | |
| 4F 57 17 E9 79 E7 49 7C 5F 67 FD 47 FE 9C EE 24 | |
| FD ED 5F 46 94 57 7C 66 49 0B 40 84 0F AB 2B FA | |
| 57 67 24 DC A1 9F EC FF 2A 3E 54 F1 AD AB 52 C5 | |
| BE F2 75 91 82 81 2B D6 D6 8B 80 65 76 F2 3F EC | |
| 61 FF 1F 75 59 59 75 FC A2 24 D7 D6 0A 65 3C 11 | |
| E3 B3 66 A4 F9 5F 8E FF F9 BA FA 7F 10 A7 92 73 | |
| 6E 39 4C 21 7F 9C 7F C4 FF AD FC B8 33 AE EE E2 | 
  
    
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  | #include <genesis.h> | |
| const u16 PITCHES[12] = { | |
| 617,653,692,733,777,823,872,924,979,1037,1099,1164 | |
| }; | |
| struct { | |
| u8 msb[12]; | |
| u8 lsb[12]; | |
| } pitchTable; | 
  
    
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  | /* | |
| periodically change the height (Y) of an object as it moves along the X or Z axis | |
| (i.e., camera bob) | |
| assumes you already have another script or function to move the object along X or Z | |
| */ | |
| class Bob : MonoBehaviour { | |
| public float Amplitude = 0.3f; // the height of the bobbing effect | |
| public float Wavelength = 1f; // how far the thing moves before the bob restarts | |
| private Vector3 lastPosition; | 
  
    
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  | using System; | |
| using System.Collections.Generic; | |
| class Graph : Dictionary<int,List<int>>{ | |
| public bool IsAccessible(int n1, int n2){ | |
| List<int> connections; | |
| if (this.TryGetValue(n1, out connections)){ | |
| foreach (int i in connections){ | |
| if (i == n2){ | 
  
    
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  | tree = {'passage': [{'text':'this is some text'}, | |
| {'text':'this is some more text'}, | |
| {'strong': [{'text':'some bold text'}, | |
| {'link':[{'text':'some bold linked text'},{'italic':[{'text':'some italic linked bold text'}]}]}]}]} | |
| subpassages = [] | |
| def traverse(t, formatting=[]): | |
| f = formatting[:] #prevent changes by reference | |
| key = t.keys()[0] | |
| if key == "text": | 
  
    
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  | #include <genesis.h> | |
| const u16 PITCHES[12] = { | |
| 617,653,692,733,777,823,872,924,979,1037,1099,1164 | |
| }; | |
| struct { | |
| u8 msb[12]; | |
| u8 lsb[12]; | |
| } pitchTable; | 
  
    
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  | //local.js start | |
| /* | |
| a couple twee macros for basic css operations; | |
| real javascript programmers should feel free to improve this | |
| ps: i found these articles to be quite helpful: | |
| http://eturnerx.blogspot.com/search/label/tweecode | |
| http://www.lifeinneon.com/2013/01/17/reset-post-mortem/ | |