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@danlark1
Last active January 11, 2020 23:11
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// This macro is the "source of truth" for the list of supported flag types we
// expect to perform lock free operations on. Specifically it generates code,
// a one argument macro operating on a type, supplied as a macro argument, for
// each type in the list.
#define ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(A) \
A(bool) \
A(short) \
A(unsigned short) \
A(int) \
A(unsigned int) \
A(long) \
A(unsigned long) \
A(long long) \
A(unsigned long long) \
A(double) \
A(float)
constexpr int64_t AtomicInit() { return 0xababababababababll; }
class FlagImpl {
...
// Init this atomic with some garbage where
// the collisions are negligible.
std::atomic<int64_t> atomic_{AtomicInit()};
...
};
void FlagImpl::StoreAtomic() {
// Get the size of a type.
size_t data_size = Sizeof(op_);
// If it fits into the word on 64 bit systems.
if (data_size <= sizeof(int64_t)) {
int64_t t = 0;
// Copy it inside this atomic.
std::memcpy(&t, cur_, data_size);
atomic_.store(t, std::memory_order_release);
}
}
template <typename T>
bool AtomicGet(T* v) const {
// Load the byte representation.
const int64_t r = atomic_.load(std::memory_order_acquire);
// If it is not atomic init which means that the atomic
// value was initialized with something but not a garbage.
if (r != flags_internal::AtomicInit()) {
// Copy it inside the value.
// Compilers are very smart enough to generate
// couple of cmov, mov instructions when the memcpy size is known.
std::memcpy(v, &r, sizeof(T));
// Return that we successfully returned a true value depending
// on a "garbage heuristic".
return true;
}
// In that case we do believe that the flag was not yet initialized.
return false;
}
#define ABSL_FLAGS_ATOMIC_GET(T) \
T GetFlag(const absl::Flag<T>& flag) { \
T result; \
/* Try to get the heuristic */ \
if (flag.AtomicGet(&result)) { \
/* If it was initialized, return*/ \
return result; \
} \
/* Use slow mutex holding impl */ \
return flag.Get(); \
}
ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(ABSL_FLAGS_ATOMIC_GET)
// For other types use mutex holding implementation.
template <typename T>
ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
return flag.Get();
}
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