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@danielhawkes
Created June 5, 2011 15:39
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Ballpaper Text Resources
app_name = BallPaper
app_description = Simulates a set of multi-coloured balls.
menuHeader = Settings
menuPhysicsHeader = Settings > Physics
menuGraphicsHeader = Settings > Graphics
menuMiscHeader = Settings > Misc.
themes_title = Settings > Themes
version_number = 1.5.4
sdCardSaveButtonEnabled = Save
sdCardSaveButtonDisabled = SD card is not available
HSVApickerHue = Hue
HSVAPickerSat = Sat.
HSVAPickerValue = Value
HSVAPickerAlpha = Alpha
genericCancel = Cancel
genericConfirm = OK
genericDelete = Delete
menuGraphics = Graphics
menuPhysics = Physics
menuThemes = Themes
menuThemesSummary = Save and restore configurations
menuMisc = Misc.
menuMiscSummary = Other Settings
menuHelpMode = Help mode
menuMisc.Rendering = Rendering
menuMisc.Rendering.frameRateCap = Frame Rate Limit
menuMisc.Rendering.antiAliasing = Anti-Aliasing
menuMisc.Rendering.antiAliasingSummary = Turning off will make a big difference to speed on phones with slower GPUs. Use the debug mode to find out if performance is limited by drawing.
menuMisc.Rendering.menuShortcut = Menu Shortcut
menuMisc.Rendering.menuShortcutSummary = Disable this if it interferes with your homescreen setup.
menuMisc.Debug = Debug
menuMisc.Debug.debugMode = Debug Mode
menuMisc.Debug.debugModeSummary = Shows additional information on screen.
menuMisc.Debug.drawBoundaries = Draw Boundaries
menuMisc.Debug.drawBoundariesSummary = Displays the \'walls\' the balls are constrained by.
menuMisc.Debug.showBallPositions = Show Ball Positions
menuMisc.Debug.showBallPositionsSummary = Show position and velocity info for each ball. Note: Major performance hit with large number of balls.
menuMisc.Calibration = Calibration
menuMisc.Calibration.calibrate = Calibrate Accelerometer
menuMisc.Calibration.calibrateSummaryOn = Calibrating...
menuMisc.Calibration.calibrateSummaryOff = Place phone on flat surface and leave for ~10 seconds.
menuPhysics.BallPhysics = Ball Physics
menuPhysics.BallPhysics.speed = Speed
menuPhysics.BallPhysics.gravity = Gravity
menuPhysics.BallPhysics.collisionElasticity = Collision Elasticity
menuPhysics.BallPhysics.friction = Friction
menuPhysics.BallPhysics.ballCollisions = Ball Collisions
menuPhysics.BallPhysics.ballCollisionsSummaryOff = Disabled. Balls will not collide.
menuPhysics.BallPhysics.ballCollisionsSummaryOn = Enabled.
menuPhysics.BallPhysics.touchControl = Touch Control
menuPhysics.BallPhysics.touchControlSummary = Allows you to throw the balls with gestures.
menuPhysics.BallPhysics.renewOnResume = Reset Positions
menuPhysics.BallPhysics.renewOnResumeSummary = Reset ball positions on each return to home screen.
menuGraphics.Balls = Balls
menuGraphics.Balls.number = Number
menuGraphics.Balls.size = Size
menuGraphics.Colors = Colors
menuGraphics.Colors.backgroundColor = Background Color
menuGraphics.Colors.ballColor = Ball Color
menuGraphics.Colors.ballColorVariety = Ball Color Variety
menuGraphics.Colors.ballBrightnessVariety = Ball Brightness Variety
menuGraphics.Colors.cycleBallColors = Cycle Ball Colors
menuGraphics.Colors.cycleBallColorsSummaryOff = Colors will remain constant.
menuGraphics.Colors.cycleBallColorsSummaryOn = Colors will cycle through spectrum.
menuGraphics.RenderingOptions = Rendering Options
menuGraphics.RenderingOptions.vignetting = Vignetting
menuGraphics.RenderingOptions.vignettingSummary = Darkens the image towards the edges. Has a big impact on frame rate.
menuGraphics.RenderingOptions.ballFill = Ball Fill %
menuGraphics.RenderingOptions.ballTrailLength = Ball Trail Length
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