Created
March 8, 2014 03:42
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Rotation Matrix
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def cos *args | |
Math.cos(*args) | |
end | |
def sin *args | |
Math.sin(*args) | |
end | |
def funky_func(theta) | |
proc do |x, y| | |
[cos(theta) * x + -1 * sin(theta) * y, sin(theta) * x + cos(theta) * y] | |
end | |
end | |
describe "math and stuff" do | |
let(:theta) { rand * Math::PI / 2 } | |
it "rotates into the first quadrant" do | |
x, y = funky_func(theta).(1, 0) | |
expect(x).to be_within(0.01).of(cos(theta)) | |
expect(y).to be_within(0.01).of(sin(theta)) | |
end | |
it "rotates into the second quadrant" do | |
x, y = funky_func(theta).(0, 1) | |
expect(x).to be_within(0.01).of(-1 * sin(theta)) | |
expect(y).to be_within(0.01).of(cos(theta)) | |
end | |
it "does other stuff" do | |
x, y = funky_func(Math::PI/2).(0.5, 0.5) | |
expect(x).to be_within(0.01).of(-0.5) | |
expect(y).to be_within(0.01).of(0.5) | |
end | |
end |
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