Skip to content

Instantly share code, notes, and snippets.

View damson's full-sized avatar

Damien DAGNET damson

View GitHub Profile
@wojteklu
wojteklu / clean_code.md
Last active May 17, 2024 20:37
Summary of 'Clean code' by Robert C. Martin

Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.


General rules

  1. Follow standard conventions.
  2. Keep it simple stupid. Simpler is always better. Reduce complexity as much as possible.
  3. Boy scout rule. Leave the campground cleaner than you found it.
  4. Always find root cause. Always look for the root cause of a problem.

Design rules

@staltz
staltz / introrx.md
Last active May 17, 2024 07:59
The introduction to Reactive Programming you've been missing
@zthxxx
zthxxx / Activate Office 2019 for macOS VoL.md
Last active May 16, 2024 12:55
crack activate Office on mac with license file
@chrisbanes
chrisbanes / SystemUiHelper.java
Last active March 2, 2024 18:57
SystemUiHelper
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@dlew
dlew / themes-debug.xml
Last active March 1, 2024 15:46
With the new theming in AppCompat, a lot of assets are tinted automatically for you via theme attributes. That has often led me to wonder "where the hell did this color come from?" You can replace your normal theme with this debug theme to help figure out the source of that color.
<!-- You can change the parent around to whatever you normally use -->
<style name="DebugColors" parent="Theme.AppCompat">
<!-- System colors -->
<item name="android:windowBackground">@color/__debugWindowBackground</item>
<item name="android:colorPressedHighlight">#FF4400</item>
<item name="android:colorLongPressedHighlight">#FF0044</item>
<item name="android:colorFocusedHighlight">#44FF00</item>
<item name="android:colorActivatedHighlight">#00FF44</item>
@julianshen
julianshen / CircleTransform.java
Last active November 6, 2023 12:47
CircleTransform for Picasso
/*
* Copyright 2014 Julian Shen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
@JakeWharton
JakeWharton / OkHttpStack.java
Created May 21, 2013 01:14
A `HttpStack` implementation for Volley that uses OkHttp as its transport.
import com.android.volley.toolbox.HurlStack;
import com.squareup.okhttp.OkHttpClient;
import java.io.IOException;
import java.net.HttpURLConnection;
import java.net.URL;
/**
* An {@link com.android.volley.toolbox.HttpStack HttpStack} implementation which
* uses OkHttp as its transport.
*/
@jgilfelt
jgilfelt / CurlLoggingInterceptor.java
Created January 9, 2016 15:34
An OkHttp interceptor that logs requests as curl shell commands
/*
* Copyright (C) 2016 Jeff Gilfelt.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
/*
* Copyright 2016 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
public Bitmap blurBitmap(Bitmap bitmap){
//Let's create an empty bitmap with the same size of the bitmap we want to blur
Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
//Instantiate a new Renderscript
RenderScript rs = RenderScript.create(getApplicationContext());
//Create an Intrinsic Blur Script using the Renderscript
ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));