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@darklinden
darklinden / MyQuaternion.cs
Created May 14, 2022 01:45 — forked from JakubNei/MyQuaternion.cs
A custom completely managed implementation of UnityEngine.Quaternion. Base is decompiled UnityEngine.Quaternion. Doesn't implement methods marked Obsolete. Does implicit coversions to and from UnityEngine.Quaternion
using System;
using UnityEngine.Internal;
using UnityEngine;
using System.Runtime.Serialization;
using System.Xml.Serialization;
/// <summary>
/// Quaternions are used to represent rotations.
/// A custom completely managed implementation of UnityEngine.Quaternion
/// Base is decompiled UnityEngine.Quaternion
@darklinden
darklinden / re-sign-ios-app.md
Last active August 7, 2016 02:03 — forked from chaitanyagupta/re-sign-ios-app.md
How to re-sign an iOS app with another developer account

To re-sign an iOS app with another developer account, ensure that the following are in place first.

  1. Distribution certificate of the other developer account
  2. A provisioning profile from the other developer account

Note that the Apple requires bundle IDs to be globally unique, even across accounts. So a bundle ID i.e. CFBundleIdentifier from one account can't be used in a different account, even though the team id/prefix would be different.

Ensure that the new distribution certificate is in your keychain and the new provisioning profile on your disk.

  1. Unzip the .ipa. This will usually unzip to Payload/.app/