Libcurl requires openssl and zlib to be fully operationnal
- Step 1 : cross compile zlib
- Step 2 : cross compile openssl
- Step 3 : cross compile curl with zlib/openssl external link
Prerequisites :
In gitbash: | |
PreReqs: | |
Git Bash: https://git-scm.com/download/win | |
WinGet - https://learn.microsoft.com/en-us/windows/package-manager/winget/ | |
winget install GnuPG.GnuPG | |
gpg --version | |
gpg --default-new-key-algo rsa4096 --gen-key | |
OR |
// ... | |
// Attach to your main ViewController that you want to respond to the iOS Smart Keyboard | |
- (BOOL)canBecomeFirstResponder { | |
return YES; | |
} | |
// Overloaded _keyCommandForEvent (UIResponder.h) // Only exists in iOS 9+ so this function can be unguarded added to iOS 8 targets | |
-(UIKeyCommand *)_keyCommandForEvent:(UIEvent *)event // UIPhysicalKeyboardEvent | |
{ |
/** | |
* Implement the following virtual functions in your camera classes. | |
*/ | |
/** Pinhole.h */ | |
render_stereo(const World& w, float x, int pixel_offset, const std::vector<Pixel>& pixels); | |
/** Pinhole.cpp */ |
AudioChannelLayout channelLayout; | |
bzero(&channelLayout, sizeof(channelLayout)); | |
channelLayout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono; | |
int numOfChannels = 1; | |
if(channelLayout.mChannelLayoutTag == kAudioChannelLayoutTag_Stereo) { | |
numOfChannels = 2; | |
} | |
NSDictionary * audioOutputSettings = nil; |
// Photoshop Script to Create iPhone Icons from iTunesArtwork | |
// | |
// WARNING!!! In the rare case that there are name collisions, this script will | |
// overwrite (delete perminently) files in the same folder in which the selected | |
// iTunesArtwork file is located. Therefore, to be safe, before running the | |
// script, it's best to make sure the selected iTuensArtwork file is the only | |
// file in its containing folder. | |
// | |
// Copyright (c) 2010 Matt Di Pasquale | |
// Added tweaks Copyright (c) 2012 by Josh Jones http://www.appsbynight.com |
// TEST | |
#include "testApp.h" | |
struct Box { | |
ofVec3f pos; | |
float size; | |
float xScale; | |
float yScale; | |
int x; |
// TEST 0.8 | |
#include "testApp.h" | |
struct Box { | |
ofVec3f pos; | |
float size; | |
float xScale; | |
float yScale; | |
int x; |
e87ea78bbc90bbc24597b0d49317d605882db4e5 788480 3DModelLoaderExample.exe | |
c679e6dae8d7a329baf0017fade09c3576eb6d73 4627456 Assimp32.dll | |
3f66cfe797598f37d2647fe3538141b6a5908006 240560 CppUnit.a | |
09dadd785951b62e6f6ee522bef2ad37807bcae7 113920 CppUnit.a | |
ae29db3f0223280b8a36050a29381bba81894a16 182960 CppUnit.a | |
bf5e7768b0caf932d41f4e4e81b211d31c74215a 49376 CppUnit.lib | |
2323189c7c4bd847aaa176f7940a9120d0516363 996366 CppUnitmt.lib | |
e5b1afe441c6d1b4cabad6da73fbeb38186753a6 2404352 FreeImage.dll | |
0562f4a0ea221ccfda6f28adf93f826f62e338c3 6402560 FreeImage.dll | |
075f1a75cbf07d16a216e4321398893ad92039f0 1089536 FreeImage.dll |
//*@@@+++@@@@****************************************************************** | |
// | |
// Copyright � Microsoft Corp. | |
// All rights reserved. | |
// | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are met: | |
// | |
// � Redistributions of source code must retain the above copyright notice, | |
// this list of conditions and the following disclaimer. |