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// 2022 David A Roberts <https://davidar.io/> | |
// https://www.shadertoy.com/view/4djSRW | |
fn hash44(p: float4) -> float4 { | |
var p4 = fract(p * float4(.1031, .1030, .0973, .1099)); | |
p4 = p4 + dot(p4, p4.wzxy+33.33); | |
return fract((p4.xxyz+p4.yzzw)*p4.zywx); | |
} | |
let dt = 1.; | |
let n = float2(0., 1.); | |
let e = float2(1., 0.); | |
let s = float2(0., -1.); | |
let w = float2(-1., 0.); | |
fn A(fragCoord: float2) -> float4 { | |
return passLoad(0, int2(fragCoord), 0); | |
} | |
fn B(fragCoord: float2) -> float4 { | |
return passSampleLevelBilinearRepeat(1, fragCoord / float2(textureDimensions(screen)), 0.); | |
} | |
fn T(fragCoord: float2) -> float4 { | |
return B(fragCoord - dt * B(fragCoord).xy); | |
} | |
@stage(compute) @workgroup_size(16, 16) | |
fn main_velocity(@builtin(global_invocation_id) id: uint3) { | |
let screen_size = uint2(textureDimensions(screen)); | |
if (id.x >= screen_size.x || id.y >= screen_size.y) { return; } | |
let u = float2(id.xy) + 0.5; | |
var r = T(u); | |
r.x = r.x - dt * 0.25 * (T(u+e).z - T(u+w).z); | |
r.y = r.y - dt * 0.25 * (T(u+n).z - T(u+s).z); | |
if (time.frame < 3u) { r = float4(0.); } | |
passStore(0, int2(id.xy), r); | |
} | |
@stage(compute) @workgroup_size(16, 16) | |
fn main_pressure(@builtin(global_invocation_id) id: uint3) { | |
let screen_size = uint2(textureDimensions(screen)); | |
if (id.x >= screen_size.x || id.y >= screen_size.y) { return; } | |
let u = float2(id.xy) + 0.5; | |
var r = A(u); | |
r.z = r.z - dt * 0.25 * (A(u+e).x - A(u+w).x + A(u+n).y - A(u+s).y); | |
let t = float(time.frame) / 120.; | |
let o = float2(screen_size)/2. * (1. + .75 * float2(cos(t/15.), sin(2.7*t/15.))); | |
r = mix(r, float4(0.5 * sin(dt * 2. * t) * sin(dt * t), 0., r.z, 1.), exp(-0.2 * length(u - o))); | |
passStore(1, int2(id.xy), r); | |
} | |
@stage(compute) @workgroup_size(16, 16) | |
fn main_caustics(@builtin(global_invocation_id) id: uint3) { | |
let screen_size = uint2(textureDimensions(screen)); | |
if (id.x >= screen_size.x || id.y >= screen_size.y) { return; } | |
for (var i = 0; i < 25; i = i+1) { | |
let h = hash44(float4(float2(id.xy), float(time.frame), float(i))); | |
var p = float2(id.xy) + h.xy; | |
let z = mix(.3, 1., h.z); | |
let c = max(cos(z*6.2+float4(1.,2.,3.,4.)),float4(0.)); | |
let grad = 0.25 * float2(B(p+e).z - B(p+w).z, B(p+n).z - B(p+s).z); | |
p = p + 1e5 * grad * z; | |
p = fract(p / float2(screen_size)) * float2(screen_size); | |
let idx = int(p.x) + int(p.y) * textureDimensions(screen).x; | |
atomicAdd(&atomic_storage[idx*4+0], int(c.x * 256.)); | |
atomicAdd(&atomic_storage[idx*4+1], int(c.y * 256.)); | |
atomicAdd(&atomic_storage[idx*4+2], int(c.z * 256.)); | |
} | |
} | |
@stage(compute) @workgroup_size(16, 16) | |
fn main_image(@builtin(global_invocation_id) id: uint3) { | |
let screen_size = uint2(textureDimensions(screen)); | |
if (id.x >= screen_size.x || id.y >= screen_size.y) { return; } | |
let idx = int(id.x) + int(id.y) * textureDimensions(screen).x; | |
let x = float(atomicLoad(&atomic_storage[idx*4+0])); | |
let y = float(atomicLoad(&atomic_storage[idx*4+1])); | |
let z = float(atomicLoad(&atomic_storage[idx*4+2])); | |
var r = float3(x, y, z) / 256.; | |
r = r * sqrt(r) / 5e3; | |
r = r * float3(.5, .75, 1.); | |
textureStore(screen, int2(id.xy), float4(r, 1.)); | |
atomicStore(&atomic_storage[idx*4+0], int(x * .9)); | |
atomicStore(&atomic_storage[idx*4+1], int(y * .9)); | |
atomicStore(&atomic_storage[idx*4+2], int(z * .9)); | |
} |
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