Tile Memory Test
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<!-- Object Format Tests --> | |
<script src='tiles.js'></script> | |
<!-- Binary Format Tests --> | |
<!--<script src='tiles-binary.js'></script>--> | |
</head> | |
<body> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var MAP_WIDTH = 512, | |
MAP_HEIGHT = MAP_WIDTH; | |
function makeTile(type, height, veg) { | |
var tile = 0; | |
tile |= type; | |
tile <<= 8; | |
tile |= height; | |
tile <<= 1; | |
tile |= veg; | |
return tile; | |
} | |
function populateMap(map) { | |
for(var x = 0; x < map.length; x++) { | |
for(var y = 0; y < map[x].length; y++) { | |
map[x][y] = makeTile( | |
Math.floor(Math.random() * 128), | |
Math.floor(Math.random() * 100), | |
Math.round(Math.random()) | |
); | |
} | |
} | |
} | |
function makeMap(width, height) { | |
var map = Array(width); | |
for(var x = 0; x < width; x++) { | |
map[x] = Array(height); | |
for(var y = 0; y < height; y++) { | |
map[x][y] = undefined; | |
} | |
} | |
return map; | |
} | |
function init() { | |
var map = makeMap(MAP_WIDTH, MAP_HEIGHT); | |
populateMap(map); | |
setInterval(function() { | |
console.log('Aint no garbage, gettin collected.'); | |
console.log(void map); | |
}, 1000); | |
} | |
window.addEventListener('load', init); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var MAP_WIDTH = 512, | |
MAP_HEIGHT = MAP_WIDTH; | |
function makeTile(type, height, veg) { | |
return { | |
type: type, | |
height: height, | |
veg: veg | |
}; | |
} | |
function populateMap(map) { | |
for(var x = 0; x < map.length; x++) { | |
for(var y = 0; y < map[x].length; y++) { | |
map[x][y] = makeTile( | |
Math.floor(Math.random() * 10), | |
Math.random(), | |
Math.round(Math.random()) | |
); | |
} | |
} | |
} | |
function makeMap(width, height) { | |
var map = Array(width); | |
for(var x = 0; x < width; x++) { | |
map[x] = Array(height); | |
for(var y = 0; y < height; y++) { | |
map[x][y] = undefined; | |
} | |
} | |
return map; | |
} | |
function init() { | |
var map = makeMap(MAP_WIDTH, MAP_HEIGHT); | |
populateMap(map); | |
setInterval(function() { | |
console.log('Aint no garbage, gettin collected.'); | |
console.log(void map); | |
}, 1000); | |
} | |
window.addEventListener('load', init); | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment