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master - excerpt of log from combat
12:23:27.863797 [debug] combat : CombatSystem.cpp:1675 : combat event log start:
12:23:27.863817 [debug] combat : CombatSystem.cpp:1677 : InitialStealthEvent:
12:23:27.863839 [debug] combat : CombatSystem.cpp:1677 : Bout 1 has 3 events
12:23:27.863860 [debug] combat : CombatSystem.cpp:1677 : SimultaneousEvents has 0 events
12:23:27.863880 [debug] combat : CombatSystem.cpp:1678 : combat event log end:
12:23:27.863902 [debug] server : CombatSystem.cpp:1620 : AutoResolveCombat at Pawn α
12:23:27.863921 [debug] combat : CombatSystem.cpp:1622 : %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
12:23:27.863944 [debug] combat : CombatSystem.cpp:1623 : AutoResolveCombat objects before resolution: ObjectMap contains UniverseObjects:
OBJ_SYSTEM 107: Pawn α at: Pawn α owner: (Unowned) created on turn: -32768 specials: Meters: METER_STEALTH: Cur: 0 Init: 0 star type: STAR_NEUTRON last combat on turn: 80 total orbits: 7 objects per orbit: [0]-1, [1]-1, [2]-1, [3]-1, [4]-1, [5]-1, [6]108 starlanes: 106, 128 objects: 108, 709, 710, 910, 911
OBJ_PLANET 108: Pawn α Asteroids at: Pawn α owner: (Unowned) created on turn: -32768 specials: Meters: METER_TARGET_POPULATION: Cur: 0 Init: 0 METER_TARGET_INDUSTRY: Cur: 0 Init: 0 METER_TARGET_RESEARCH: Cur: 0 Init: 0 METER_TARGET_TRADE: Cur: 0 Init: 0 METER_TARGET_CONSTRUCTION: Cur: 0 Init: 0 METER_TARGET_HAPPINESS: Cur: 0 Init: 0 METER_MAX_SHIELD: Cur: 0 Init: 0 METER_MAX_DEFENSE: Cur: 0 Init: 0 METER_MAX_SUPPLY: Cur: 0 Init: 0 METER_MAX_TROOPS: Cur: 0 Init: 0 METER_POPULATION: Cur: 0 Init: 0 METER_INDUSTRY: Cur: 0 Init: 0 METER_RESEARCH: Cur: 0 Init: 0 METER_TRADE: Cur: 0 Init: 0 METER_CONSTRUCTION: Cur: 0 Init: 0 METER_HAPPINESS: Cur: 0 Init: 0 METER_SHIELD: Cur: 0 Init: 0 METER_DEFENSE: Cur: 0 Init: 0 METER_SUPPLY: Cur: 0 Init: 0 METER_TROOPS: Cur: 0 Init: 0 METER_REBEL_TROOPS: Cur: 0 Init: 0 METER_STEALTH: Cur: 5 Init: 5 METER_DETECTION: Cur: 0 Init: 0 species: ResourceCenter focus: last changed on turn: -65535 type: PT_ASTEROIDS original type: PT_ASTEROIDS size: SZ_ASTEROIDS rot period: 1.1488 axis tilt: 14.2659 buildings: last attacked on turn: -1
OBJ_SHIP 709: Dvergr at: Pawn α owner: (Unowned) created on turn: 53 specials: Meters: METER_TARGET_INDUSTRY: Cur: 0 Init: 0 METER_TARGET_RESEARCH: Cur: 0 Init: 0 METER_TARGET_TRADE: Cur: 0 Init: 0 METER_MAX_FUEL: Cur: 2 Init: 2 METER_MAX_SHIELD: Cur: 5 Init: 5 METER_MAX_STRUCTURE: Cur: 200 Init: 200 METER_INDUSTRY: Cur: 0 Init: 0 METER_RESEARCH: Cur: 0 Init: 0 METER_TRADE: Cur: 0 Init: 0 METER_FUEL: Cur: 2 Init: 2 METER_SHIELD: Cur: 5 Init: 5 METER_STRUCTURE: Cur: 200 Init: 200 METER_STEALTH: Cur: 5 Init: 5 METER_DETECTION: Cur: 50 Init: 50 METER_SPEED: Cur: 25 Init: 25 design id: 58 fleet id: 710 species name: produced by empire id: -1 arrived on turn: 80 part meters: SR_JAWS METER_MAX_CAPACITY: 7.6 SR_JAWS METER_MAX_SECONDARY_STAT: 1 SR_JAWS METER_CAPACITY: 7.6 SR_JAWS METER_SECONDARY_STAT: 1
OBJ_SHIP 910: Aashada at: Pawn α owner: Terran Imperium created on turn: 74 specials: Meters: METER_TARGET_INDUSTRY: Cur: 0 Init: 0 METER_TARGET_RESEARCH: Cur: 0 Init: 0 METER_TARGET_TRADE: Cur: 0 Init: 0 METER_MAX_FUEL: Cur: 2 Init: 2 METER_MAX_SHIELD: Cur: 0 Init: 0 METER_MAX_STRUCTURE: Cur: 7.5 Init: 7.5 METER_INDUSTRY: Cur: 0 Init: 0 METER_RESEARCH: Cur: 0 Init: 0 METER_TRADE: Cur: 0 Init: 0 METER_FUEL: Cur: 2 Init: 2 METER_SHIELD: Cur: 0 Init: 0 METER_STRUCTURE: Cur: 7.5 Init: 7.5 METER_STEALTH: Cur: 65 Init: 65 METER_DETECTION: Cur: 50 Init: 50 METER_SPEED: Cur: 100 Init: 100 design id: 316 fleet id: 911 species name: SP_CHATO produced by empire id: 1 arrived on turn: 77 part meters: FT_BAY_1 METER_MAX_CAPACITY: 2 FT_HANGAR_2 METER_MAX_CAPACITY: 6 FT_HANGAR_2 METER_MAX_SECONDARY_STAT: 5 FT_BAY_1 METER_CAPACITY: 2 FT_HANGAR_2 METER_CAPACITY: 6 FT_HANGAR_2 METER_SECONDARY_STAT: 5
12:23:27.864190 [debug] combat : CombatSystem.cpp:1081 : Considerting object Pawn α owned by -1
12:23:27.864217 [debug] combat : CombatSystem.cpp:1081 : Considerting object Pawn α Asteroids owned by -1
12:23:27.864242 [debug] combat : CombatSystem.cpp:1081 : Considerting object Dvergr owned by -1... can attack... can be attacked
12:23:27.864269 [debug] combat : CombatSystem.cpp:1081 : Considerting object Aashada owned by 1... can attack... can be attacked
12:23:27.864296 [debug] combat : CombatSystem.cpp:1102 : Considering attackability of object Dvergr owned by -1 attackable by 1
12:23:27.864325 [debug] combat : CombatSystem.cpp:1102 : Considering attackability of object Aashada owned by 1 attackable by -1
12:23:27.864349 [debug] combat : CombatSystem.cpp:1020 : Reporting Invisible Objects
12:23:27.864369 [debug] combat : CombatSystem.cpp:1028 : Target Dvergr by empire = -1
12:23:27.864389 [debug] combat : CombatSystem.cpp:1028 : Target Dvergr by empire = 1
12:23:27.864410 [debug] combat : CombatSystem.cpp:1028 : Target Aashada by empire = -1
12:23:27.864431 [debug] combat : CombatSystem.cpp:1043 : Monster Aashada VIS_NO_VISIBILITY to empire -1
12:23:27.864457 [debug] combat : CombatSystem.cpp:1028 : Target Aashada by empire = 1
12:23:27.864503 [debug] combat : CombatSystem.cpp:1654 : Combat at Pawn α (107) Bout 1
12:23:27.864530 [debug] server : CombatSystem.cpp:1469 : Attacker IDs:910709
12:23:27.864559 [debug] combat : CombatSystem.cpp:1526 : Attacker: Aashada
12:23:27.864593 [debug] server : CombatSystem.cpp:727 : Ship Aashada launching 4 fighters from bay part FT_BAY_1
12:23:27.864616 [debug] combat : CombatSystem.cpp:1444 : Attacker Ship fighter launch: 4 damage: 5
12:23:27.864643 [debug] combat : CombatSystem.cpp:1526 : Attacker: Dvergr
12:23:27.864677 [debug] combat : CombatSystem.cpp:1441 : Attacker Ship direct weapon: SR_JAWS attack: 7.6
12:23:27.864700 [debug] combat : CombatSystem.cpp:1219 : Attacking with weapon SR_JAWS with power 7.6
12:23:27.864722 [debug] combat : CombatSystem.cpp:1239 : Valid targets for attacker with id: 709 owned by empire: -1 : 910
12:23:27.864746 [debug] combat : CombatSystem.cpp:1261 : Target: Aashada
12:23:27.864766 [debug] server : CombatSystem.cpp:313 : AttackShipShip: attacker: Dvergrweapon: SR_JAWS power: 7.6 target: Aashada shield: 0 structure: 7.5
12:23:27.864790 [debug] combat : CombatSystem.cpp:323 : COMBAT: Ship Dvergr (709) does 7.6 damage to Ship Aashada (910)
12:23:27.864835 [debug] server : CombatSystem.cpp:727 : Ship Aashada launching 4 fighters from bay part FT_BAY_1
12:23:27.864859 [debug] combat : CombatSystem.cpp:1444 : Attacker Ship fighter launch: 4 damage: 5
12:23:27.864880 [debug] combat : CombatSystem.cpp:1331 : Launching 4 with damage 5 for empire id: 1 from ship id: 910
12:23:27.864981 [debug] server : CombatSystem.cpp:827 : Added fighter id: -10001 to attackers sets
12:23:27.865007 [debug] server : CombatSystem.cpp:836 : Added fighter -10001 owned by empire 1 to targets for empire -1
12:23:27.865027 [debug] server : CombatSystem.cpp:841 : Added fighter id: -10001 to valid targets set
12:23:27.865086 [debug] server : CombatSystem.cpp:827 : Added fighter id: -10002 to attackers sets
12:23:27.865110 [debug] server : CombatSystem.cpp:836 : Added fighter -10002 owned by empire 1 to targets for empire -1
12:23:27.865130 [debug] server : CombatSystem.cpp:841 : Added fighter id: -10002 to valid targets set
12:23:27.865187 [debug] server : CombatSystem.cpp:827 : Added fighter id: -10003 to attackers sets
12:23:27.865212 [debug] server : CombatSystem.cpp:836 : Added fighter -10003 owned by empire 1 to targets for empire -1
12:23:27.865232 [debug] server : CombatSystem.cpp:841 : Added fighter id: -10003 to valid targets set
12:23:27.865289 [debug] server : CombatSystem.cpp:827 : Added fighter id: -10004 to attackers sets
12:23:27.865313 [debug] server : CombatSystem.cpp:836 : Added fighter -10004 owned by empire 1 to targets for empire -1
12:23:27.865333 [debug] server : CombatSystem.cpp:841 : Added fighter id: -10004 to valid targets set
12:23:27.865366 [debug] combat : CombatSystem.cpp:1561 : Attacker: Aashada
12:23:27.865395 [debug] combat : CombatSystem.cpp:1441 : Attacker Ship direct weapon: SR_JAWS attack: 7.6
12:23:27.865418 [debug] combat : CombatSystem.cpp:1561 : Attacker: Dvergr
12:23:27.865470 [debug] combat : CombatSystem.cpp:924 : !! Target Ship 910 is destroyed!
12:23:27.865493 [debug] combat : CombatSystem.cpp:930 : Giving knowledge of destroyed object 910 to empire 1
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