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David Bernard davidB

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View keybase.md

Keybase proof

I hereby claim:

  • I am davidb on github.
  • I am davidb31 (https://keybase.io/davidb31) on keybase.
  • I have a public key ASB5uSzY-x3rC_KOnyXDW4EkA6xVeqsD3ZV0d26k-jBkMAo

To claim this, I am signing this object:

View build.log
:jme3-examples:compileJava
warning: [options] bootstrap class path not set in conjunction with -source 1.6
/Users/davidb/work/oss/jmonkeyengine/jme3-examples/src/main/java/jme3test/app/TestNativeLoader.java:58: error: package net.java.games.input does not exist
net.java.games.input.ControllerEnvironment ce =
^
/Users/davidb/work/oss/jmonkeyengine/jme3-examples/src/main/java/jme3test/app/TestNativeLoader.java:59: error: package net.java.games.input does not exist
net.java.games.input.ControllerEnvironment.getDefaultEnvironment();
^
/Users/davidb/work/oss/jmonkeyengine/jme3-examples/src/main/java/jme3test/app/TestNativeLoader.java:61: error: package net.java.games.input does not exist
net.java.games.input.Controller[] c =
@davidB
davidB / copyDeps.gradle
Last active Mar 19, 2018
a set of gradle snippet that are used via "apply from: 'http://....' "
View copyDeps.gradle
task copyDeps {
description 'copy runtime + testRuntime dependencies into lib/ dir to allow other tools (jme3-SDK, eclipse apt-processor) to use libs'
copy {
from configurations.runtime
into 'lib/main'
}
copy {
from (configurations.testRuntime - configurations.runtime)
into 'lib/test'
}
View TestRenderToTexture.java
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
View LayoutMig.java
/// License [CC0](http://creativecommons.org/publicdomain/zero/1.0/)
package tonegod.ext;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.Savable;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector4f;
import com.jme3.scene.Node;
import java.io.IOException;
View Control_LayoutMig.java
/// License [CC0](http://creativecommons.org/publicdomain/zero/1.0/)
package tonegod.ext;
import com.jme3.math.Vector2f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.AbstractControl;
import java.util.Collection;
View install_unity.md

Overview

The following instruction are based on the WineHQ >... > Unity + my own experience.

What works

  • Installation,
  • scene editor and gui,
  • opening existing projects,
  • Linux export,
View SecretSantaTest.dart
import 'package:propcheck/propcheck.dart';
import 'package:enumerators/combinators.dart' as c;
import 'package:enumerators/enumerators.dart' as e;
import 'package:unittest/unittest.dart';
//import 'package:unittest/compact_vm_config.dart';
import 'package:unittest/vm_config.dart';
class Name {
String first;
String last;
View dartemis_game_loop.dart
class Game {
var _world;
var _renderSystem;
var _gameLoop;
Game(){
// create instance
var container = query("#game");
_world = new World();
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