View Tiny Bullet Hell Demo - Lua for Codea
--# Main | |
displayMode(FULLSCREEN) | |
function setup() | |
Mesher = Mesher() | |
Playerpos = vec2(0,0) | |
PlayerDamage = 20 | |
PlayerGrazed = 0 |
View PatternGen
--# Main | |
-- PatternGen | |
parameter.integer("shotfrequency",1,10,4) | |
parameter.integer("speed",0,20,1) | |
parameter.integer("objects",1,20,10) | |
parameter.integer("btype",0,2,0) | |
function setup() |
View FwNew
--# AssetLoader | |
AssetLoader = class() | |
function AssetLoader:init() | |
self.sprite = readImage("Dropbox:atom") | |
self.timer = 0 | |
self.rotation = 0 | |
self.rotationincremental = 0 | |
self.perc = 0 | |
self.loadingtimer = 0 |
View gist:60346442675d2b4828c1
--# Background | |
Background = class() | |
function Background:init() | |
self.level = 0 | |
self.sprite = readImage("Dropbox:FWBackground-Space-3") | |
self.sprite1 = readImage("Dropbox:FWBackground-Space-3") | |
self.sprite2 = readImage("Dropbox:FWBackground-Space-1") |
View gist:51279069dbe85573722c
--# Background | |
Background = class() | |
function Background:init() | |
self.level = 0 | |
self.sprite = readImage("Dropbox:FWBackground-Space-3") | |
self.sprite1 = readImage("Dropbox:FWBackground-Space-3") | |
self.sprite2 = readImage("Dropbox:FWBackground-Space-1") |
View gist:3116fb1feea2fa151f69
--# Main | |
-- FrontWaveV4 | |
displayMode(FULLSCREEN) | |
function setup() | |
sound(SOUND_EXPLODE, 48329, 0) | |
sound(SOUND_RANDOM, 46477, 0) |