Created
May 21, 2015 18:06
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Herança Javascript
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// No Node.js é melhor usar o Util.inherits (https://nodejs.org/docs/latest/api/util.html#util_util_inherits_constructor_superconstructor) | |
var __extends = this.__extends || function (d, b) { | |
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; | |
function __() { this.constructor = d; } | |
__.prototype = b.prototype; | |
d.prototype = new __(); | |
}; | |
var Animal = (function () { | |
function Animal(name) { | |
this.name = name; | |
} | |
Animal.prototype.move = function (meters) { | |
alert(this.name + " moved " + meters + "m."); | |
}; | |
return Animal; | |
})(); | |
var Snake = (function (_super) { | |
__extends(Snake, _super); | |
function Snake(name) { | |
_super.call(this, name); | |
} | |
Snake.prototype.move = function () { | |
alert("Slithering..."); | |
_super.prototype.move.call(this,5); | |
}; | |
return Snake; | |
})(Animal); | |
var Horse = (function (_super) { | |
__extends(Horse, _super); | |
function Horse(name) { | |
_super.call(this, name); | |
} | |
Horse.prototype.move = function () { | |
alert("Galloping..."); | |
_super.prototype.move.call(this, 45); | |
}; | |
return Horse; | |
})(Animal); | |
var sam = new Snake("Sammy the Python"); | |
var tom = new Horse("Tommy the Palomino"); | |
sam.move(); | |
tom.move(34); |
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