Created
April 1, 2020 18:59
-
-
Save damien/61bab2f86b9942ca8711ae0a9a0f34a5 to your computer and use it in GitHub Desktop.
Git log after git subtree split+add
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
damien@Apollonius ~/workspace/Cataclysm-DDA [dinomod-subtree] | |
± % git log --oneline --decorate -- data/mods/DinoMod | wc -l | |
54 | |
damien@Apollonius ~/workspace/Cataclysm-DDA [dinomod-subtree] | |
± % git log --oneline --decorate -- data/mods/DinoMod | cat | |
2b43ec698b (HEAD -> dinomod-subtree, origin/dinomod-subtree) Add 'data/mods/DinoMod/' from commit '0d385a83106bec4a9fc73d5576fe5b61974d0db9' | |
bfa16029be Prepare DinoMod for git subtree inclusion | |
5d76bd145b Aftershock and dinomod monsters name to object (#38963) | |
47499c5055 Change maintainer of DinoMod to @damien (#37490) | |
4d28f3ec18 (tag: cdda-jenkins-b10267) Obsolete mods (#37272) | |
389a598081 Replace weight int with string in mods | |
763fb6f298 Remove unused members from JSON data | |
4f175f7919 Mod cleanup: Fix special attacks and death functions (#36186) | |
22586dab60 (tag: cdda-jenkins-b10019) Mod cleanup: Assorted mapgen fixes (2019-12-17) (#36187) | |
4ab1657dc2 Add ids to item snippets | |
b847fa0d4c Monster plural names | |
d0014a80c3 update fieldoffice.json | |
033a8d427c Migrated symbols from long to string (overmap terrain - mods) | |
21546523bc update mainlined mods to new weighting | |
caa0f1ccf2 Linted files from DinoMod | |
04482c260a monsters: autocalculate monster difficulty | |
0b3bb5dd63 dinomod harvest entries | |
3508d80b5d Monster weight / volume granularity (#25631) | |
2c6f191ad8 DinoMod monster spawnlist cleanup | |
243c9b6e85 Normalize color names in `mods` folder | |
8d07a268ec Update styling to reflect the new backtracking feature. Add mapgen as a styling example. | |
d96b8ac026 Kill some tabs. | |
f4096f9568 Brings DinoMod back online. Dinos are warm blooded, compies have been nerfed to match turkeys. The dinos are in the sewers. Compies and eoraptors added to GROUP_SAFE monster group so they should pop up in some new places. The | |
dinos must flow. -LyleSY | |
d87f04fb77 Update flags | |
1d1517f86c Replace boolean fields with flags (except rotation) | |
7b86ebd6d9 Overmap overhaul (step 4) (#19518) | |
dd5ecc7ab6 Initial implementation of DDA content pack | |
9891e73bef Simplify specification of mod content paths | |
5ac9e91b5f Skip validation of obsolete mods (#19124) | |
4fa92c9420 Update dinosuar butcher yields | |
473906c62d Overhaul mod support (part 1) (#19054) | |
d720abb0f1 More snippet/flier entries for mods | |
6951b82e18 Remove unused monster flags MF_VIS[12345]0 | |
6614e9481b Split out PATH_AVOID_DANGER | |
2775a8652a Expunge vermin feature. | |
eef6e74078 Fix some invalid monster data: | |
3390f9d49e Fix flags in DinoMod | |
e5a029c69b Fix all the tabs | |
8680e58d6d Put mods into categories. | |
4403c90faa Adds normal wasps | |
ba1b3c011b Overlays now work on lists of regions | |
1f9bdc50e7 Updating mods to use regional_overlay instead of replacing entire regional_map_settings | |
f89973a431 Merge remote-tracking branch 'origin/pr/11895' | |
b0ef3bd48c Replace "place_toilets" with "toilets" in mapgen data: | |
dcd096ddf2 Port placing of item/monster groups and vehicles to new system. | |
863c290c20 Port the mapgen placing of "specials" to the new system: | |
581c32531e Update monster jsons for monfactions | |
5a31125fa0 More punctuation fixes. | |
cc9ee62ab7 Mod update | |
1da9841a26 TABPOCALYPSE\! | |
de543107fd added toilet specials to json maps | |
31016161ce correct path of dino mod | |
4a4ac7ad8c ZD id synchro, blob tweaking | |
10784c7a57 Added data/mods folder. Moved dinomod to new mods folder. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment