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Convert WGS-84 geodetic locations (GPS readings) to Cartesian coordinates in a local tangent plane (Geodetic to ECEF to ENU)
using System;
using System.Diagnostics;
using static System.Math;
// Some helpers for converting GPS readings from the WGS84 geodetic system to a local North-East-Up cartesian axis.
// The implementation here is according to the paper:
// "Conversion of Geodetic coordinates to the Local Tangent Plane" Version 2.01.
// "The basic reference for this paper is J.Farrell & M.Barth 'The Global Positioning System & Inertial Navigation'"
// Also helpful is Wikipedia: http://en.wikipedia.org/wiki/Geodetic_datum
// Also helpful are the guidance notes here: http://www.epsg.org/Guidancenotes.aspx
public class GpsUtils
{
// WGS-84 geodetic constants
const double a = 6378137.0; // WGS-84 Earth semimajor axis (m)
const double b = 6356752.314245; // Derived Earth semiminor axis (m)
const double f = (a - b) / a; // Ellipsoid Flatness
const double f_inv = 1.0 / f; // Inverse flattening
//const double f_inv = 298.257223563; // WGS-84 Flattening Factor of the Earth
//const double b = a - a / f_inv;
//const double f = 1.0 / f_inv;
const double a_sq = a * a;
const double b_sq = b * b;
const double e_sq = f * (2 - f); // Square of Eccentricity
// Converts WGS-84 Geodetic point (lat, lon, h) to the
// Earth-Centered Earth-Fixed (ECEF) coordinates (x, y, z).
public static void GeodeticToEcef(double lat, double lon, double h,
out double x, out double y, out double z)
{
// Convert to radians in notation consistent with the paper:
var lambda = DegreesToRadians(lat);
var phi = DegreesToRadians(lon);
var s = Sin(lambda);
var N = a / Sqrt(1 - e_sq * s * s);
var sin_lambda = Sin(lambda);
var cos_lambda = Cos(lambda);
var cos_phi = Cos(phi);
var sin_phi = Sin(phi);
x = (h + N) * cos_lambda * cos_phi;
y = (h + N) * cos_lambda * sin_phi;
z = (h + (1 - e_sq) * N) * sin_lambda;
}
// Converts the Earth-Centered Earth-Fixed (ECEF) coordinates (x, y, z) to
// (WGS-84) Geodetic point (lat, lon, h).
public static void EcefToGeodetic(double x, double y, double z,
out double lat, out double lon, out double h)
{
var eps = e_sq / (1.0 - e_sq);
var p = Sqrt(x * x + y * y);
var q = Atan2((z * a), (p * b));
var sin_q = Sin(q);
var cos_q = Cos(q);
var sin_q_3 = sin_q * sin_q * sin_q;
var cos_q_3 = cos_q * cos_q * cos_q;
var phi = Atan2((z + eps * b * sin_q_3), (p - e_sq * a * cos_q_3));
var lambda = Atan2(y, x);
var v = a / Sqrt(1.0 - e_sq * Sin(phi) * Sin(phi));
h = (p / Cos(phi)) - v;
lat = RadiansToDegrees(phi);
lon = RadiansToDegrees(lambda);
}
// Converts the Earth-Centered Earth-Fixed (ECEF) coordinates (x, y, z) to
// East-North-Up coordinates in a Local Tangent Plane that is centered at the
// (WGS-84) Geodetic point (lat0, lon0, h0).
public static void EcefToEnu(double x, double y, double z,
double lat0, double lon0, double h0,
out double xEast, out double yNorth, out double zUp)
{
// Convert to radians in notation consistent with the paper:
var lambda = DegreesToRadians(lat0);
var phi = DegreesToRadians(lon0);
var s = Sin(lambda);
var N = a / Sqrt(1 - e_sq * s * s);
var sin_lambda = Sin(lambda);
var cos_lambda = Cos(lambda);
var cos_phi = Cos(phi);
var sin_phi = Sin(phi);
double x0 = (h0 + N) * cos_lambda * cos_phi;
double y0 = (h0 + N) * cos_lambda * sin_phi;
double z0 = (h0 + (1 - e_sq) * N) * sin_lambda;
double xd, yd, zd;
xd = x - x0;
yd = y - y0;
zd = z - z0;
// This is the matrix multiplication
xEast = -sin_phi * xd + cos_phi * yd;
yNorth = -cos_phi * sin_lambda * xd - sin_lambda * sin_phi * yd + cos_lambda * zd;
zUp = cos_lambda * cos_phi * xd + cos_lambda * sin_phi * yd + sin_lambda * zd;
}
// Inverse of EcefToEnu. Converts East-North-Up coordinates (xEast, yNorth, zUp) in a
// Local Tangent Plane that is centered at the (WGS-84) Geodetic point (lat0, lon0, h0)
// to the Earth-Centered Earth-Fixed (ECEF) coordinates (x, y, z).
public static void EnuToEcef(double xEast, double yNorth, double zUp,
double lat0, double lon0, double h0,
out double x, out double y, out double z)
{
// Convert to radians in notation consistent with the paper:
var lambda = DegreesToRadians(lat0);
var phi = DegreesToRadians(lon0);
var s = Sin(lambda);
var N = a / Sqrt(1 - e_sq * s * s);
var sin_lambda = Sin(lambda);
var cos_lambda = Cos(lambda);
var cos_phi = Cos(phi);
var sin_phi = Sin(phi);
double x0 = (h0 + N) * cos_lambda * cos_phi;
double y0 = (h0 + N) * cos_lambda * sin_phi;
double z0 = (h0 + (1 - e_sq) * N) * sin_lambda;
double xd = -sin_phi * xEast - cos_phi * sin_lambda * yNorth + cos_lambda * cos_phi * zUp;
double yd = cos_phi * xEast - sin_lambda * sin_phi * yNorth + cos_lambda * sin_phi * zUp;
double zd = cos_lambda * yNorth + sin_lambda * zUp;
x = xd + x0;
y = yd + y0;
z = zd + z0;
}
// Converts the geodetic WGS-84 coordinated (lat, lon, h) to
// East-North-Up coordinates in a Local Tangent Plane that is centered at the
// (WGS-84) Geodetic point (lat0, lon0, h0).
public static void GeodeticToEnu(double lat, double lon, double h,
double lat0, double lon0, double h0,
out double xEast, out double yNorth, out double zUp)
{
double x, y, z;
GeodeticToEcef(lat, lon, h, out x, out y, out z);
EcefToEnu(x, y, z, lat0, lon0, h0, out xEast, out yNorth, out zUp);
}
// South African Coordinate Reference System (Hartebeesthoek94) to Geodetic
// From "CDNGI Coordinate Conversion Utility v1 Sep 2009.xls"
public static void SacrsToGeodetic(int loMeridian, double yWesting, double xSouthing,
out double lat, out double lon)
{
var loMeridianRadians = DegreesToRadians(loMeridian);
const double ec_sq = (a_sq - b_sq) / a_sq; // e^2 in "CDNGI Coordinate Conversion Utility v1 Sep 2009.xls"
const double ep_sq = (a_sq - b_sq) / b_sq; // e'^2
const double n = (a - b) / (a + b);
const double n_2 = n * n;
const double n_3 = n_2 * n;
const double n_4 = n_2 * n_2;
const double n_5 = n_2 * n_3;
const double p2 = 3.0 / 2.0 * n - 27.0 / 32.0 * n_3 + 269.0 / 512.0 * n_5;
const double p4 = 21.0 / 16.0 * n_2 - 55.0 / 32.0 * n_4;
const double p6 = 151.0 / 96.0 * n_3 - 417.0 / 128.0 * n_5;
const double p8 = 1097.0 / 512.0 * n_4;
const double p10 = 8011.0 / 2560.0 * n_5;
const double a0 = 1.0 / (n + 1.0) * (1.0 + 1.0 / 4.0 * n_2 + 1.0 / 64.0 * n_4);
var footBar = xSouthing / (a * a0);
var foot = footBar + p2 * Sin(2.0 * footBar) + p4 * Sin(4.0 * footBar) + p6 * Sin(6.0 * footBar) + p8 * Sin(8.0 * footBar) + p10 * Sin(10.0 * footBar);
var Nf = a / Sqrt(1.0 - ec_sq * Pow(Sin(foot), 2));
var b1 = 1.0 / (Nf * Cos(foot));
var b2 = Tan(foot) / (2.0 * Nf * Nf * Cos(foot));
var b3 = (1.0 + 2.0 * Pow(Tan(foot), 2) + ep_sq * Pow(Cos(foot), 2)) / (6.0 * Pow(Nf, 3) * Cos(foot));
var b4 = (Tan(foot) * (5.0 + 6.0 * Pow(Tan(foot), 2) + ep_sq * Pow(Cos(foot), 2))) / (24.0 * Pow(Nf, 4) * Cos(foot));
var b5 = (5.0 + 28.0 * Pow(Tan(foot), 2) + 24.0 * Pow(Tan(foot), 4)) / (120.0 * Pow(Nf, 5) * Cos(foot));
var d1 = Cos(foot) * (1.0 + ep_sq * Pow(Cos(foot), 2));
var d2 = -1.0 / 2.0 * Pow(Cos(foot), 2) * Tan(foot) * (1.0 + 4.0 * ep_sq * Pow(Cos(foot), 2));
var latRadians = -(foot - b2 * d1 * Pow(yWesting, 2) + (b4 * d1 + b2 * b2 * d2) * Pow(yWesting, 4));
var lonRadians = loMeridianRadians - (b1 * yWesting - b3 * Pow(yWesting, 3) + b5 * Pow(yWesting, 5));
lat = RadiansToDegrees(latRadians);
lon = RadiansToDegrees(lonRadians);
#if DEBUGx
GeodeticToSacrs(lat, lon, out int loMeridianCheck, out var yWestingCheck, out var xSouthingCheck);
Debug.Assert(Abs(yWesting - yWestingCheck) < 1e-6);
Debug.Assert(Abs(xSouthing - xSouthingCheck) < 1e-6);
Debug.Assert(loMeridian == loMeridianCheck);
#endif
}
// South African Coordinate Reference System (Hartebeesthoek94) to Geodetic
// From "CDNGI Coordinate Conversion Utility v1 Sep 2009.xls"
public static void GeodeticToSacrs(double lat, double lon,
out int loMeridian, out double yWesting, out double xSouthing)
{
// longitude of origin
loMeridian = lon == 0 ? 1 : (int)Truncate(lon / 2.0) * 2 + Sign(lon); // Take integer part of lon, rounded up to nearest odd number (or down if negative), so =ODD(TRUNC(lon))
double loMeridianRadians = DegreesToRadians(loMeridian);
const double ec_sq = (a_sq - b_sq) / a_sq; // e^2 in "CDNGI Coordinate Conversion Utility v1 Sep 2009.xls"
const double ep_sq = (a_sq - b_sq) / b_sq; // e'^2
const double n = (a - b) / (a + b);
const double n_2 = n * n;
const double n_3 = n_2 * n;
const double n_4 = n_2 * n_2;
const double n_5 = n_2 * n_3;
const double A0 = 1.0 / (n + 1.0) * (1.0 + 1.0 / 4.0 * n_2 + 1.0 / 64.0 * n_4);
const double A2 = -1.0 / (n + 1.0) * (3.0 / 2.0 * n - 3.0 / 16.0 * n_3 - 3.0 / 128.0 * n_5);
const double A4 = 1.0 / (n + 1.0) * (15.0 / 16.0 * n_2 - 15.0 / 64.0 * n_4);
const double A6 = -1.0 / (n + 1.0) * (35.0 / 48.0 * n_3 - 175.0 / 768.0 * n_5);
const double A8 = 1.0 / (n + 1.0) * (315.0 / 512.0 * n_4);
const double A10 = 1.0 / (n + 1.0) * (693.0 / 1280.0 * n_5);
double latRadians = DegreesToRadians(-lat);
double lonRadians = DegreesToRadians(lon);
double G = a * (A0 * latRadians + A2 * Sin(2 * latRadians) + A4 * Sin(4 * latRadians) + A6 * Sin(6 * latRadians) + A8 * Sin(8 * latRadians) + A10 * Sin(10 * latRadians));
double N = a / Sqrt(1.0 - ec_sq * Sin(latRadians) * Sin(latRadians));
double latCos = Cos(latRadians);
double latCos_2 = latCos * latCos;
double latCos_3 = latCos_2 * latCos;
double latCos_4 = latCos_2 * latCos_2;
double latCos_5 = latCos_4 * latCos;
double latTan = Tan(latRadians);
double latTan_2 = latTan * latTan;
double latTan_4 = latTan_2 * latTan_2;
double a1 = N * latCos;
double a2 = -1.0 / 2.0 * N * latCos_2 * latTan;
double a3 = -1.0 / 6.0 * N * latCos_3 * (1.0 - latTan_2 + ep_sq * latCos_2);
double a4 = 1.0 / 24.0 * N * latCos_4 * latTan * (5 - latTan_2 + 9.0 * ep_sq * latCos_2);
double a5 = 1.0 / 120.0 * N * latCos_5 * (5.0 - 18.0 * latTan_2 + latTan_4);
double l = lonRadians - loMeridianRadians;
double l_2 = l * l;
double l_3 = l * l_2;
double l_4 = l_2 * l_2;
double l_5 = l_2 * l_3;
xSouthing = G - a2 * l_2 + a4 * l_4;
yWesting = -(a1 * l - a3 * l_3 + a5 * l_5);
}
public static void GeodeticToGaussConformal(double lat, out double lon,
out double yWesting, out double xSouthing, out int l0Meridian)
{
throw new NotImplementedException();
}
// Just check that we get the same values as the paper for the main calculations.
public static void Test()
{
var latLA = 34.00000048;
var lonLA = -117.3335693;
var hLA = 251.702;
double x0, y0, z0;
GeodeticToEcef(latLA, lonLA, hLA, out x0, out y0, out z0);
Debug.Assert(AreClose(-2430601.8, x0));
Debug.Assert(AreClose(-4702442.7, y0));
Debug.Assert(AreClose(3546587.4, z0));
// Checks to read out the matrix entries, to compare to the paper
double x, y, z;
double xEast, yNorth, zUp;
// First column
x = x0 + 1;
y = y0;
z = z0;
EcefToEnu(x, y, z, latLA, lonLA, hLA, out xEast, out yNorth, out zUp);
Debug.Assert(AreClose(0.88834836, xEast));
Debug.Assert(AreClose(0.25676467, yNorth));
Debug.Assert(AreClose(-0.38066927, zUp));
x = x0;
y = y0 + 1;
z = z0;
EcefToEnu(x, y, z, latLA, lonLA, hLA, out xEast, out yNorth, out zUp);
Debug.Assert(AreClose(-0.45917011, xEast));
Debug.Assert(AreClose(0.49675810, yNorth));
Debug.Assert(AreClose(-0.73647416, zUp));
x = x0;
y = y0;
z = z0 + 1;
EcefToEnu(x, y, z, latLA, lonLA, hLA, out xEast, out yNorth, out zUp);
Debug.Assert(AreClose(0.00000000, xEast));
Debug.Assert(AreClose(0.82903757, yNorth));
Debug.Assert(AreClose(0.55919291, zUp));
}
public static void Test2()
{
var latLA = 34.00000048;
var lonLA = -117.3335693;
var hLA = 251.702;
double x0, y0, z0;
GeodeticToEcef(latLA, lonLA, hLA, out x0, out y0, out z0);
Debug.Assert(AreClose(-2430601.8, x0));
Debug.Assert(AreClose(-4702442.7, y0));
Debug.Assert(AreClose(3546587.4, z0));
EcefToEnu(x0, y0, z0, latLA, lonLA, hLA, out double xEast, out double yNorth, out double zUp);
Debug.Assert(AreClose(0,xEast));
Debug.Assert(AreClose(0, yNorth));
Debug.Assert(AreClose(0, zUp));
EnuToEcef(xEast, yNorth, zUp, latLA, lonLA, hLA, out double xTest, out double yTest, out double zTest);
EcefToGeodetic(xTest, yTest, zTest, out double latTest, out double lonTest, out double hTest);
Debug.Assert(AreClose(latLA, latTest));
Debug.Assert(AreClose(lonLA, lonTest));
Debug.Assert(AreClose(hTest, hLA));
}
static bool AreClose(double x0, double x1)
{
var d = x1 - x0;
return (d * d) < 0.1;
}
static double DegreesToRadians(double degrees)
{
return PI / 180.0 * degrees;
}
static double RadiansToDegrees(double radians)
{
return 180.0 / PI * radians;
}
}
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