Created
December 10, 2020 23:28
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Rename function in object code
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#include <stdio.h> | |
#include <execinfo.h> | |
#include <signal.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
void handler(int sig) { | |
void *array[10]; | |
size_t size; | |
// get void*'s for all entries on the stack | |
size = backtrace(array, 10); | |
// print out all the frames to stderr | |
fprintf(stderr, "Error: signal %d:\n", sig); | |
backtrace_symbols_fd(array, size, STDERR_FILENO); | |
exit(1); | |
} | |
// will be renamed to v.foo | |
void v_foo() { | |
int *foo = (int*)-1; // make a bad pointer | |
printf("%d\n", *foo); // causes segfault | |
} | |
void bar() { v_foo(); } | |
void foo() { bar(); } | |
int main(int argc, char* argv[]) { | |
signal(SIGSEGV, handler); // install our handler | |
foo(); // this will call foo, bar, and baz. baz segfaults. | |
return 0; | |
} |
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// gcc -g -O -c main. | |
// v run main.v | |
// gcc -g -rdynamic main.o -o main | |
// ./main => f_foo is v.foo in error | |
import os | |
fn main() { | |
to_replace := 'v_foo' | |
replace_to := 'v.foo' | |
mut elf := os.read_bytes('main.o')? | |
mut new_elf := []byte{} | |
for i := 0; i < elf.len; i++ { | |
c := elf[i] | |
if c == to_replace[0] { | |
mut found := true | |
if i + to_replace.len > elf.len { | |
break | |
} | |
for j in 0 .. to_replace.len { | |
c2 := elf[i + j] | |
cr := to_replace[j] // current character which should be replaced | |
if c2 != cr { | |
found = false | |
break | |
} | |
} | |
if found { | |
// insert new ones | |
new_elf << replace_to.bytes() | |
i += to_replace.len - 1 | |
} else { | |
new_elf << c | |
} | |
} else { | |
new_elf << c | |
} | |
} | |
os.write_file_array('main.o', new_elf)? | |
} |
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