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@darshanhegde
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"##### Notations:\n",
"* G → Gripper frame.\n",
"\n",
"* ${purple, red, green}$ → ${z, y, x}$ of the gripper frame G.\n",
"\n",
"* $\\vec{p}$ → Randomly chosen point on object surface.\n",
"\n",
"* $\\vec{n}$ → Surface normal at point $\\vec{p}$. \n",
"\n",
"* $s_{min}$ → distance from gripper origin $\\vec{g}$ to closest on antipodal grasp ray (Stand-off distance)\n",
"\n",
"* $\\alpha$ → Angle between the normal $\\vec{n}$ and antipodal grasp ray. \n",
"\n",
"* $\\gamma$ → rotation around antipodal grasp ray. \n",
"\n",
"##### For generating each sample\n",
"* sample a point $\\vec{p}$ on the object surface\n",
"* $\\alpha$ → uniform_sample(0, $\\pi/6$)\n",
"* $s_{min}$ → 0\n",
"* $\\gamma$ → uniform_sample(0, $2\\pi$)\n",
"* Antipodal point $p^{\\prime}$ is choosen such that farthest intersection point along the antipodal grasp ray. \n",
"* Choose grasp sample $\\hat{G}$ with the center of line segment $\\vec{p}$ $\\vec{p}^\\prime$ + $d$ and rotatated $\\gamma$ w.r.t antipodal grasp ray. \n",
"* If sample $\\hat{G}$ results in collision with the object or object volume between the fingers is zero, discard the sample."
]
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