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test-golang-ForgetUnshared
// You can edit this code!
// Click here and start typing.
package main
import (
"context"
"fmt"
"math/rand"
"sync"
"time"
)
// start ----------------------- copy from src/internal/singleflight/singleflight.go ------------------------
// call is an in-flight or completed singleflight.Do call
type call struct {
wg sync.WaitGroup
// These fields are written once before the WaitGroup is done
// and are only read after the WaitGroup is done.
val interface{}
err error
// These fields are read and written with the singleflight
// mutex held before the WaitGroup is done, and are read but
// not written after the WaitGroup is done.
dups int
chans []chan<- Result
}
// Group represents a class of work and forms a namespace in
// which units of work can be executed with duplicate suppression.
type Group struct {
mu sync.Mutex // protects m
m map[string]*call // lazily initialized
}
// Result holds the results of Do, so they can be passed
// on a channel.
type Result struct {
Val interface{}
Err error
Shared bool
}
// Do executes and returns the results of the given function, making
// sure that only one execution is in-flight for a given key at a
// time. If a duplicate comes in, the duplicate caller waits for the
// original to complete and receives the same results.
// The return value shared indicates whether v was given to multiple callers.
func (g *Group) Do(key string, fn func() (interface{}, error)) (v interface{}, err error, shared bool) {
g.mu.Lock()
if g.m == nil {
g.m = make(map[string]*call)
}
if c, ok := g.m[key]; ok {
c.dups++
g.mu.Unlock()
c.wg.Wait()
return c.val, c.err, true
}
c := new(call)
c.wg.Add(1)
g.m[key] = c
g.mu.Unlock()
g.doCall(c, key, fn)
return c.val, c.err, c.dups > 0
}
// DoChan is like Do but returns a channel that will receive the
// results when they are ready. The second result is true if the function
// will eventually be called, false if it will not (because there is
// a pending request with this key).
func (g *Group) DoChan(key string, fn func() (interface{}, error)) (<-chan Result, bool) {
ch := make(chan Result, 1)
g.mu.Lock()
if g.m == nil {
g.m = make(map[string]*call)
}
if c, ok := g.m[key]; ok {
c.dups++
c.chans = append(c.chans, ch)
g.mu.Unlock()
return ch, false
}
c := &call{chans: []chan<- Result{ch}}
c.wg.Add(1)
g.m[key] = c
g.mu.Unlock()
go g.doCall(c, key, fn)
return ch, true
}
// doCall handles the single call for a key.
func (g *Group) doCall(c *call, key string, fn func() (interface{}, error)) {
c.val, c.err = fn()
c.wg.Done()
g.mu.Lock()
delete(g.m, key)
for _, ch := range c.chans {
ch <- Result{c.val, c.err, c.dups > 0}
}
g.mu.Unlock()
}
// ForgetUnshared tells the singleflight to forget about a key if it is not
// shared with any other goroutines. Future calls to Do for a forgotten key
// will call the function rather than waiting for an earlier call to complete.
// Returns whether the key was forgotten or unknown--that is, whether no
// other goroutines are waiting for the result.
func (g *Group) ForgetUnshared(key string) bool {
g.mu.Lock()
defer g.mu.Unlock()
c, ok := g.m[key]
if !ok {
return true
}
if c.dups == 0 {
delete(g.m, key)
return true
}
return false
}
// end ----------------------- copy from src/internal/singleflight/singleflight.go ------------------------
func main() {
var g Group
wg := sync.WaitGroup{}
key := "aa"
for i := 0; i <= 1000000; i++ {
ctx, cancel := context.WithCancel(context.Background())
uuid := rand.Intn(10000000000)
ctx = context.WithValue(ctx, "uuid", uuid)
wg.Add(1)
go func(ctx context.Context) {
defer wg.Done()
ch, _ := g.DoChan(key, func() (interface{}, error) {
time.Sleep(randTimeout())
if ctx.Err() == context.Canceled {
return nil, fmt.Errorf("callUUID=[%d] err=[%s]", uuid, ctx.Err())
}
return "right", nil
})
// randomly choose a timeout to cancel
cancelTime := time.After(randTimeout())
select {
case <-cancelTime:
// cancel only if no other goroutines share
if g.ForgetUnshared(key) {
cancel()
}
case res := <-ch:
if res.Err != nil {
// program should never get here!!!
panic(fmt.Sprintf("%s currentUUId=[%d]", res.Err, uuid))
}
}
}(ctx)
}
wg.Wait()
}
func randTimeout() time.Duration {
max := 100
min := 1
return time.Duration(rand.Intn(max-min)+min) * time.Millisecond
}
@dchaofei
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If ForgetUnshared returned as expected, this code should not panic, but it did.

Is there a bug in the ForgetUnshared method? Or am I misunderstanding ForgetUnshared?

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