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enum DisplayOrientation : CGFloat{
case WideScreen = 0
case Portrait = 1.5707963268
case UpsideDown = 3.1415926536
case PortraitUpsideDown = 4.7123889804
}
enum DisplayOrientation : CGFloat{
case WideScreen = 0
case Portrait = 1.5707963268
case UpsideDown = 3.141592653
case PortraitUpsideDown = 4.7123889804
}
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