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@davepape
Created September 24, 2013 12:46
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animated transformation
from pyglet.gl import *
window = pyglet.window.Window(600,500)
triPosX = 10
triPosY = 10
triDX = 1
triDY = 1
triRot = 0
triangle = pyglet.graphics.vertex_list(3, ('v2f', [-50,-50, 50,-50, 0,50]))
@window.event
def on_draw():
glClear(GL_COLOR_BUFFER_BIT)
glLoadIdentity()
global triPosX, triPosY, triRot
glTranslatef(triPosX, triPosY, 0)
glRotatef(triRot, 0, 0, 1)
glColor3f(1, 0, 0.7)
triangle.draw(GL_TRIANGLES)
def update(dummy):
global triPosX, triPosY, triDX, triDY, triRot
if triPosX < 0:
triDX = 1
elif triPosX > 600:
triDX = -1
if triPosY < 0:
triDY = 1
elif triPosY > 500:
triDY = -1
triPosX += triDX * 5
triPosY += triDY * 5
triRot += 2
pyglet.clock.schedule_interval(update,1/60.0)
pyglet.app.run()
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