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@darkconsole
Created February 1, 2020 09:02
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what.xml
<tintmasks>
<object path="dse-outfit-dye-test\test01_1.nif">
<geometry name="Normal001" texture="0">
<mask index="0" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Normal002" texture="0">
<mask index="1" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Env001" texture="0">
<mask index="2" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Env001" texture="4">
<mask index="3" path="dse-outfit-dye-test\MaskOn.e.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Env002" texture="0">
<mask index="4" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Env002" texture="4">
<mask index="5" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Glow001" texture="0">
<mask index="6" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Glow001" texture="2">
<mask index="7" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="ffffff" type="1" blend="tint" />
</geometry>
<geometry name="Glow002" texture="0">
<mask index="8" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="333333" type="1" blend="tint" />
</geometry>
<geometry name="Glow002" texture="2">
<mask index="9" path="dse-outfit-dye-test\MaskOn.d.dds" alpha="1.0" color="ffffff" type="1" blend="tint" />
</geometry>
</object>
</tintmasks>
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