Skip to content

Instantly share code, notes, and snippets.

View davejachimiak's full-sized avatar

Dave Jachimiak davejachimiak

View GitHub Profile
@davejachimiak
davejachimiak / Spike: Audio layering.md
Last active August 11, 2022 18:25
Research relating to: app.shortcut.com/wistia-pde/story/2262/spike-audio-layering

Spike: Audio layering

Research Objectives

Because render pipeline has support for layering audio, we need to research what it will take to support this in the UI - like adding a background track, and adjusting the volume on both the main track and background track.

Engineering Approach

  • Figure out what payload the Render Pipeline contract expects
    • Answer: RP is expecting an audioMix type, an input, multiple audio inputs -- an example of that being below.
  • Test hardcoding the input of a background track to supply RP and make sure you're getting the expected output.